Commit Graph
98 Commits
Author SHA1 Message Date
Paul Gilbert 89d20bafa9 MADS: Fix crash when Rex is locked in cell 2017-11-21 19:33:02 -05:00
Paul Gilbert b4e3d4abc1 MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
Strangerke f5c0e16792 MADS: Phantom - change the type of timeout to uint32 in handlePrisonerSpeech() 2015-11-24 23:28:02 +01:00
Strangerke 9789acce3e MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value 2015-11-24 23:22:32 +01:00
Strangerke a475a7f18a MADS: Rex: Use a constant when checking _mainObjectSource 2015-11-13 11:36:04 +01:00
Strangerke b06b0ef872 MADS: Janitorial: Remove trailing spaces and tabs 2015-10-27 23:33:23 +01:00
Strangerke 63ad675abf MADS: Allow multiple animations for Phantom and later games 2015-09-21 21:18:19 +02:00
Johannes Schickel 5dd69b4dd1 MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
Paul Gilbert 9eb342615c MADS: Fix frequently getting endless wait cursor after doctor hits you 2015-03-14 18:34:26 -04:00
Paul Gilbert fa7dfc396a MADS: Fix greeting when talking to cell wall the first time 2015-03-14 15:05:42 -04:00
Paul Gilbert ff29535074 MADS: Fix animation for putting severed arm on scanner 2015-03-14 10:23:45 -04:00
Filippos Karapetis 4c97e08e33 MADS: Fix some verbs 2015-03-14 12:50:04 +02:00
Paul Gilbert c0df1248b5 MADS: Properly handle reloading scenes when closing dialogs 2015-03-13 21:54:20 -04:00
Paul Gilbert d23e493b46 MADS: Fix crash if you talk to intern in gurney room too quickly 2015-03-09 20:35:10 -04:00
Paul Gilbert 82faf6b50d MADS: Fix walking to exit in guard room after dropping severed arm 2015-03-09 20:02:55 -04:00
Paul Gilbert 9ec28cb27f MADS: Fix trying to walk into corridor from security station 2015-03-08 21:38:28 -04:00
Paul Gilbert 3cb1a6dc55 MADS: Fix looking at magazine at security station 2015-03-08 21:25:15 -04:00
Paul Gilbert 62c1485df2 MADS: Fix flickering message from sitting at ruined security desk 2015-03-08 19:51:33 -04:00
Paul Gilbert 14a8bb52a0 MADS: Fix a large number of incorrect animations 2015-03-07 18:33:11 -05:00
Paul Gilbert aef874cf50 MADS: Fix animation of hand typing code in teleporter 2015-03-01 19:05:47 -05:00
Filippos Karapetis 4cf72ee86f MADS: Use friendly names for the screen input mode 2014-06-01 13:44:25 +03:00
Filippos Karapetis 0c1c83e5e6 MADS: Bugfixes for scene 352 2014-06-01 08:33:20 +03:00
Paul Gilbert 60c0de6200 MADS: Fix order of parameters in quote display in scene 307 2014-05-31 18:11:32 -04:00
Paul Gilbert 3e9c1ea50a MADS: Fix confiscating player's inventory when captured 2014-05-30 19:25:13 -04:00
Paul Gilbert 7f2f4193e6 MADS: Fix ending conversation with intern in scene 318 2014-05-30 07:30:55 -04:00
Filippos Karapetis ff3cc3bc0f MADS: Remove resolved FIXME in scene 307 2014-05-30 03:11:20 +03:00
Sven Hesse 2168d43d5d MADS: Janitorial - Trim more trailing whitespace 2014-05-28 23:25:49 +02:00
Strangerke 2be09fc6db MADS: Initialize forcefield in scene group 3 2014-05-27 07:21:55 +02:00
Filippos Karapetis 8061a415c9 MADS: Add more friendly names for action verbs and nouns 2014-05-27 00:32:21 +03:00
Filippos Karapetis 2878863fa4 MADS: Add more friendly names for action verbs and nouns 2014-05-26 21:24:23 +03:00
Paul Gilbert 87f7c0cda3 MADS: Generalize sequence record _msgPos as _position 2014-05-24 18:56:44 -04:00
Paul Gilbert 786c771bb8 MADS: Implement screen shaking 2014-05-24 16:36:34 -04:00
Paul Gilbert 3202abaa89 MADS: Standardized fading out methods as fadeOut 2014-05-24 13:41:22 -04:00
Strangerke 55e6e2bdb4 MADS: Reorder some Synchronize functions for consistency across scene groups 2014-05-23 23:54:58 +02:00
Strangerke 904796f3a5 MADS: Move contructors out of the header in scene group 3 2014-05-22 18:08:56 +02:00
Paul Gilbert 057f239ed6 MADS: Remove some redundant TODOs 2014-05-21 08:32:39 -04:00
Strangerke 6804c08546 MADS: Fix compilation warning reported by digitall 2014-05-20 17:30:41 +02:00
Filippos Karapetis 60b9876d81 MADS: Add more friendly names for nouns 2014-05-20 13:19:43 +03:00
Filippos Karapetis 5aa63bc71a MADS: Rename several nouns to verbs 2014-05-20 12:56:21 +03:00
Filippos Karapetis c548b70e91 MADS: Add more friendly names for nouns 2014-05-20 12:31:10 +03:00
Filippos Karapetis 59d7f8bfc0 MADS: Replace most of the action nouns with their friendly names 2014-05-20 06:47:18 +03:00
Filippos Karapetis 0d09060fa8 MADS: Replace more verbs with friendly names and fix usages of isAction 2014-05-20 04:50:35 +03:00
Filippos Karapetis 7f8c1e9a48 MADS: Replace more verbs with their friendly names 2014-05-20 04:05:32 +03:00
Filippos Karapetis 87418b66a0 MADS: Replace several verbs with their friendly names 2014-05-20 02:29:41 +03:00
Filippos Karapetis 42e8daf49d MADS: Replace hex values in dialogs with their decimal values
The decimal values make much more sense than their hex counterparts
in dialogs. Only scene groups 1 - 3 are affected, since the others
have decimal values already
2014-05-20 01:17:01 +03:00
Strangerke 410ba93433 MADS: Some refactoring in scene group 3 2014-05-19 22:50:30 +02:00
Strangerke 081a7ee30c MADS: Refactor a bit the calls of generateRandom() 2014-05-19 22:21:27 +02:00
Strangerke 46cedfc903 MADS: Implement two palette functions 2014-05-19 07:04:26 +02:00
Paul Gilbert 622f97244d MADS: In progress framework for on-screen random messages 2014-05-16 23:02:35 -04:00
Filippos Karapetis ede08b748a MADS: Spacing 2014-05-16 20:29:36 +03:00