Commit Graph
30 Commits
Author SHA1 Message Date
Johannes Schickel 5b70d34479 MADE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Tarek Soliman a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Tarek Soliman 921f602ab8 JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
Tarek Soliman edc5249772 JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
Filippos Karapetis 63b3db2753 MADE: Graphics::Surface is a struct, not a class 2011-10-15 12:24:31 +03:00
Johannes Schickel 7b126c5f24 MADE: Minimize #include usage. 2011-10-09 22:58:37 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn 0ce2ca4e00 COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Filippos Karapetis decdc5771a Applied patch #2872409 "MADE engine fixes" by agent-q, with one small modification (initialized _soundStarted in the ScriptFunctions constructor)
svn-id: r44589
2009-10-04 09:31:37 +00:00
Max Horn 7140dda5e5 MADE: cleanup
svn-id: r41070
2009-05-31 15:07:55 +00:00
Benjamin Haisch 5b8105afb3 - Added support for The Manhole EGA version
- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie

svn-id: r35997
2009-01-22 13:04:29 +00:00
Filippos Karapetis 68a20e2aba - Removed _gameVersion, engine versions are set in the game detection entries now
- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted

svn-id: r35877
2009-01-16 23:20:17 +00:00
Benjamin Haisch 78776638d3 Reworked the sound energy code
svn-id: r35845
2009-01-13 16:18:22 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis 57dfdbc6c8 Added a sanity check to getFrame()
svn-id: r32020
2008-05-11 13:11:01 +00:00
Filippos Karapetis 4f108b76a3 Reverted commit #31774
svn-id: r31947
2008-05-08 13:17:18 +00:00
Benjamin Haisch b6c7385eb4 - Renamed XmidiResource to GenericResource
- Added MIDI resource type
- Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.)
- Many changes for LGOP2 and The Manhole: N&E

Note about the new ScriptFunctions classes:
I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class).

svn-id: r31871
2008-05-05 10:45:11 +00:00
Filippos Karapetis 42412ad2c6 Fixed crash that occurred when Ms Peeper's test started
svn-id: r31774
2008-04-29 15:41:12 +00:00
Benjamin Haisch fc6fe46951 Implemented text drawing and cleanup.
svn-id: r31756
2008-04-28 10:56:21 +00:00
Benjamin Haisch 5540ef2d67 Added FontResource type
svn-id: r31717
2008-04-25 11:05:56 +00:00
Filippos Karapetis b861f38d10 Some initial code for font loading
Implemented opcode o1_LOADANIM

svn-id: r31698
2008-04-24 18:45:11 +00:00
Benjamin Haisch efeb8a3193 Added (early) midi player code.
Added "screen flash" effect.
Implemented opcodes:
- o1_PLAYMUS
- o1_STOPMUS
- o1_ISMUS
- o1_FLASH
- o1_LOADSND
- o1_LOADMUS

svn-id: r31682
2008-04-23 23:22:02 +00:00
Torbjörn Andersson 718787d700 Fixed signed/unsigned warning.
svn-id: r31677
2008-04-23 20:56:10 +00:00
Benjamin Haisch d0ad5867e0 Fixed palette issues when showing the inventory and the menu.
Moved drawing code from drawFlex/drawAnimFrame to drawSurface.
Implemented opcodes:
- o1_VISUALFX
- o1_SCREENLOCK
- o1_SETTIMER
- o1_SETGROUND
- o1_SETCLIP
- o1_SETEXCLUDE

svn-id: r31675
2008-04-23 20:12:06 +00:00
Filippos Karapetis b69ffa922a In-game sound effects and voices should be working correctly now.
Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME

svn-id: r31666
2008-04-23 17:21:49 +00:00
Filippos Karapetis 54485c24c5 Some palette related fixes
svn-id: r31650
2008-04-21 20:20:34 +00:00
Torbjörn Andersson 7e07dd5ec7 Changed spaces to tabs.
svn-id: r31610
2008-04-20 15:36:40 +00:00
Filippos Karapetis d0590a09ea Initial import of the work in progress MADE engine
svn-id: r31599
2008-04-20 14:43:56 +00:00