Paul Gilbert
89d20bafa9
MADS: Fix crash when Rex is locked in cell
2017-11-21 19:33:02 -05:00
Paul Gilbert
b4e3d4abc1
MADS: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:26 -04:00
Strangerke
f5c0e16792
MADS: Phantom - change the type of timeout to uint32 in handlePrisonerSpeech()
2015-11-24 23:28:02 +01:00
Strangerke
9789acce3e
MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value
2015-11-24 23:22:32 +01:00
Strangerke
a475a7f18a
MADS: Rex: Use a constant when checking _mainObjectSource
2015-11-13 11:36:04 +01:00
Strangerke
b06b0ef872
MADS: Janitorial: Remove trailing spaces and tabs
2015-10-27 23:33:23 +01:00
Strangerke
63ad675abf
MADS: Allow multiple animations for Phantom and later games
2015-09-21 21:18:19 +02:00
Johannes Schickel
5dd69b4dd1
MADS: Make GPL header consistent with what we normally use.
2015-05-09 15:56:27 +02:00
Paul Gilbert
9eb342615c
MADS: Fix frequently getting endless wait cursor after doctor hits you
2015-03-14 18:34:26 -04:00
Paul Gilbert
fa7dfc396a
MADS: Fix greeting when talking to cell wall the first time
2015-03-14 15:05:42 -04:00
Paul Gilbert
ff29535074
MADS: Fix animation for putting severed arm on scanner
2015-03-14 10:23:45 -04:00
Filippos Karapetis
4c97e08e33
MADS: Fix some verbs
2015-03-14 12:50:04 +02:00
Paul Gilbert
c0df1248b5
MADS: Properly handle reloading scenes when closing dialogs
2015-03-13 21:54:20 -04:00
Paul Gilbert
d23e493b46
MADS: Fix crash if you talk to intern in gurney room too quickly
2015-03-09 20:35:10 -04:00
Paul Gilbert
82faf6b50d
MADS: Fix walking to exit in guard room after dropping severed arm
2015-03-09 20:02:55 -04:00
Paul Gilbert
9ec28cb27f
MADS: Fix trying to walk into corridor from security station
2015-03-08 21:38:28 -04:00
Paul Gilbert
3cb1a6dc55
MADS: Fix looking at magazine at security station
2015-03-08 21:25:15 -04:00
Paul Gilbert
62c1485df2
MADS: Fix flickering message from sitting at ruined security desk
2015-03-08 19:51:33 -04:00
Paul Gilbert
14a8bb52a0
MADS: Fix a large number of incorrect animations
2015-03-07 18:33:11 -05:00
Paul Gilbert
aef874cf50
MADS: Fix animation of hand typing code in teleporter
2015-03-01 19:05:47 -05:00
Filippos Karapetis
4cf72ee86f
MADS: Use friendly names for the screen input mode
2014-06-01 13:44:25 +03:00
Filippos Karapetis
0c1c83e5e6
MADS: Bugfixes for scene 352
2014-06-01 08:33:20 +03:00
Paul Gilbert
60c0de6200
MADS: Fix order of parameters in quote display in scene 307
2014-05-31 18:11:32 -04:00
Paul Gilbert
3e9c1ea50a
MADS: Fix confiscating player's inventory when captured
2014-05-30 19:25:13 -04:00
Paul Gilbert
7f2f4193e6
MADS: Fix ending conversation with intern in scene 318
2014-05-30 07:30:55 -04:00
Filippos Karapetis
ff3cc3bc0f
MADS: Remove resolved FIXME in scene 307
2014-05-30 03:11:20 +03:00
Sven Hesse
2168d43d5d
MADS: Janitorial - Trim more trailing whitespace
2014-05-28 23:25:49 +02:00
Strangerke
2be09fc6db
MADS: Initialize forcefield in scene group 3
2014-05-27 07:21:55 +02:00
Filippos Karapetis
8061a415c9
MADS: Add more friendly names for action verbs and nouns
2014-05-27 00:32:21 +03:00
Filippos Karapetis
2878863fa4
MADS: Add more friendly names for action verbs and nouns
2014-05-26 21:24:23 +03:00
Paul Gilbert
87f7c0cda3
MADS: Generalize sequence record _msgPos as _position
2014-05-24 18:56:44 -04:00
Paul Gilbert
786c771bb8
MADS: Implement screen shaking
2014-05-24 16:36:34 -04:00
Paul Gilbert
3202abaa89
MADS: Standardized fading out methods as fadeOut
2014-05-24 13:41:22 -04:00
Strangerke
55e6e2bdb4
MADS: Reorder some Synchronize functions for consistency across scene groups
2014-05-23 23:54:58 +02:00
Strangerke
904796f3a5
MADS: Move contructors out of the header in scene group 3
2014-05-22 18:08:56 +02:00
Paul Gilbert
057f239ed6
MADS: Remove some redundant TODOs
2014-05-21 08:32:39 -04:00
Strangerke
6804c08546
MADS: Fix compilation warning reported by digitall
2014-05-20 17:30:41 +02:00
Filippos Karapetis
60b9876d81
MADS: Add more friendly names for nouns
2014-05-20 13:19:43 +03:00
Filippos Karapetis
5aa63bc71a
MADS: Rename several nouns to verbs
2014-05-20 12:56:21 +03:00
Filippos Karapetis
c548b70e91
MADS: Add more friendly names for nouns
2014-05-20 12:31:10 +03:00
Filippos Karapetis
59d7f8bfc0
MADS: Replace most of the action nouns with their friendly names
2014-05-20 06:47:18 +03:00
Filippos Karapetis
0d09060fa8
MADS: Replace more verbs with friendly names and fix usages of isAction
2014-05-20 04:50:35 +03:00
Filippos Karapetis
7f8c1e9a48
MADS: Replace more verbs with their friendly names
2014-05-20 04:05:32 +03:00
Filippos Karapetis
87418b66a0
MADS: Replace several verbs with their friendly names
2014-05-20 02:29:41 +03:00
Filippos Karapetis
42e8daf49d
MADS: Replace hex values in dialogs with their decimal values
...
The decimal values make much more sense than their hex counterparts
in dialogs. Only scene groups 1 - 3 are affected, since the others
have decimal values already
2014-05-20 01:17:01 +03:00
Strangerke
410ba93433
MADS: Some refactoring in scene group 3
2014-05-19 22:50:30 +02:00
Strangerke
081a7ee30c
MADS: Refactor a bit the calls of generateRandom()
2014-05-19 22:21:27 +02:00
Strangerke
46cedfc903
MADS: Implement two palette functions
2014-05-19 07:04:26 +02:00
Paul Gilbert
622f97244d
MADS: In progress framework for on-screen random messages
2014-05-16 23:02:35 -04:00
Filippos Karapetis
ede08b748a
MADS: Spacing
2014-05-16 20:29:36 +03:00