Eugene Sandulenko
866baf1d9a
LASTEXPRESS: Removing excess check
2015-11-27 22:34:26 +01:00
Johannes Schickel
3d4f409572
LASTEXPRESS: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Littleboy
6ab8db638e
LASTEXPRESS: Implement more savegame loading
...
- Rename existing function to load the last saved game
- Remove loadgame debugger command
2012-08-27 23:30:23 -04:00
Littleboy
ee8581b778
LASTEXPRESS: Cleanup savegame
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- Check for valid stream in readValue/writeValue functions
- Properly initialize/clear members
2012-08-27 21:49:43 -04:00
Littleboy
bc4e10dabc
LASTEXPRESS: Remove some unreachable code
2012-08-27 21:49:39 -04:00
Littleboy
eb6c60cec0
LASTEXPRESS: Implement savegame read compression
2012-08-01 02:39:51 -04:00
Littleboy
acd4cf82e2
LASTEXPRESS: Implement savegame write compression
2012-07-31 01:19:05 -04:00
Littleboy
4728505db2
LASTEXPRESS: Switch savegame reading to use new read method
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- Disable savegame compression
2012-07-30 18:36:26 -04:00
Littleboy
c8df89e6b2
LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames support
2012-07-29 21:09:34 -04:00
Littleboy
94e2ea10cd
LASTEXPRESS: Add menu-related warnings and turn some warnings into errors
2012-07-27 13:42:06 -04:00
Littleboy
6aeda2638b
LASTEXPRESS: More include re-organization
2012-07-27 00:54:24 -04:00
Littleboy
732a2c80dd
LASTEXPRESS: Remove duplicated include statements
2012-07-14 13:23:54 -04:00
Johannes Schickel
31e5b96fae
LASTEXPRESS: Fix read size parameter.
2011-11-03 02:27:26 +01:00
Eugene Sandulenko
3bd615ae9b
LASTEXPRESS: Fix incorrect read() call
2011-11-02 23:54:48 +00:00
Littleboy
e7e689450b
LASTEXPRESS: Prefix savegame filenames with "lastexpress"
2011-07-08 22:03:32 -04:00
Littleboy
b4ac4988cc
LASTEXPRESS: Cleanup comments
2011-06-28 22:54:51 -04:00
Littleboy
6eace0ca75
LASTEXPRESS: Move sound queue related functions to a separate class
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- Implement missing queue reset function
- Cleanup SoundManager::playLoopingSound()
2011-06-28 22:13:40 -04:00
Littleboy
f0cf72f431
LASTEXPRESS: Move Menu class to a separate folder
2011-06-23 06:58:21 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Julien Templier
04f971370c
LASTEXPRESS: Add some more error handling to Savegame and Sound classes
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- Add some const modifiers where applicable
- Add some missing casts
svn-id: r55541
2011-01-26 10:43:38 +00:00
Julien Templier
9e5b554dc3
LASTEXPRESS: Poll events when loading savegames to prevent freezing the application
...
svn-id: r54368
2010-11-19 10:55:56 +00:00
Julien Templier
3b66e53bbe
LASTEXPRESS: Fix some memory leaks
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- Reading past the end of file in SaveLoad::init
- Missing deallocation of cache in SoundManager
- Missing deallocation of coords in SceneHotspot
- Missing deallocation of event handlers in LastExpressEngine::setEventHandlers
- Missing deallocation of InSaveFile in SaveLoad::isSavegameValid
- Missing deallocation of frames in Menu
as reported by digitall
svn-id: r54193
2010-11-11 03:25:35 +00:00
Julien Templier
cdfcaa4d48
LASTEXPRESS: Implement game loading (last save entry only)
...
svn-id: r53883
2010-10-27 19:20:20 +00:00
Julien Templier
d5e4ab6b20
LASTEXPRESS: Cleanup game saving
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- Move loading of game stream to separate function
- Add checks for NULL in functions using _savegame
- Add expected saved size for sound & savepoints
svn-id: r53881
2010-10-27 19:19:38 +00:00
Willem Jan Palenstijn
d3523a6040
LASTEXPRESS: Read savegame in blocks instead of bytes
...
svn-id: r53854
2010-10-26 20:14:17 +00:00
Julien Templier
6bc59c0bb0
LASTEXPRESS: Implement loading of savegame entry headers
...
svn-id: r53847
2010-10-26 12:10:38 +00:00
Julien Templier
dc4a22ed7d
LASTEXPRESS: More savegame work
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- Implement SaveLoad::writeEntry
- Implement missing saveLoadWithSerializer functions for all serialized classes & structs
- Add stub for SaveLoad::computePadding
svn-id: r53845
2010-10-26 06:55:34 +00:00
Torbjörn Andersson
f663a736dd
LASTEXPRESS: Silence GCC warning
...
svn-id: r53843
2010-10-26 05:19:24 +00:00
Julien Templier
ae2c4b7cd2
LASTEXPRESS: Savegame support update
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- Implement Menu::startGame() properly
- Add stubs functions for game restart
- Made savegame headers serializable and moved validity checks inside struct definition
- Implement create/init savegame functions
- Add SavegameStream to be able to read/write to the same memory stream
- Add stubs for setup, writeEntry & loadEntry functions
svn-id: r53841
2010-10-26 00:41:42 +00:00
Jordi Vilalta Prat
59c054938a
LASTEXPRESS: Fix some space formatting.
...
svn-id: r53629
2010-10-19 22:34:26 +00:00
Eugene Sandulenko
86d650926f
LASTEXPRESS: Merge in the engine.
...
svn-id: r53579
2010-10-18 19:17:38 +00:00