Johannes Schickel
76eee406d6
Cleanup: Change LoL code to use KYRA volume handling.
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svn-id: r41730
2009-06-21 19:00:50 +00:00
Florian Kagerer
5b0b0051c1
LOL: - implemented audio menu
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- menu settings now get saved
- remove white spaces
svn-id: r41729
2009-06-21 16:59:51 +00:00
Florian Kagerer
0b4725d142
LOL: implemented options menu (settings aren't saved yet)
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svn-id: r41596
2009-06-16 21:23:26 +00:00
Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
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- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Florian Kagerer
6d59856fe1
LOL: implemented two more opcodes for castle cimmeria
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svn-id: r41336
2009-06-07 13:07:16 +00:00
Johannes Schickel
a4292afcdc
Formatting and whitespaces again.
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svn-id: r41120
2009-06-02 00:10:13 +00:00
Johannes Schickel
bdea557d7f
- Fix some valgrind warnings
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- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason)
svn-id: r41111
2009-06-01 21:03:44 +00:00
Florian Kagerer
660aa71662
LOL: - extended text displayer and added one more opcode
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svn-id: r41100
2009-06-01 13:37:51 +00:00
Johannes Schickel
ede3dec88a
Add support for the Lands of Lore scrolling credits.
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svn-id: r41081
2009-05-31 19:31:04 +00:00
Johannes Schickel
11a5875aa8
- Little bugfix for LoL outro TIM
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- Add some initial code to allow easy playback of the LoL outro (credits text is still missing).
svn-id: r41067
2009-05-31 14:01:47 +00:00
Johannes Schickel
797c35876b
Remove obsolete comment.
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svn-id: r41009
2009-05-29 17:16:31 +00:00
Johannes Schickel
95d11e6e37
- Add new method "isVoicePresent" to "Sound".
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- Change LoL character selection to use it.
- Allow quitting ScummVM in LoL character selection.
svn-id: r41008
2009-05-29 17:12:45 +00:00
Johannes Schickel
c7ee0a7ec8
More formatting.
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svn-id: r40994
2009-05-29 13:09:26 +00:00
Johannes Schickel
c0302661ed
Cleanup.
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svn-id: r40850
2009-05-24 01:37:51 +00:00
Johannes Schickel
344caa88fc
Make various Sound functionality SoundHandle instead of filename based.
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- This fixes multiple sounds being played at once in Lands of Lore
svn-id: r40848
2009-05-24 01:29:09 +00:00
Johannes Schickel
e51481d69b
Remove trailing tabs/whitespaces.
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svn-id: r40760
2009-05-21 13:13:09 +00:00
Johannes Schickel
783fb058b0
Formatting.
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svn-id: r40717
2009-05-19 01:39:18 +00:00
Johannes Schickel
7561bd9dfb
Remov lots of superfluous debug output.
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svn-id: r40715
2009-05-19 01:13:29 +00:00
Johannes Schickel
62190b57d8
Don't quit when the user selects "Load game" in main menu.
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svn-id: r40710
2009-05-18 23:21:40 +00:00
Johannes Schickel
273b93f3a7
Preliminary support for LoL intro demo.
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svn-id: r40705
2009-05-18 21:45:09 +00:00
Johannes Schickel
b1bdbef419
Add some code differences for LoL intro demo.
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svn-id: r40696
2009-05-18 19:53:57 +00:00
Johannes Schickel
28b5f1d290
LoL:
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- Cleanup
- Implement support to load save from command line / launcher
svn-id: r40662
2009-05-17 22:41:09 +00:00
Johannes Schickel
9fec7402e5
Cleanup.
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svn-id: r40661
2009-05-17 22:26:14 +00:00
Florian Kagerer
dd84aaf648
LOL: - added some spell casting (spark, heal, swarm)
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
2009-05-10 13:40:28 +00:00
Johannes Schickel
7661d82ace
Some code for the intro only LoL demo. It is disabled currently though.
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svn-id: r40187
2009-04-28 18:56:54 +00:00
Florian Kagerer
ccb64ad81e
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
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- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
2009-04-25 13:15:05 +00:00
Johannes Schickel
efd7c2eac9
Ease conditional LoL compiling with build systems not based on the default one.
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svn-id: r39125
2009-03-04 11:53:25 +00:00
Florian Kagerer
a43b0bc2dc
LOL: - more work on the user interface
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- fixed non interactive demo
svn-id: r38374
2009-02-16 17:17:15 +00:00
Florian Kagerer
44e6c3c630
KYRA: cleanup
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svn-id: r36207
2009-02-02 23:20:55 +00:00
Johannes Schickel
2221650879
Fixed graphics glitches when replaying intro.
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svn-id: r36193
2009-02-01 21:26:56 +00:00
Johannes Schickel
90184e6812
Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...)
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svn-id: r36183
2009-02-01 20:21:01 +00:00