Commit Graph
19 Commits
Author SHA1 Message Date
Strangerke 7c4f6bae20 MADS: Phantom: Implement scene 401 2015-10-30 11:05:07 +01:00
Strangerke 9aeecf83a3 MADS: Implement getFrameWidth and getFrameHeight 2015-10-24 23:21:08 +02:00
Johannes Schickel 5dd69b4dd1 MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
Paul Gilbert 7ab00631dd MADS: Add enum for sprite asset loading flags 2014-06-01 09:10:49 -04:00
D G Turner 8661afeaeb MADS: Remove unused field from SpriteAsset class.
Fixes CID #1216230 and 1216231.
2014-05-26 21:13:01 +01:00
Paul Gilbert 36a1b66c71 MADS: Fix for scene loading in teleporter scenes 2014-05-04 15:05:31 -04:00
Paul Gilbert c2bf78848d MADS: Fix drawing background sprites 2014-04-16 09:24:10 -04:00
Paul Gilbert 9b0f0b6efe MADS: Add missing handling code for palette _rgbList 2014-04-12 16:14:57 -04:00
Paul Gilbert 49278129f6 MADS: Cleanup of Player::updateFrame 2014-03-28 20:23:25 -04:00
Paul Gilbert b9daf53bcd MADS: Cleanup of direction setup, fix sprite mirroring for walking 2014-03-28 09:19:55 -04:00
Paul Gilbert b2d90ddaab MADS: Fix positioning of foreground sprites 2014-03-13 13:05:12 -04:00
Paul Gilbert 408f5e79df MADS: General cleanup and minor fixes 2014-03-12 22:45:33 -04:00
Paul Gilbert d295a16545 MADS: Properly hook up use of PaletteUsage::process 2014-03-10 01:00:11 -04:00
Paul Gilbert 680b5a4487 MADS: In progress implementation of PaletteUsage::process 2014-03-10 00:00:39 -04:00
Paul Gilbert 568fc31b30 MADS: Beginnings of code support for Scene::drawElements 2014-03-04 22:33:27 -05:00
Paul Gilbert 3a3a295758 MADS: Implemented sequence list, improvements for sprite assets 2014-03-03 20:53:27 -05:00
Paul Gilbert 7f8b2025c0 MADS: Basic scne info loading is now working 2014-03-01 20:19:02 -05:00
Paul Gilbert 02a1d0eaa3 MADS: Further cursor/event initialisation 2014-02-22 12:17:37 -05:00
Paul Gilbert 82514b4a28 MADS: Beginnings of cursor initialization 2014-02-22 11:13:35 -05:00