Johannes Schickel
b79c2156d0
KYRA: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
athrxx
1bb8f22567
KYRA: finish implementation of new HOF sequence player code
2012-11-11 19:14:30 +01:00
athrxx
9840744acc
KYRA: move HOF sequence player into its own class
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(also cleaning up and fixing things while doing that)
2012-11-11 19:14:29 +01:00
Johannes Schickel
487e73bd21
KYRA: Merge Screen_Rpg with Screen (for now).
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This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26 19:32:05 +01:00
athrxx
60330556ff
KYRA: (EOB/LOL) - move eob/lol specific screen code to new class
2011-12-26 16:18:16 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
13824582d1
LOL: Minor adjustment to latest generateOverlay changes.
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svn-id: r51705
2010-08-03 16:43:57 +00:00
Johannes Schickel
14c9522d77
KYRA: Fix Screen_v2::generateOverlay implementation.
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svn-id: r51703
2010-08-03 16:21:45 +00:00
Max Horn
f242266f6d
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
f9b075c50a
Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
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svn-id: r41886
2009-06-25 20:00:52 +00:00
Johannes Schickel
6e69a149cd
Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer.
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svn-id: r41881
2009-06-25 19:57:06 +00:00
Johannes Schickel
73ea378dee
- Changed the following Screen functions to take a reference to a Palette object:
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-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel
b1bdbef419
Add some code differences for LoL intro demo.
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svn-id: r40696
2009-05-18 19:53:57 +00:00
Florian Kagerer
dd84aaf648
LOL: - added some spell casting (spark, heal, swarm)
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
2009-05-10 13:40:28 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
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svn-id: r35903
2009-01-18 17:04:24 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
5e0df8ad8e
Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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svn-id: r33463
2008-07-31 10:47:15 +00:00
Johannes Schickel
7e7468b322
- Fixed fadePalette for HoF and Kyra3
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- Fixed bug in wsaFrameAnimationStep
svn-id: r33334
2008-07-27 12:12:40 +00:00
Johannes Schickel
bb03596744
- Renamed KyraEngine to KyraEngine_v1
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
2008-05-11 23:16:50 +00:00
Johannes Schickel
35d01db1aa
Implemented page switch animation in kyra3 album.
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svn-id: r32023
2008-05-11 15:57:50 +00:00
Johannes Schickel
52003bc195
Added missing files, compiling should work again.
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svn-id: r31818
2008-05-02 14:48:19 +00:00
Johannes Schickel
4b5f3266cf
Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
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svn-id: r31817
2008-05-02 14:46:30 +00:00
Johannes Schickel
1f91dc0384
- some refactoring for Kyra3
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- removed unneeded map code in KyraEngine_v3
svn-id: r31488
2008-04-12 23:17:21 +00:00
Florian Kagerer
25b9a8a1cb
New drawShape code for Kyra 1 and 2. Scaled sprites no longer appear mutilated. This also fixes bug #1582675 (KYRA1: Brandon standing IN the floor).
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This still needs some testing (for both Kyra 1 and Kyra 2).
svn-id: r31306
2008-03-29 23:16:44 +00:00
Johannes Schickel
88069c943a
Proper fix for bug #1920869 "HoF: palette artifacts in inventory".
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svn-id: r31208
2008-03-21 12:51:03 +00:00
Johannes Schickel
130cfded75
Implement inventory scrolling for HoF.
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svn-id: r31043
2008-03-05 17:38:12 +00:00
Johannes Schickel
b407420ebb
Committed patch #1885629 "KYRA: HoF missing talkie credits and demo support".
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svn-id: r30845
2008-02-10 18:34:48 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Oystein Eftevaag
eb42e8271e
Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with a couple of warnings fixed
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svn-id: r29417
2007-11-05 08:23:57 +00:00
Oystein Eftevaag
41d67964b1
Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some cleanup and a minor fix
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svn-id: r29233
2007-10-19 22:16:00 +00:00
Johannes Schickel
a03c829ace
- added a new generic debugger command 'facings'
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- added a few new kyra2 specific debugger commands
svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel
1140fca82e
- Kyrandia 1 works again
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- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support
svn-id: r28297
2007-07-29 16:33:11 +00:00
Johannes Schickel
076d6b1bc1
Restructure Kyrandia sourcecode (part 2, compiling works again)
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svn-id: r28296
2007-07-29 16:31:29 +00:00