Commit Graph
66 Commits
Author SHA1 Message Date
Paul Gilbert 377cbbe77d MADS: Cleanup of game and player fields used during initialization 2014-03-27 21:04:27 -04:00
Paul Gilbert f9e2c1c71f MADS: Cleaned up game initialisation code to use more constants 2014-03-26 09:32:33 -04:00
Paul Gilbert 407021d245 MADS: Added a Facing enum for the player directions 2014-03-25 22:07:33 -04:00
Paul Gilbert 2b141aaba6 MADS: Fixes for screen objects loading and checking 2014-03-21 09:27:22 -04:00
Paul Gilbert 0c8a3a47e2 MADS: Transformed ImageInterEntries to be User Interface UISlots 2014-03-17 21:53:22 -04:00
Strangerke d57d4b876e MADS: Implement some more logic used in scene 201 2014-03-17 08:47:20 +01:00
Paul Gilbert d599c7c404 MADS: Fix to display player 2014-03-16 16:50:53 -04:00
Paul Gilbert 74da0c2ef7 MADS: Fix for loading player sprites during scene startup 2014-03-16 15:50:17 -04:00
Paul Gilbert f3415b762e MADS: Implemented lots of Player methods 2014-03-16 14:53:10 -04:00
Strangerke ecbe2c87fd MADS: Implement Scene2xx functions 2014-03-16 18:16:21 +01:00
Paul Gilbert c2587af8f2 MADS: Clarified Events::_currentTimer as Scene::_frameStartTime 2014-03-08 14:05:17 -05:00
Paul Gilbert 1607a91047 MADS: Finished remainder of Scene::doFrame 2014-03-04 20:06:48 -05:00
Paul Gilbert d8026b9ef7 MADS: Implementing Scene::doFrame 2014-03-03 00:42:41 -05:00
Paul Gilbert 3a842a079c MADS: Bulk of implementation of ScreenObjects::check 2014-03-02 23:09:17 -05:00
Paul Gilbert a0996b7384 MADS: Implemented more of the multi-scene loop 2014-03-02 20:50:35 -05:00
Paul Gilbert 72163a233f MADS: Moved Player class into it's own file 2014-03-02 20:06:21 -05:00