Ben Castricum
e95c2cc3ff
ALL: save file => saved game
2016-11-29 21:10:59 +01:00
Thierry Crozat
a87a702eb2
ALL: Homogeneize use of 'saved game' in messages
2016-09-18 16:40:34 +01:00
Alexander Tkachev
2d3cfffa84
KYRA: Fix openSaveForWriting() to return OutSaveFile
2016-08-24 16:07:55 +06:00
Alexander Tkachev
aee713141b
CLOUD: Make OutSaveFile start saves sync
...
It had to become a proxy class in order to do that.
finalize() starts the saves sync.
2016-08-24 16:07:55 +06:00
Johannes Schickel
b79c2156d0
KYRA: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
athrxx
0223742a5a
KYRA: (EOB) - fix original savefile import
...
(some monsters were not properly assigned to their spots)
2013-04-23 23:55:31 +02:00
athrxx
66a3b2b2ac
KYRA: (EOB) - add debug function to export save files in original format
2013-04-14 13:12:08 +02:00
Johannes Schickel
8d5b4b75d4
KYRA: Make all hex constants use uppercase letters.
...
Done with:
git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2013-01-09 06:01:28 +01:00
Johannes Schickel
b7e04fa518
KYRA: Some formatting fixes.
...
Powered by astyle.
2012-11-19 12:54:42 +01:00
athrxx
c8a73d30cf
KYRA: (EOB) - cleaning up CGA/EGA graphics code
...
- fix some glitches in CGA rendering mode
- revert most of 66da4777d4 (instead of having lots of EGA dithering routines throughout the whole EOB code we're going to implement some post-processing code in updateScreen())
2012-11-18 00:03:22 +01:00
athrxx
ecd1a9f943
KYRA: (EOB) - cleanup CGA/EGA code a bit
2012-02-24 18:09:37 +01:00
athrxx
66da4777d4
KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB II
...
(also fix various thing connected to CGA/EGA modes)
2012-02-21 21:48:46 +01:00
athrxx
86a817beb5
KYRA: (EOB) - start work on CGA and EGA graphics modes
2012-02-21 21:48:39 +01:00
athrxx
47005de313
KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming
2012-02-21 21:48:37 +01:00
athrxx
26a692ff5c
KYRA: (EOB) - change behavior of safe game file importing code
...
- The initial import of original save files will now use the next free available slots instead of moving the original files to the top of the save file list
- add error check to loading routine for original saves
- also limit debug console command to main menu, since it causes issues when used during the game or during character generation
2012-01-16 16:52:13 +01:00
athrxx
d355c536c4
KYRA: (EOB) - add support for original save game files
...
The engine will try to import original save game files once per target (especially the "Quick Start Party").
Afterwards the user can manually import save files with the debug console.
2012-01-15 13:36:50 +01:00
Johannes Schickel
a95f34bc64
KYRA: Some formatting fixes.
2011-12-27 02:07:28 +01:00
athrxx
d807b3d42b
KYRA: (EOB) - implement EOB1 party transfer
2011-12-26 16:18:17 +01:00
athrxx
c0e782fd0b
KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet)
...
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
2011-12-26 16:18:17 +01:00
athrxx
0aa3238523
KYRA: (EOB/LOL) - rename some vars
...
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
2011-12-26 16:18:16 +01:00
athrxx
8b618e46df
KYRA: (EOB/LOL) - cleanup common code
...
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26 16:18:16 +01:00
athrxx
1cbd566930
KYRA: (EOB) - fix invalid string access
...
(also fix several cpp-check warnings)
2011-12-26 16:18:15 +01:00
athrxx
816b40ebf8
KYRA: (EOB) - add debugger, etc.
...
- add basic debugger support
- fix several minor bugs
2011-12-26 16:18:15 +01:00
athrxx
2448d885e4
KYRA: (EOB) - complete EOBII playability
...
- fixed temp data generation, block data loading, some spell issues, etc.
- both EOB I and II should now be completable
- one big issue remaining (AdLib driver gets swamped with monster sounds which causes heavy lags in some levels)
2011-12-26 16:18:14 +01:00
athrxx
c35de374df
KYRA: (EOB) - lots of bug fixes, mostly for EOB II
2011-12-26 16:18:14 +01:00
athrxx
b3c8173bd4
KYRA: (EOB) - extend save/load dialogue to support 990 slots
2011-12-26 16:18:14 +01:00
athrxx
b288889c97
KYRA: (EOB) - implement wall of force spell
2011-12-26 16:18:14 +01:00
athrxx
fc5b29fdbc
KYRA: (EOB) - implemented some spells and fixed more bugs
2011-12-26 16:18:13 +01:00
athrxx
bac0caeb0f
KYRA: (EOB) - lots of fixes towards EOB1 playability
...
also implement some new code (EOB1 portals, burning hands spell, etc.)
2011-12-26 16:18:13 +01:00
athrxx
84900e8e50
KYRA: (EOB) - add turn undead spell, add some screen fades, fix some bugs
2011-12-26 16:18:13 +01:00
athrxx
c302b3e43b
KYRA: (EOB) - fix various bugs and implement some spells
2011-12-26 16:18:13 +01:00
athrxx
9140fd8e91
KYRA: (EOB) - implement party resting
2011-12-26 16:18:12 +01:00
athrxx
5baabf037d
KYRA: (EOB) - implement save menu
2011-12-26 16:18:12 +01:00
athrxx
c53589bcda
KYRA: (EOB) - implement load menu
...
(only 6 slots supported for now)
2011-12-26 16:18:12 +01:00
athrxx
b7f7635876
KYRA: (EOB) - implement memorize/pray spells menu
2011-12-26 16:18:12 +01:00
athrxx
d7f2720b57
KYRA: (EOB) - match eob code with 3f2b5b9e8b
2011-12-26 16:18:12 +01:00
athrxx
894df5a4ac
KYRA: (EOB) - extended saveload caps
...
(also save/load inventory and spellbook display state)
2011-12-26 16:18:11 +01:00
athrxx
80ece6caae
KYRA: (EOB) - replace snprintf/sprintf
2011-12-26 16:18:10 +01:00
athrxx
aa031bf98e
KYRA: (EOB) - minor code size reduction
2011-12-26 16:18:10 +01:00
athrxx
540d081a6f
KYRA: (EOB) - initial code base commit
2011-12-26 16:18:10 +01:00