Nicola Mettifogo
361bed0a95
Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well.
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svn-id: r33162
2008-07-21 06:08:30 +00:00
Nicola Mettifogo
17d86414cb
Fixed regression bug in dialogue, which de-facto allowed user to skip in-game protection.
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svn-id: r33086
2008-07-17 00:38:11 +00:00
Nicola Mettifogo
8ed023142a
Moved program and command execution code out of the engine, into their own brand new
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classes.
svn-id: r33003
2008-07-11 13:06:28 +00:00
Nicola Mettifogo
d387d1af0e
- Moved dialogue balloon management code from Gfx to its own class
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- Added a class to draw balloons in BRA (still without text and with wrong placement)
svn-id: r32902
2008-07-04 00:29:21 +00:00
Nicola Mettifogo
d8645297cd
Changed all remaining code to use the GfxObj class to keep frames data. This allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA.
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svn-id: r32833
2008-06-29 09:30:32 +00:00
Filippos Karapetis
9194f39185
Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitialized variable used)
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svn-id: r32758
2008-06-22 17:36:14 +00:00
Christopher Page
a338d5fdb2
PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks.
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svn-id: r32504
2008-06-02 21:08:49 +00:00
Nicola Mettifogo
40ff1537a9
- Moved input code to its own class.
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- Slightly simplified inventory highlight code thanks to changes in input code.
svn-id: r32115
2008-05-14 14:34:01 +00:00
Nicola Mettifogo
1ddd54b50d
- Moved some members from the engine class to Location, since they belong there.
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- Cleaned up usage of location flags by using accessor functions.
svn-id: r31872
2008-05-05 11:02:40 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Nicola Mettifogo
605c9d0fd6
Turned Gfx::setFont into a protected member, since now Gfx can automatically detect which font to use. Gfx still needs setFont internally to select fonts. The font shadowing introduced in revision 30221 has been removed as well, since the new approach handles it better.
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svn-id: r30361
2008-01-09 21:54:58 +00:00
Filippos Karapetis
f3b99816c6
Fixed an MSVC warning
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svn-id: r30319
2008-01-07 08:43:20 +00:00
Nicola Mettifogo
35b7021fac
Fixes wrong type.
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svn-id: r30313
2008-01-06 20:46:03 +00:00
Torbjörn Andersson
eeb212c7e0
Indent with tabs instead of spaces.
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svn-id: r30312
2008-01-06 20:42:28 +00:00
Nicola Mettifogo
db51514dd3
Moved balloons management into Gfx, which is now responsible for positioning and drawing. All balloons are now drawn on a different layer than the game graphics, thus simplifying screen management. Dialogue code has undergone a major revision, and the superior implementation of answer selection in the Amiga version is now used in place of the poor PC one. Other bits (where some changes had already been introduced) have been updated, too.
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svn-id: r30311
2008-01-06 19:29:41 +00:00
Nicola Mettifogo
b91300e1cc
Fix for bug #1829409 . Character now changes expression accordingly with available dialogue answers.
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svn-id: r30171
2008-01-02 21:33:18 +00:00
Nicola Mettifogo
a3abaaa709
Refactored main input code.
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svn-id: r29532
2007-11-17 09:39:20 +00:00
Nicola Mettifogo
9d14d74e8d
Temporarily force quits when user presses exit key combination. A TODO comment has been added to places where behavior should be changed to allow the engine to exit gracefully.
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svn-id: r29270
2007-10-27 21:29:38 +00:00
Nicola Mettifogo
1c52ea0562
Decoupled password request from actual rendering of the dialogue screen, thus making it possible to fix bug #1765300 . This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version).
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svn-id: r29213
2007-10-13 21:49:38 +00:00
Nicola Mettifogo
d7ae40b65d
Refactored a lot of Character-related code and put it into the Character class.
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svn-id: r29025
2007-09-22 18:45:43 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Nicola Mettifogo
c37de0131b
Revised debug levels and added many debug strings for parsers.
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svn-id: r28921
2007-09-16 08:43:34 +00:00
Nicola Mettifogo
39e4a9b180
Added an abstract base class for representing multiple-frames for animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes.
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svn-id: r28734
2007-08-25 20:34:10 +00:00
Nicola Mettifogo
8f2e600601
Merged most parser contexts into a single structure, added some new fields to support BRA.
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svn-id: r28727
2007-08-25 16:45:06 +00:00
Nicola Mettifogo
37cdd1c69a
First step in restructuring engine code:
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- code has been consolidated in fewer files
- new table-driven parsers/execution
- some functions has been pushed down the engine hierarchy
- Parallaction_br now inherits from Parallaction_ns
svn-id: r28711
2007-08-24 20:14:51 +00:00
Nicola Mettifogo
f0f46113ee
Changed more parsing routines to use tables instead of switch statements.
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svn-id: r28637
2007-08-16 17:28:18 +00:00
Nicola Mettifogo
a2a450dfae
Changed Table to return 0 instead of -1 when lookup fails. Lookup already yields 1-based values when the item is found.
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svn-id: r28600
2007-08-13 23:17:17 +00:00
Nicola Mettifogo
b07f787f7f
Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen.
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svn-id: r28530
2007-08-11 17:25:57 +00:00
Nicola Mettifogo
d800f33ff1
Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code.
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svn-id: r28484
2007-08-07 15:08:45 +00:00
Nicola Mettifogo
bd56174b5d
User can now quit (using shortcuts) when asked for ingame protection code.
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svn-id: r28468
2007-08-06 08:45:59 +00:00
Nicola Mettifogo
a210dcc03b
Fixes bug #1766217 (flickering monk), and prevents animations from stepping back one frame when a dialogue starts. This is part of the regression introduced when screen refreshes were cut down.
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svn-id: r28467
2007-08-06 08:44:14 +00:00
Nicola Mettifogo
ca01e07a3c
Fixes bug #1765310 . Counter needs to be reset at the beginning of each iteration.
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svn-id: r28451
2007-08-04 22:14:45 +00:00
Nicola Mettifogo
283b89daf8
Cleanup.
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svn-id: r28315
2007-07-29 19:17:53 +00:00
Nicola Mettifogo
a641ee4fbe
Changed inventory graphics update from synchronous to lazy.
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svn-id: r27975
2007-07-08 20:15:43 +00:00
Nicola Mettifogo
d1b9002bb0
Cleanup inventory code.
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svn-id: r27974
2007-07-08 19:56:12 +00:00
Travis Howell
7a2949dcfc
The mouse cursor is shown during dialogues in the Amiga versions (Demo and Multi-lingual).
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svn-id: r27955
2007-07-08 02:33:47 +00:00
Travis Howell
be61cff6d1
Fix incorrect face frame been shown during dialogs, due to regression in revision 27834.
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svn-id: r27917
2007-07-05 06:38:54 +00:00
Nicola Mettifogo
87594aae73
Changed Dialogue from a typedef for an implicit n-tree of Questions to a plain-vanilla array. This greatly simplify management and doesn't require obscure flagging of tree leaves.
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svn-id: r27887
2007-07-03 19:44:31 +00:00
Nicola Mettifogo
e8e2ddc8e6
Some cheap renaming and cleanup.
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svn-id: r27886
2007-07-03 19:27:44 +00:00
Nicola Mettifogo
99df4dd7e2
Removed special displayBalloonString routine.
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svn-id: r27850
2007-07-02 07:32:06 +00:00
Nicola Mettifogo
3a0e0916d6
Fixed glitch: protection code appearing over prompt.
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svn-id: r27848
2007-07-02 07:07:47 +00:00
Nicola Mettifogo
89a7005148
Applied new flatBlitCnv and little refactoring to dialogue code.
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svn-id: r27834
2007-07-01 19:29:09 +00:00
Nicola Mettifogo
94fab1c151
Wrapped dialogue functions into a new DialogueManager, and some basic refactoring.
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svn-id: r27827
2007-07-01 16:12:21 +00:00
Max Horn
86dffa1dc9
0xD -> Common::KEYCODE_RETURN
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svn-id: r27639
2007-06-22 23:14:33 +00:00
Nicola Mettifogo
f6e2c67cbb
Mouse is now properly hidden during dialogues, and is restored after load/save dialog boxes are closed. Moreover, kEngineMouse constant has been renamed to better match its meaning.
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svn-id: r27539
2007-06-18 20:11:49 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Nicola Mettifogo
ada3424d8a
Fixed bug when typing protection code.
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svn-id: r26847
2007-05-15 20:07:07 +00:00
Nicola Mettifogo
ae63466446
cleanup
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svn-id: r26834
2007-05-13 14:38:05 +00:00
Nicola Mettifogo
987638a713
Now handling fonts with brand-new Font hierarchy. Amiga font have been implemented for dialogues/descriptions, but not for labels yet.
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svn-id: r26530
2007-04-16 20:16:18 +00:00
Nicola Mettifogo
c43960b958
- Fonts are now preloaded at start.
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- Replaced font string names with enums.
- Some slight simplification to Disk.
svn-id: r26518
2007-04-15 20:57:56 +00:00