Strangerke
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7c4f6bae20
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MADS: Phantom: Implement scene 401
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2015-10-30 11:05:07 +01:00 |
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Strangerke
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9aeecf83a3
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MADS: Implement getFrameWidth and getFrameHeight
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2015-10-24 23:21:08 +02:00 |
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Johannes Schickel
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5dd69b4dd1
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
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Paul Gilbert
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7ab00631dd
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MADS: Add enum for sprite asset loading flags
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2014-06-01 09:10:49 -04:00 |
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D G Turner
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8661afeaeb
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MADS: Remove unused field from SpriteAsset class.
Fixes CID #1216230 and 1216231.
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2014-05-26 21:13:01 +01:00 |
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Paul Gilbert
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36a1b66c71
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MADS: Fix for scene loading in teleporter scenes
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2014-05-04 15:05:31 -04:00 |
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Paul Gilbert
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c2bf78848d
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MADS: Fix drawing background sprites
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2014-04-16 09:24:10 -04:00 |
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Paul Gilbert
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9b0f0b6efe
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MADS: Add missing handling code for palette _rgbList
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2014-04-12 16:14:57 -04:00 |
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Paul Gilbert
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49278129f6
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MADS: Cleanup of Player::updateFrame
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2014-03-28 20:23:25 -04:00 |
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Paul Gilbert
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b9daf53bcd
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MADS: Cleanup of direction setup, fix sprite mirroring for walking
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2014-03-28 09:19:55 -04:00 |
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Paul Gilbert
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b2d90ddaab
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MADS: Fix positioning of foreground sprites
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2014-03-13 13:05:12 -04:00 |
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Paul Gilbert
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408f5e79df
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MADS: General cleanup and minor fixes
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2014-03-12 22:45:33 -04:00 |
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Paul Gilbert
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d295a16545
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MADS: Properly hook up use of PaletteUsage::process
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2014-03-10 01:00:11 -04:00 |
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Paul Gilbert
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680b5a4487
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MADS: In progress implementation of PaletteUsage::process
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2014-03-10 00:00:39 -04:00 |
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Paul Gilbert
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568fc31b30
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MADS: Beginnings of code support for Scene::drawElements
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2014-03-04 22:33:27 -05:00 |
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Paul Gilbert
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3a3a295758
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MADS: Implemented sequence list, improvements for sprite assets
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2014-03-03 20:53:27 -05:00 |
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Paul Gilbert
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7f8b2025c0
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MADS: Basic scne info loading is now working
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2014-03-01 20:19:02 -05:00 |
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Paul Gilbert
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02a1d0eaa3
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MADS: Further cursor/event initialisation
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2014-02-22 12:17:37 -05:00 |
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Paul Gilbert
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82514b4a28
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MADS: Beginnings of cursor initialization
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2014-02-22 11:13:35 -05:00 |
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