Commit Graph
150 Commits
Author SHA1 Message Date
Alexandre Detiste 6c298e964f JANITORIAL: Typos detected with lintian & grep 2016-02-15 18:27:02 +01:00
Johannes Schickel b79c2156d0 KYRA: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
athrxx b04059cd23 KYRA: (LOL) - add comment in gui_lol.cpp 2013-04-18 16:10:52 +02:00
athrxx 0b38615a43 KYRA: (LOL/FM-TOWNS) - adjust sjis font settings, spacing, etc. 2013-01-09 20:29:19 +01:00
athrxx cc465076ee KYRA: (LOL/FM-TOWNS) - adapt static resources 2013-01-09 20:27:35 +01:00
Johannes Schickel 8d5b4b75d4 KYRA: Make all hex constants use uppercase letters.
Done with:
git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2013-01-09 06:01:28 +01:00
Christoph Mallon e40ba4c135 JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
Tarek Soliman 12d1a9d37f KYRA: Fix LoL/EoB savegame typing issue with keymapper
If you bind letters (e.g. WSAD) using the keymapper and then try to
save using the in-engine dialog, the letters would get captured and
make it impossible to name a save using those letters.

Thanks LordHoto
2012-01-07 22:20:48 -06:00
Johannes Schickel a2221a8b9e KYRA: Slight formatting fixes. 2011-12-31 05:11:33 +01:00
athrxx c0e782fd0b KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet)
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
2011-12-26 16:18:17 +01:00
athrxx b3c8173bd4 KYRA: (EOB) - extend save/load dialogue to support 990 slots 2011-12-26 16:18:14 +01:00
athrxx 76bfcf834d KYRA: (EOB) - some refactoring 2011-12-26 16:18:12 +01:00
athrxx 97e5036bf0 KYRA: (EOB) - more work on ingame menus 2011-12-26 16:18:11 +01:00
athrxx 540d081a6f KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
Johannes Schickel 7c2145f67c KYRA: Make message about missing save file a warning and no error. 2011-11-16 18:32:34 +01:00
Johannes Schickel 4f7768ec6e KYRA: Cleanup _saveSlots array sorting. 2011-11-14 15:54:50 +01:00
Johannes Schickel bac23bde27 KYRA: Whitespace fixes. 2011-11-14 15:44:58 +01:00
Johannes Schickel f410480cfd KYRA: Fix bug #3437647 "LOL: Unexpected missing save file".
Formerly the code was confused about what _saveSlots is doing, i.e. creating a
continous list of existing save slot ids.
2011-11-14 15:42:20 +01:00
Johannes Schickel 3c4bb82799 KYRA: Use "0xFF" instead of "0xFFFF" as memset's second parameter. 2011-11-04 20:15:05 +01:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
athrxx 7174f14c61 LOL: add support for Russian floppy version 2011-07-24 20:39:08 +02:00
athrxx f80b2383e7 KYRA: cleanup last commit 2011-07-04 20:22:16 +02:00
athrxx 38d18a6e78 KYRA: fix ingame menu save slots
- long GMM save descriptions will be trimmed to fit the ingame menu save slots
- prevent writing beyond the right margin in Kyra 1 save slots
2011-07-04 19:52:11 +02:00
Johannes Schickel f13143ef7d KYRA: Add a default case to a switch statement.
This includes a TODO, about what to do if we ever hit this case.
2011-06-09 19:13:30 +02:00
Johannes Schickel 80d0bc0c85 KYRA: Get rid of most snprintf usages.
Thanks to digitall for his initial patch, which I only altered slightly.
2011-06-09 19:10:54 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel 9fb92f4b7e KYRA: Fix compilation when LoL is disabled. 2011-04-28 18:16:01 +02:00
Johannes Schickel 7d03da14cb KYRA: Clean up of header includes. 2011-04-28 15:39:57 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel 32338876f8 KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
This is to avoid name similarity between KyraEngine::saveGameState(Intern)
and Engine::saveGameState.

svn-id: r53912
2010-10-28 23:57:24 +00:00
Johannes Schickel bf17cc1053 In the help of making the new C++ standard a better one, we will now no longer rely on using parent class names in friend classes of a subclass.
svn-id: r50952
2010-07-16 23:30:29 +00:00
Johannes Schickel 0fe2ba6a0d Some more enforcement of our formatting conventions in KYRA too.
svn-id: r49069
2010-05-17 23:29:44 +00:00
Johannes Schickel 7da8c8949b Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.
svn-id: r48954
2010-05-05 17:53:30 +00:00
Johannes Schickel 5d6b9af72a Use Common::KeyCode instead of int as key type for KeyMap.
svn-id: r48078
2010-02-17 16:08:47 +00:00
Florian Kagerer d4a0375f7e LOL: fixed handling of invalid monster attack sfx in the Urbish mines (should fix bug no #2945950)
svn-id: r47967
2010-02-07 16:12:31 +00:00
Johannes Schickel 8e69a24783 Fix yet another use of possibly undefined behavior reported by syke.
svn-id: r47689
2010-01-29 23:52:58 +00:00
Johannes Schickel 595a2e16f1 Fix use of undefined behavior. (Thanks to syke for reporting)
svn-id: r47685
2010-01-29 22:43:23 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson 45cbc7b265 Fixed warning.
svn-id: r47504
2010-01-24 17:24:11 +00:00
Florian Kagerer 4eb077dcf3 LOL: save/load menu speed up
svn-id: r47501
2010-01-24 15:40:36 +00:00
Torbjörn Andersson 4818467908 Silenced some more cppcheck warnings. Some of these may seem silly, but the way
I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.

svn-id: r47443
2010-01-22 19:05:02 +00:00
Florian Kagerer 2a0b03218c LOL: - added workaround for portrait speech animations which would sometimes "freeze"
- renamed some stuff

svn-id: r46601
2009-12-26 19:02:16 +00:00
Florian Kagerer 6248d3a21d LOL: fixed minor regression
svn-id: r45349
2009-10-23 19:20:59 +00:00
Johannes Schickel f4288516e8 Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus.
svn-id: r44916
2009-10-11 12:51:13 +00:00
Johannes Schickel 47988039ea Fix text input font for LoL PC98.
svn-id: r44912
2009-10-11 12:05:55 +00:00
Johannes Schickel 6e93add43f Cleanup.
svn-id: r44906
2009-10-11 11:30:24 +00:00
Florian Kagerer 45fda46cf3 KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when typing savegame names
- fixed some minor bugs

svn-id: r44709
2009-10-06 17:22:40 +00:00
Max Horn f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel fc4d7b7d1d LoL PC98: Fix thumbnail generation via ingame menu.
svn-id: r44622
2009-10-04 17:37:46 +00:00