Paul Gilbert
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377cbbe77d
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MADS: Cleanup of game and player fields used during initialization
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2014-03-27 21:04:27 -04:00 |
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Paul Gilbert
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f9e2c1c71f
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MADS: Cleaned up game initialisation code to use more constants
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2014-03-26 09:32:33 -04:00 |
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Paul Gilbert
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407021d245
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MADS: Added a Facing enum for the player directions
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2014-03-25 22:07:33 -04:00 |
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Paul Gilbert
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2b141aaba6
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MADS: Fixes for screen objects loading and checking
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2014-03-21 09:27:22 -04:00 |
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Paul Gilbert
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0c8a3a47e2
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MADS: Transformed ImageInterEntries to be User Interface UISlots
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2014-03-17 21:53:22 -04:00 |
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Strangerke
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d57d4b876e
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MADS: Implement some more logic used in scene 201
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2014-03-17 08:47:20 +01:00 |
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Paul Gilbert
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d599c7c404
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MADS: Fix to display player
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2014-03-16 16:50:53 -04:00 |
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Paul Gilbert
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74da0c2ef7
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MADS: Fix for loading player sprites during scene startup
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2014-03-16 15:50:17 -04:00 |
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Paul Gilbert
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f3415b762e
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MADS: Implemented lots of Player methods
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2014-03-16 14:53:10 -04:00 |
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Strangerke
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ecbe2c87fd
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MADS: Implement Scene2xx functions
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2014-03-16 18:16:21 +01:00 |
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Paul Gilbert
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c2587af8f2
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MADS: Clarified Events::_currentTimer as Scene::_frameStartTime
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2014-03-08 14:05:17 -05:00 |
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Paul Gilbert
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1607a91047
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MADS: Finished remainder of Scene::doFrame
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2014-03-04 20:06:48 -05:00 |
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Paul Gilbert
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d8026b9ef7
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MADS: Implementing Scene::doFrame
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2014-03-03 00:42:41 -05:00 |
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Paul Gilbert
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3a842a079c
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MADS: Bulk of implementation of ScreenObjects::check
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2014-03-02 23:09:17 -05:00 |
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Paul Gilbert
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a0996b7384
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MADS: Implemented more of the multi-scene loop
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2014-03-02 20:50:35 -05:00 |
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Paul Gilbert
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72163a233f
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MADS: Moved Player class into it's own file
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2014-03-02 20:06:21 -05:00 |
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