Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
...
This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Johannes Schickel
ea21bc939a
GOB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Sven Hesse
5b02192477
GOB: Add Font::hasChar()
2012-07-30 01:44:45 +02:00
Sven Hesse
00fa997039
GOB: Move drawString into Font
2012-07-30 01:24:18 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
04d4162357
GOB: Adapt to setPalette RGBA->RGB change.
2011-02-14 17:08:32 +01:00
Sven Hesse
113d5a5a9a
GOB: Make flags optional in Video::initSurfDesc
...
svn-id: r55728
2011-02-02 16:48:46 +00:00
Sven Hesse
076b9c9e53
GOB: Remove the vidMode parameter from Video::initSurfDesc
...
svn-id: r55727
2011-02-02 16:48:04 +00:00
Sven Hesse
9810ec1442
GOB: Make Font::_itemSize unsigned
...
This fixes a font drawing error in Adibou.
svn-id: r55681
2011-01-31 13:28:55 +00:00
Sven Hesse
8a1e9c8256
GOB: Remove unused old shade functions
...
svn-id: r55274
2011-01-16 22:30:19 +00:00
Sven Hesse
199b5d06af
GOB: Remove unused declarations
...
svn-id: r55269
2011-01-16 22:27:48 +00:00
Sven Hesse
4f2b58b117
GOB: Remove the now useless VGAVideoDriver
...
svn-id: r52948
2010-09-30 13:02:50 +00:00
Sven Hesse
51fd528fe5
GOB: Change all drawing to use class Surface
...
svn-id: r52947
2010-09-30 13:02:16 +00:00
Sven Hesse
e68b6e9f15
GOB: Remove dither stuff, commenting out most v6 drawing
...
svn-id: r52945
2010-09-30 13:00:30 +00:00
Sven Hesse
3823ae285f
Giving Font its own real class
...
svn-id: r42277
2009-07-09 02:54:10 +00:00
Sven Hesse
d6c99ae861
Renaming FontDesc::extraData to charWidths
...
svn-id: r42149
2009-07-05 19:57:55 +00:00
Max Horn
3d3da173b0
GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
...
svn-id: r41305
2009-06-06 21:37:30 +00:00
Max Horn
0989bb0b90
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
...
svn-id: r41299
2009-06-06 20:03:13 +00:00
Max Horn
400d2b10af
GOB: Replaced many uses of strdupcpy by Common::String
...
svn-id: r41077
2009-05-31 16:59:45 +00:00
Sven Hesse
10b1b28610
Splitting a few helper functions out of gob.h
...
svn-id: r40765
2009-05-21 17:12:33 +00:00
Sven Hesse
d0c88ca6a0
Playing half-sized videos fullscreen in the demoplayer
...
svn-id: r40211
2009-04-29 19:58:43 +00:00
Sven Hesse
eaf22dc66c
Decreased the dithering LUT's depth to 5 bit per color component.
...
The results still good and generating it is fast enough to do at each start (so we don't need to save it anymore)
svn-id: r40195
2009-04-29 10:24:00 +00:00
Sven Hesse
d8972c3f2c
The video now works correctly in the non-interactive Urban Runner demo
...
svn-id: r40128
2009-04-24 21:30:40 +00:00
Johannes Schickel
c8ae5fa9d2
Fixed compilation with g++4.3
...
svn-id: r35532
2008-12-25 00:16:29 +00:00
Sven Hesse
74024ff3e5
Moving the dither code to graphics/
...
svn-id: r35526
2008-12-24 15:57:43 +00:00
Sven Hesse
38e7eecb71
Added support for caching the palette LUT to a file
...
svn-id: r35412
2008-12-17 16:06:16 +00:00
Sven Hesse
adae869c8a
Experimental semi-transparency for fillRect, used in the green/red menu areas of Urban Runner
...
svn-id: r35406
2008-12-16 23:27:35 +00:00
Sven Hesse
5f8323bd50
Plugging leaks
...
svn-id: r35355
2008-12-14 04:33:28 +00:00
Sven Hesse
fa07cfe7c6
Text now works in Urban Runner
...
svn-id: r35311
2008-12-12 04:31:01 +00:00
Sven Hesse
4ec3826080
Working (minus text) menu in Urban Runner
...
svn-id: r35310
2008-12-12 02:44:34 +00:00
Sven Hesse
c65886a3ea
Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
...
svn-id: r35308
2008-12-11 21:57:47 +00:00
Sven Hesse
c7fa7f888a
On second thought, an octree only works if the color to look up is in the palette.
...
So using a table-based approach to find the nearest color now, using only the upper 6 bits to stop the table from getting too large. It still takes noticeable time to build it. :/
But as a result, the video actually looks okay now...
svn-id: r35298
2008-12-11 03:06:43 +00:00
Sven Hesse
5d9c8b7c47
Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects
...
svn-id: r35239
2008-12-04 18:38:55 +00:00
Sven Hesse
741364602c
Urban Runner stubs
...
svn-id: r34286
2008-09-02 20:15:42 +00:00
Sven Hesse
5d11b8f6ed
Ooops, forget that one
...
svn-id: r32163
2008-05-17 23:59:56 +00:00
Sven Hesse
257aaa3ced
Restructured saving/loading and added a stub for Woodruff
...
svn-id: r31989
2008-05-10 20:59:43 +00:00
Sven Hesse
edff41b1c3
Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting)
...
svn-id: r31846
2008-05-03 20:08:46 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
...
svn-id: r30238
2008-01-05 12:45:14 +00:00
Sven Hesse
2d15e4af78
Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers)
...
svn-id: r28664
2007-08-19 17:26:06 +00:00
Sven Hesse
d31d50ac3d
Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow computers)
...
svn-id: r28456
2007-08-05 01:42:38 +00:00
Max Horn
e1bcd70436
Re-added __attribute__(packed)
...
svn-id: r27830
2007-07-01 18:18:43 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Sven Hesse
70bae60c44
Removed some more superfluous semicolons in the gob engine
...
svn-id: r26595
2007-04-25 19:52:26 +00:00
Max Horn
00b9bc7b36
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
...
svn-id: r26594
2007-04-25 19:31:23 +00:00
Sven Hesse
28df3debfd
- Fixed handling of the case split screen + vertical scrolling area
...
- Added manual vertical scrolling
- Restricting the mouse cursor to the upper part of the split screen now
svn-id: r26547
2007-04-19 13:51:57 +00:00
Sven Hesse
a17df6e4c6
Some Gob3 fixes:
...
- wrong positioning of the inventory
- walking
- close-up fadeing in the CD version
svn-id: r26390
2007-04-06 13:30:09 +00:00
Sven Hesse
ce8bfbb46e
Implemented scrolling and split screen (for the text field, the bottom 40 lines) in Gob3
...
svn-id: r26387
2007-04-05 19:20:12 +00:00
Sven Hesse
53119f2c5d
"char *" -> "byte *" where appropriate
...
svn-id: r26369
2007-04-02 11:05:09 +00:00
Sven Hesse
623ca88022
- Properly implemented the ImdPlayer
...
- Some more clean-up
svn-id: r26316
2007-03-29 17:55:39 +00:00
Sven Hesse
2dc7cb2cd4
Major clean-up, including:
...
- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
2007-03-20 14:51:57 +00:00