Commit Graph
35 Commits
Author SHA1 Message Date
Johannes Schickel b79c2156d0 KYRA: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
athrxx 1bb8f22567 KYRA: finish implementation of new HOF sequence player code 2012-11-11 19:14:30 +01:00
athrxx 9840744acc KYRA: move HOF sequence player into its own class
(also cleaning up and fixing things while doing that)
2012-11-11 19:14:29 +01:00
Johannes Schickel 487e73bd21 KYRA: Merge Screen_Rpg with Screen (for now).
This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26 19:32:05 +01:00
athrxx 60330556ff KYRA: (EOB/LOL) - move eob/lol specific screen code to new class 2011-12-26 16:18:16 +01:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel 13824582d1 LOL: Minor adjustment to latest generateOverlay changes.
svn-id: r51705
2010-08-03 16:43:57 +00:00
Johannes Schickel 14c9522d77 KYRA: Fix Screen_v2::generateOverlay implementation.
svn-id: r51703
2010-08-03 16:21:45 +00:00
Max Horn f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel f9b075c50a Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
svn-id: r41886
2009-06-25 20:00:52 +00:00
Johannes Schickel 6e69a149cd Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer.
svn-id: r41881
2009-06-25 19:57:06 +00:00
Johannes Schickel 73ea378dee - Changed the following Screen functions to take a reference to a Palette object:
-> setScreenPalette
	-> fadePalette
	-> getFadeParams
	-> fadePalStep
- Fixed initialization of 256 color palettes

svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel ac46c98fb8 - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes

svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel b1bdbef419 Add some code differences for LoL intro demo.
svn-id: r40696
2009-05-18 19:53:57 +00:00
Florian Kagerer dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00
Florian Kagerer ff268e8fd5 LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
svn-id: r35903
2009-01-18 17:04:24 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel 5e0df8ad8e Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
svn-id: r33463
2008-07-31 10:47:15 +00:00
Johannes Schickel 7e7468b322 - Fixed fadePalette for HoF and Kyra3
- Fixed bug in wsaFrameAnimationStep

svn-id: r33334
2008-07-27 12:12:40 +00:00
Johannes Schickel bb03596744 - Renamed KyraEngine to KyraEngine_v1
- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp

svn-id: r32044
2008-05-11 23:16:50 +00:00
Johannes Schickel 35d01db1aa Implemented page switch animation in kyra3 album.
svn-id: r32023
2008-05-11 15:57:50 +00:00
Johannes Schickel 52003bc195 Added missing files, compiling should work again.
svn-id: r31818
2008-05-02 14:48:19 +00:00
Johannes Schickel 4b5f3266cf Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
svn-id: r31817
2008-05-02 14:46:30 +00:00
Johannes Schickel 1f91dc0384 - some refactoring for Kyra3
- removed unneeded map code in KyraEngine_v3

svn-id: r31488
2008-04-12 23:17:21 +00:00
Florian Kagerer 25b9a8a1cb New drawShape code for Kyra 1 and 2. Scaled sprites no longer appear mutilated. This also fixes bug #1582675 (KYRA1: Brandon standing IN the floor).
This still needs some testing (for both Kyra 1 and Kyra 2).

svn-id: r31306
2008-03-29 23:16:44 +00:00
Johannes Schickel 88069c943a Proper fix for bug #1920869 "HoF: palette artifacts in inventory".
svn-id: r31208
2008-03-21 12:51:03 +00:00
Johannes Schickel 130cfded75 Implement inventory scrolling for HoF.
svn-id: r31043
2008-03-05 17:38:12 +00:00
Johannes Schickel b407420ebb Committed patch #1885629 "KYRA: HoF missing talkie credits and demo support".
svn-id: r30845
2008-02-10 18:34:48 +00:00
Jordi Vilalta Prat 66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Oystein Eftevaag eb42e8271e Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with a couple of warnings fixed
svn-id: r29417
2007-11-05 08:23:57 +00:00
Oystein Eftevaag 41d67964b1 Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some cleanup and a minor fix
svn-id: r29233
2007-10-19 22:16:00 +00:00
Johannes Schickel a03c829ace - added a new generic debugger command 'facings'
- added a few new kyra2 specific debugger commands

svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel 1140fca82e - Kyrandia 1 works again
- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support

svn-id: r28297
2007-07-29 16:33:11 +00:00
Johannes Schickel 076d6b1bc1 Restructure Kyrandia sourcecode (part 2, compiling works again)
svn-id: r28296
2007-07-29 16:31:29 +00:00