Commit Graph
107 Commits
Author SHA1 Message Date
Filippos Karapetis d9e2943fe6 Merge pull request #626 from dreammaster/phantom
MADS: Return of the Phantom WIP
2015-11-23 00:41:07 +02:00
Strangerke a475a7f18a MADS: Rex: Use a constant when checking _mainObjectSource 2015-11-13 11:36:04 +01:00
Strangerke c7902537da MADS: Rex - Fix check used to force sprite reload in scene group 1xx 2015-09-22 10:44:07 +02:00
Strangerke 63ad675abf MADS: Allow multiple animations for Phantom and later games 2015-09-21 21:18:19 +02:00
Johannes Schickel 5dd69b4dd1 MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
unknown cb91e1518a MADS: Have Rex swim to correct spot when throwing burger or fish 2015-04-04 22:59:43 -05:00
unknown d6945864ea MADS: Keep Rex's speech on-screen longer when exitting crashed ship 2015-04-04 22:39:56 -05:00
unknown 355fa444ca MADS: Fix throwing burger in the different difficulty modes 2015-04-04 21:40:21 -05:00
unknown a44ab1facc MADS: Fix incorrect depth handling after picking up rebreather 2015-04-04 21:08:15 -05:00
Paul Gilbert 84702e7d5c MADS: Fix text display when opening the Slippery Pig fridge 2015-03-13 22:52:58 -04:00
Paul Gilbert c0df1248b5 MADS: Properly handle reloading scenes when closing dialogs 2015-03-13 21:54:20 -04:00
Paul Gilbert 14a8bb52a0 MADS: Fix a large number of incorrect animations 2015-03-07 18:33:11 -05:00
Paul Gilbert aef874cf50 MADS: Fix animation of hand typing code in teleporter 2015-03-01 19:05:47 -05:00
Paul Gilbert c660119c22 MADS: Fix depth for seaweed in scene 104 2015-02-21 16:48:04 -05:00
Paul Gilbert a505ae941c MADS: Fix picture when picking up timer module 2015-02-14 20:44:59 -05:00
Paul Gilbert 462d8db30f MADS: Fix incorrect difficulty check for leaving ship without rebreather 2014-06-29 18:40:06 -04:00
Paul Gilbert d1a5ec96d2 MADS: Fix door being open when entering scene 102 2014-06-07 12:11:21 -04:00
Paul Gilbert 5a3d85e353 MADS: Finally re-enable Rex waking up in the first game scene 2014-06-04 09:35:10 -04:00
Filippos Karapetis d9d173c75e MADS: Add another friendly name for a noun in scene 103 2014-05-30 03:11:20 +03:00
Filippos Karapetis 8061a415c9 MADS: Add more friendly names for action verbs and nouns 2014-05-27 00:32:21 +03:00
Filippos Karapetis 76ea8c5a20 MADS: Add more friendly names for action verbs and nouns
Also, add a TODO in doObjectAction()
2014-05-26 22:38:01 +03:00
Paul Gilbert ce5c2f3e28 MADS: Fix for player disappearing after throwing fish or burger 2014-05-25 10:58:51 -04:00
Paul Gilbert 87f7c0cda3 MADS: Generalize sequence record _msgPos as _position 2014-05-24 18:56:44 -04:00
Paul Gilbert ef22702ac4 MADS: Fix for standing up from chair in scene 101 2014-05-24 17:25:33 -04:00
Strangerke 55e6e2bdb4 MADS: Reorder some Synchronize functions for consistency across scene groups 2014-05-23 23:54:58 +02:00
Paul Gilbert 77d85a63f1 MADS: Fix ending of turkey explosion sequence in scene 103 2014-05-22 21:03:08 -04:00
Strangerke 69acf34cba MADS: Some refactoring in group scene 1 2014-05-21 21:48:21 +02:00
Strangerke 7260ad19d5 MADS: Move the remaining contructors out of the header in scene group 1 2014-05-21 21:12:19 +02:00
Strangerke b9ccb8a1ec MADS: Remove useless variable in scene 103 2014-05-21 19:45:30 +02:00
Strangerke 39f5f0a093 MADS: Move some contructors from .h to .cpp in scene group 1 2014-05-21 19:43:28 +02:00
Filippos Karapetis 60b9876d81 MADS: Add more friendly names for nouns 2014-05-20 13:19:43 +03:00
Filippos Karapetis e2a6759533 MADS: Fix a bug in scene 104 2014-05-20 12:56:05 +03:00
Filippos Karapetis c548b70e91 MADS: Add more friendly names for nouns 2014-05-20 12:31:10 +03:00
Filippos Karapetis 59d7f8bfc0 MADS: Replace most of the action nouns with their friendly names 2014-05-20 06:47:18 +03:00
Filippos Karapetis 0d09060fa8 MADS: Replace more verbs with friendly names and fix usages of isAction 2014-05-20 04:50:35 +03:00
Filippos Karapetis 87418b66a0 MADS: Replace several verbs with their friendly names 2014-05-20 02:29:41 +03:00
Filippos Karapetis 8619f85674 MADS: Bugfixes and cleanup in scene 101 2014-05-20 01:43:26 +03:00
Filippos Karapetis 42e8daf49d MADS: Replace hex values in dialogs with their decimal values
The decimal values make much more sense than their hex counterparts
in dialogs. Only scene groups 1 - 3 are affected, since the others
have decimal values already
2014-05-20 01:17:01 +03:00
Filippos Karapetis f46dc0a44e MADS: Add a dummy implementation of setMotion()
This resolves the FIXME in scene 109
2014-05-15 10:16:02 +03:00
Filippos Karapetis 600a715661 MADS: Split verbs from nouns 2014-05-10 13:24:36 +03:00
Filippos Karapetis b7dd01fdef MADS: Remove trailing whitespace 2014-05-08 11:43:23 +03:00
Filippos Karapetis 2502bd8996 MADS: Use friendly names in globals 2014-05-08 10:47:15 +03:00
Filippos Karapetis fdc3424eab MADS: Synchronize local scene variables for Rex scene group 1 2014-05-07 21:04:38 +03:00
Strangerke b3cc8db370 MADS: Rename difficulty constants to match IDB, implement scene 504 2014-05-07 07:03:52 +02:00
Filippos Karapetis e5e5bdd7f1 MADS: Add a FIXME for scene 109 2014-05-04 03:56:26 +03:00
Filippos Karapetis 27982c850a MADS: Fix several logic bugs in scenes 102, 109 and 212 2014-05-04 03:52:13 +03:00
Filippos Karapetis 92ab7e87a0 MADS: sub70C52 is setMotion 2014-05-02 04:22:22 +03:00
Paul Gilbert 8c58a046db MADS: Fix palette corruption when playing animations 2014-05-01 20:54:17 -04:00
Filippos Karapetis c37c45370c MADS: Fix a bug in scene 102 2014-04-30 22:43:00 +03:00
Filippos Karapetis 1e3061d3bb MADS: Bugfixes for Nebular scene 102
This fixes the binoculars, the refrigerator and partly fixes the
ladder/hatchway
2014-04-28 03:30:33 +03:00