Filippos Karapetis
|
a182a6af1a
|
LAB: Rewrite picture handling and get rid of the memory manager
|
2015-12-23 21:33:50 +01:00 |
|
Strangerke
|
f7321fa278
|
LAB: Make more functions member of LabEngine class
|
2015-12-23 21:33:50 +01:00 |
|
Strangerke
|
733fbe4c62
|
LAB: Start working on a separate DisplayMan class
|
2015-12-23 21:33:50 +01:00 |
|
Eugene Sandulenko
|
c320e6d0ae
|
LAB: Move inventory to LabEngine class
|
2015-12-23 21:33:49 +01:00 |
|
Filippos Karapetis
|
8f4d9c9c05
|
LAB: Image accepts a Common::File now
|
2015-12-23 21:33:49 +01:00 |
|
Filippos Karapetis
|
1913a61f30
|
LAB: Some renaming and cleanup
|
2015-12-23 21:33:48 +01:00 |
|
Eugene Sandulenko
|
4424463f06
|
LAB: Moved CPtr to engine class
|
2015-12-23 21:33:48 +01:00 |
|
Eugene Sandulenko
|
c67a9e867c
|
LAB: More renames
|
2015-12-23 21:33:48 +01:00 |
|
Eugene Sandulenko
|
646c29d5a3
|
LAB: Renames and moved vars to classes
|
2015-12-23 21:33:48 +01:00 |
|
Eugene Sandulenko
|
adbb0ce0c5
|
LAB: Renamed mouse.* to eventman.*
|
2015-12-23 21:33:47 +01:00 |
|
Eugene Sandulenko
|
17d6e5e860
|
LAB: Moved bltBitMap to Image class
|
2015-12-23 21:33:47 +01:00 |
|
Eugene Sandulenko
|
88ede5d2d5
|
LAB: Rename Image class members
|
2015-12-23 21:33:47 +01:00 |
|
Strangerke
|
8fa64824a2
|
LAB: Some renaming, move a couple of variables to game engine
|
2015-12-23 21:33:47 +01:00 |
|
Strangerke
|
2fb0250e0c
|
LAB: Renaming of Anim
|
2015-12-23 21:33:46 +01:00 |
|
Eugene Sandulenko
|
148d64eceb
|
LAB: Put Image into a separate class. Leaks memory for now
|
2015-12-23 21:33:46 +01:00 |
|
Strangerke
|
d656aa4859
|
LAB: Introduce the Anim class (WIP)
|
2015-12-23 21:33:46 +01:00 |
|
Eugene Sandulenko
|
3f33ad277d
|
LAB: More renames
|
2015-12-23 21:33:46 +01:00 |
|
Strangerke
|
f817c1de2e
|
LAB: Get rid of stddefines
|
2015-12-23 21:33:45 +01:00 |
|
Filippos Karapetis
|
0fbf62f7f0
|
LAB: Plug several font-related memory leaks. Some cleanup
|
2015-12-23 21:33:45 +01:00 |
|
Filippos Karapetis
|
24684fe321
|
LAB: Move getText to the Resource class
Also, make getFont() error out when it can't find a font, and get rid
of BigMsgFont
|
2015-12-23 21:33:45 +01:00 |
|
Eugene Sandulenko
|
6d4b71e2ce
|
LAB: Renames in vga.cpp
|
2015-12-23 21:33:45 +01:00 |
|
Strangerke
|
6cee2eb2be
|
LAB: Move RoomNum to main engine class
|
2015-12-23 21:33:44 +01:00 |
|
Strangerke
|
d0c6c73036
|
LAB: Rename _music, delete it in engine destructor
|
2015-12-23 21:33:44 +01:00 |
|
Strangerke
|
05f54b7fe0
|
LAB: Make _music a member of LabEngine instead of a global
|
2015-12-23 21:33:44 +01:00 |
|
Strangerke
|
771e558d90
|
LAB: Move the global variable g_resource to the main engine class
|
2015-12-23 21:33:44 +01:00 |
|
Strangerke
|
0c84355f4a
|
LAB: Move IsHiRes to main engine class
|
2015-12-23 21:33:43 +01:00 |
|
Strangerke
|
db773d92b7
|
LAB: Remove useless redirections
|
2015-12-23 21:33:43 +01:00 |
|
Strangerke
|
d96484d81c
|
LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
|
2015-12-23 21:33:43 +01:00 |
|
Strangerke
|
c485d9e8a6
|
LAB: Some rework related to the mouse code
|
2015-12-23 21:33:43 +01:00 |
|
Strangerke
|
ff2def7da1
|
LAB: Check all the 'for' loops, reduce the scope of variable accordingly
|
2015-12-23 21:33:43 +01:00 |
|
Strangerke
|
b76a624c9a
|
LAB: Fix several cppcheck errors
|
2015-12-23 21:33:43 +01:00 |
|
Eugene Sandulenko
|
93e3ba9edd
|
LAB: Put vga.cpp into LabEngine class
|
2015-12-23 21:33:43 +01:00 |
|
Eugene Sandulenko
|
4b65faaa63
|
LAB: More renames in vga.cpp
|
2015-12-23 21:33:43 +01:00 |
|
Eugene Sandulenko
|
f56f2effb4
|
LAB: Started vga code refactoring
|
2015-12-23 21:33:42 +01:00 |
|
Eugene Sandulenko
|
158f623db8
|
LAB: Rename IntuiMessage struct members
|
2015-12-23 21:33:41 +01:00 |
|
Eugene Sandulenko
|
36684eb1ba
|
LAB: get rid of timing.h
|
2015-12-23 21:33:41 +01:00 |
|
Filippos Karapetis
|
1feb0e4c2c
|
LAB: Rename monpage -> monitorPage
|
2015-12-23 21:33:41 +01:00 |
|
Filippos Karapetis
|
5cc3d3b682
|
LAB: Remove superfluous image buffers
|
2015-12-23 21:33:40 +01:00 |
|
Filippos Karapetis
|
9676165436
|
LAB: Remove unused code for the demo version
The two places where the game stops in the demo versions should already
be handled by the current code
|
2015-12-23 21:33:40 +01:00 |
|
Filippos Karapetis
|
d565b10384
|
LAB: Move the font loading code into the Resource class
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
76b66de8b6
|
LAB: Remove dead code
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
8bf15cbe4b
|
LAB: Replace more calls to checkMusic()
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
eae0773b41
|
LAB: Move more static variables to the top
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
21e360b9b1
|
LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
4f0c63c0f8
|
LAB: Merge the VGAScale and setCurClose functions
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
9a12f6be3f
|
LAB: Simplify translateFileName()
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
219811feaa
|
LAB: Add support for the Wyrmkeep Windows trial version
Only the trial part of this version can be played in ScummVM, since we
can't check for game payment status
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
6ff7c480af
|
LAB: Remove superfluous void function parameters
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
d25d74ef20
|
LAB: Remove leftover debug code
|
2015-12-15 00:05:02 +01:00 |
|
Filippos Karapetis
|
5bc37fd878
|
LAB: Fix loading of saved games
|
2015-12-15 00:05:02 +01:00 |
|