Commit Graph
60 Commits
Author SHA1 Message Date
Paul Gilbert 5fa3985bcb Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
2006-05-29 08:12:07 +00:00
Paul Gilbert 3e4566e196 Added some extra safety checks. Also contains some started work on redesigning the display of the current action
svn-id: r22577
2006-05-23 12:36:57 +00:00
Paul Gilbert 946d0582dc Added proper action display after selection along with showing the camera cursor
svn-id: r22208
2006-04-29 11:19:55 +00:00
Paul Gilbert 4b91326131 Added a destRoomNumber variable to store which room a highlighted exit goes to, as well as some temporary code used to display pathfinding information onscreen when Toggle Info is turned on
svn-id: r21783
2006-04-11 10:50:18 +00:00
Max Horn 9f93e5bb81 Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
2006-03-28 09:42:54 +00:00
Travis Howell b8cf88622b Fix a few valgrind warnings
svn-id: r21258
2006-03-13 11:52:16 +00:00
Lars Persson 04151343a7 Compile fixes for VC6
svn-id: r21179
2006-03-09 13:54:36 +00:00
Paul Gilbert dd6b207025 Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack
svn-id: r20804
2006-02-21 09:25:39 +00:00
Paul Gilbert d525af4685 Added display of talk dialogs during conversations
svn-id: r20762
2006-02-19 04:13:08 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00