Commit Graph
211 Commits
Author SHA1 Message Date
D G Turner 8f1e1bdd8c LILLIPUT: Minor Sound Function Name Change For Consistency.
This has no functional change, but improves the consistency with the
renamed stopSound() function.

Also, minor fixes for formatting, removal of redundant comments and code
in sound class.
2018-07-29 05:30:37 +01:00
D G Turner bdb307634f LILLIPUT: Remove Unused Engine Pointer from Sound Class.
Since this was unused, it was causing various compiler warnings of the
set-but-not-used type. If it is needed later, this code can be restored.
2018-07-29 03:56:20 +01:00
Strangerke b9e8320de7 LILLIPUT: Fix another regression 2018-04-29 00:55:52 +02:00
Strangerke ef1b0171bf LILLIPUT: Fix regression introduced in 56db8c626e 2018-04-26 07:10:20 +02:00
Strangerke dd152510af LILLIPUT: Remove some unused variables, initialize some others 2018-04-24 00:01:46 +02:00
Strangerke 56db8c626e LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect 2018-04-20 07:55:46 +02:00
Strangerke 7af31d6614 LILLIPUT: Add safeguard in homeInPathFinding 2018-04-20 07:21:06 +02:00
Strangerke 2f00d52a23 LILLIPUT: Fix memory leak 2018-04-20 07:10:38 +02:00
Strangerke 25aa60726d LILLIPUT: Fix uninitialized variables 2018-04-19 07:58:01 +02:00
Strangerke 763cf2f6a4 LILLIPUT: Add code to load & decompress MUS file 2018-04-18 07:18:05 +02:00
Strangerke f01af1690e LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more renaming 2018-04-16 06:54:04 +02:00
Strangerke 85c802c9b7 LILLIPUT: More renaming 2018-04-15 01:20:52 +02:00
Strangerke f102f9961b LILLIPUT: cleanup & renaming 2018-04-13 06:57:44 +02:00
Strangerke cd95328b36 LILLIPUT: Use constants in sequence functions 2018-04-12 07:38:34 +02:00
Strangerke fe81c9c1d3 LILLIPUT: some renaming 2018-04-11 23:21:09 +02:00
Strangerke 1a29932672 LILLIPUT: some more rework related to the positions 2018-04-11 07:27:45 +02:00
Strangerke 555056714b LILLIPUT: Some refactoring 2018-04-10 23:49:31 +02:00
Strangerke bf5b3f62e2 LILLIPUT: more renaming 2018-04-10 07:44:48 +02:00
Strangerke c8eff89a7e LILLIPUT: more WIP renaming 2018-04-09 00:56:17 +02:00
Adrian Frühwirth 76857c715a LILLIPUT: Fix missing format specifier in call to debugC() 2018-04-08 01:09:58 +02:00
Strangerke 7f9c06f91a LILLIPUT: more renaming, rework setMode 2018-04-08 00:02:22 +02:00
Strangerke 6695610756 LILLIPUT: More renaming work 2018-04-07 23:58:32 +02:00
Strangerke 397a94bc62 LILLIPUT: Some more renaming in the sequence manager 2018-04-07 23:58:32 +02:00
Strangerke 83412c91af LILLIPUT: Change the type of _characterTilePos 2018-03-31 01:55:40 +02:00
Strangerke 566f6a6443 LILLIPUT: some more renaming in the sequencer 2018-03-31 01:55:40 +02:00
Strangerke 3720c04cb6 LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters instead of 2 2018-03-31 01:55:40 +02:00
Strangerke 467cfbc42a LILLIPUT: More renaming work 2018-03-31 01:55:40 +02:00
Strangerke 411e182044 LILLIPUT: Remove some useless code 2018-03-29 07:11:42 +02:00
rsn8887 b875f46db0 LILLIPUT: Fix narrowing conversion compiler errors on psp2 build 2018-03-28 23:00:13 -05:00
Strangerke 74ce6af22e LILLIPUT: more renaming and refactoring 2018-03-28 17:36:57 +02:00
Strangerke 96f35b1740 LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter 2018-03-28 17:36:57 +02:00
Strangerke fedbb3d7fe LILLIPUT: Rename some more opcodes 2018-03-28 17:36:57 +02:00
Strangerke 2ea8d71a5a LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Strangerke 81a16b0c8e LILLIPUT: Some more renaming 2018-03-28 17:36:57 +02:00
Strangerke 37067dd6e9 LILLIPUT: Silent some CppCheck warnings 2018-03-28 17:36:57 +02:00
Strangerke b17dfaad10 LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Strangerke 491dd07e68 LILLUPUT: Add missing kActionType values 2018-03-28 17:36:57 +02:00
Strangerke bda21673e8 LILLIPUT: More renaming 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer e92e7d5bf6 LILLIPUT: Fixes formatting 2018-03-28 17:36:57 +02:00
Strangerke 616a8291a4 LILLIPUT: Some renaming 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer 399d1e26cb LILLIPUT: Fixes rendering by blitting mainSurface to screen
Before displayMousePointer() that calls display16x16IndexedBuf() did the
blit and I forgot to add it when removing the custom cursor handling in
38cd5b2ac3.
2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer a5b4be6327 LILLIPUT: Substitues custom cursor handling with CursorMan 2018-03-28 17:36:57 +02:00
Joseph-Eugene Winzer cf29d9ceec LILLIPUT: Removes redundant mouse cursor redraws
update() and pollEvent() are called multiple times over
the course of one game loop, thus restoreSurfaceUnderMousePointer()
and displayMousePointer() are called multiple times as well. This caused
massive lag and froze the script system when the mouse was moved.
While this commit doesn't fix the cursor flickering, it is now responsive
at all times.
2018-03-28 17:36:57 +02:00
Strangerke e059e81bab LILLIPUT: Some renaming, fix a warning 2018-03-28 17:36:57 +02:00
Strangerke b387257138 LILLIPUT: Some renaming, fix regression in intro introduced in the two previous commits 2018-03-28 17:36:57 +02:00
Strangerke 7554c07be1 LILLIPUT: Some more renaming 2018-03-28 17:36:57 +02:00
Strangerke ed9daf2ed6 LILLIPUT: Rework _rectXMinMax and _rectYMinMax 2018-03-28 17:36:57 +02:00
Strangerke 4efebbbeee LILLIPUT: Some more renaming 2018-03-28 17:36:57 +02:00
Strangerke 9f93ceb8aa LILLIPUT: Fix bug in interface button re-activation 2018-03-28 17:36:57 +02:00
Strangerke f0abb4f656 LILLIPUT: Some renaming 2018-03-28 17:36:57 +02:00