Commit Graph
177 Commits
Author SHA1 Message Date
johndoe123 7c2aa2a225 NEVERHOOD: Implement Scene2402 2013-05-08 20:43:41 +02:00
johndoe123 402f4bd275 NEVERHOOD: Start with Module2400
- Implement Scene2401
2013-05-08 20:43:41 +02:00
johndoe123 86c75922fe NEVERHOOD: Implement Scene2504 and add all car track scenes 2013-05-08 20:43:40 +02:00
johndoe123 bbb23cdf27 NEVERHOOD: Start with Module2500
- Implement Scene2501
- Add Scene::removeSprite
2013-05-08 20:43:40 +02:00
johndoe123 93a074e9ad NEVERHOOD: Implement Scene2812 2013-05-08 20:43:40 +02:00
johndoe123 0388fb496d NEVERHOOD: Implement Scene2822 2013-05-08 20:43:40 +02:00
johndoe123 99ebd0eca3 NEVERHOOD: Implement Scene2810
- Also add globalvars.txt, a (currently almost empty) list of global game variables with descriptions
2013-05-08 20:43:40 +02:00
johndoe123 6f003399c8 NEVERHOOD: Implement Scene2807 2013-05-08 20:43:39 +02:00
johndoe123 4f1e8b2070 NEVERHOOD: Implement Scene2804
- Fix dispenser in Scene2808 (wasn't clickable)
- Add Palette::fillBaseWhite
- Minor renaming in Module2800
2013-05-08 20:43:39 +02:00
johndoe123 2aa6e6b89c NEVERHOOD: Implement Scene2809
- Fix some setMessageList parameters
- Add scene 10 in Module2800
2013-05-08 20:43:39 +02:00
johndoe123 1cb1e66c10 NEVERHOOD: Implement Class488 (renaming TODO) 2013-05-08 20:43:39 +02:00
johndoe123 12bb3f23f3 NEVERHOOD: Implement Scene2808 2013-05-08 20:43:39 +02:00
johndoe123 c2f91e39ba NEVERHOOD: Implement Scene2806 (Class469 TODO) 2013-05-08 20:43:39 +02:00
johndoe123 ee7bd2fc6c NEVERHOOD: Implement Scene2803b
- Also some more Klayman stuff used by that scene
2013-05-08 20:43:38 +02:00
johndoe123 6467904898 NEVERHOOD: Implement Scene2805 2013-05-08 20:43:38 +02:00
johndoe123 2e94464a8a NEVERHOOD: Start with Module2800 and add Scene2801 2013-05-08 20:40:04 +02:00
johndoe123 adb02a9f38 NEVERHOOD: More renaming 2013-05-08 20:40:03 +02:00
johndoe123 c56c93f085 NEVERHOOD: Add Scene2702 (needs cleanup) 2013-05-08 20:39:43 +02:00
johndoe123 d276e7ceaa NEVERHOOD: Add Scene2701 2013-05-08 20:39:42 +02:00
johndoe123 463039c406 NEVERHOOD: Add Scene2706
- Move calcDistance from Class521 to graphics.cpp
2013-05-08 20:39:42 +02:00
johndoe123 aa789ee02b NEVERHOOD: More work in Module2700 2013-05-08 20:39:42 +02:00
johndoe123 28be9f6f4b NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule 2013-05-08 20:39:42 +02:00
johndoe123 9f599a7dfc NEVERHOOD: Start with Module2600 (missing Scene2609) 2013-05-08 20:39:42 +02:00
johndoe123 8840c74819 NEVERHOOD: Add floor button to Scene1401 2013-05-08 20:39:41 +02:00
johndoe123 21ebcf2af2 NEVERHOOD: Add Module2100 and Scene2101 (not complete yet) 2013-05-08 20:39:41 +02:00
johndoe123 7a0a0c4b65 NEVERHOOD: Add Module1900 and Scene1901, Scene1907
(Scene1908 is actually only used in another module...)
2013-05-08 20:39:41 +02:00
johndoe123 2275141d56 NEVERHOOD: Add Scene1609
- Use Scene::insertSprite<> in all scenes
2013-05-08 20:39:41 +02:00
johndoe123 236ca705e8 NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later) 2013-05-08 20:39:41 +02:00
johndoe123 47f1fe141b NEVERHOOD: Add Scene1109
- Also fix some bugs regarding a missing parameter to setMessageList in various scenes
2013-05-08 20:39:40 +02:00
johndoe123 3872efe2a5 NEVERHOOD: Start with Module1100 and add Scene1105 2013-05-08 20:39:40 +02:00
johndoe123 abf78e07ee NEVERHOOD: Replace InsertKlayman macros with template functions (still weird but nicer) 2013-05-08 20:39:40 +02:00
johndoe123 10ff159030 NEVERHOOD: Move createModuleXXX/updateModuleXXX methods
There are merged into createModule and updateModule in the GameModule class
2013-05-08 20:39:40 +02:00
johndoe123 17ad070a9c NEVERHOOD: Move createSceneXXX/updateSceneXXX methods
They are merged into createScene and updateScene for the other already
implemented modules (I hope I didn't break too much :)
2013-05-08 20:39:39 +02:00
johndoe123 d24907d1bb NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare the merge of the Palette/Palette2 classes 2013-05-08 20:39:39 +02:00
johndoe123 67fe73352b NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into createScene and updateScene for Module1000 2013-05-08 20:39:39 +02:00
johndoe123 02fe0bc65d NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into createScene and updateScene (for Module2200 only so far) 2013-05-08 20:39:39 +02:00
johndoe123 fad64afa44 NEVERHOOD: Remove unused resource preloading stuff (probably resource preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then)
- Add Klayman animation speedup
2013-05-08 20:39:39 +02:00
johndoe123 c30e16628e NEVERHOOD: Add Module::updateChild and use it (in most places) 2013-05-08 20:39:39 +02:00
johndoe123 b757e22f88 NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)
- Introduce Scene::insertStaticSprite to create static sprites instead of the old "addSprite(new StaticSprite" (not used everywhere yet)
- Introduce macro InsertKlayman to create the Klayman object
- Change sendMessage semantics from "receiver->sendMessage(num,arg,sender)" to "sendMessage(receiver,num,arg)", the sender is always the sending object ("this")
- Similar changes using macros will follow
- And fixed a bug in the elevator
2013-05-08 20:39:38 +02:00
johndoe123 38378d2090 NEVERHOOD: Add Scene1317
- Fix SmackerPlayer (last frame was dropped, this hopefully doesn't break other stuff...)
2013-05-08 20:39:38 +02:00
johndoe123 3e122b002c NEVERHOOD: Add Scene1308 (renaming of stuff todo) 2013-05-08 20:39:38 +02:00
johndoe123 e13b8740c9 NEVERHOOD: Add Scene1307 2013-05-08 20:39:38 +02:00
johndoe123 30ff790a07 NEVERHOOD: Add Scene1306 2013-05-08 20:39:38 +02:00
johndoe123 a6cb31c9c3 NEVERHOOD: Add Scene1305 2013-05-08 20:39:38 +02:00
johndoe123 086879a4aa NEVERHOOD: Add Scene1304 2013-05-08 20:39:37 +02:00
johndoe123 9d6e3b9575 NEVERHOOD: Add Scene1303 2013-05-08 20:39:37 +02:00
johndoe123 d4030b7a9f NEVERHOOD: Start with Module1300 and implement Scene1302 2013-05-08 20:39:37 +02:00
johndoe123 9b151cefc3 NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247
- Load SceneInfo140 from neverhood.dat
- Some renaming
2013-05-08 20:39:36 +02:00
johndoe123 9133d17cdf NEVERHOOD: Implement Scene2242 2013-05-08 20:39:36 +02:00
johndoe123 730844f1b7 NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)
- Implement Screen::drawSurface3 and Screen::drawUnk and move actual blitting code to Screen::blit
2013-05-08 20:39:36 +02:00