Eugene Sandulenko
26f55005b3
FULLPIPE: Rename in ExCommand structure
2016-09-04 23:54:43 +02:00
Eugene Sandulenko
b1fc0f6946
JANITORIAL: Fix whitespaces
2016-09-04 14:42:52 +02:00
Torbjörn Andersson
827ed99bcb
FULLPIPE: Fix Valgrind warning
...
Since _points is allocated with realloc(), it should be freed with
free(), not delete.
2016-09-04 12:57:38 +02:00
Retro-Junk
5b3ccfb1ac
FULLPIPE: Fix incorrect code path in StaticANIObject::update
2016-08-31 22:56:42 +02:00
Eugene Sandulenko
5283612a7f
FULLPIPE: Read signed values where potentially negative values could appear
2016-08-29 22:06:35 +02:00
Retro-Junk
3ff6dfee8b
FULLPIPE: Fix condition check in StaticANIObject::update
2016-08-29 15:06:29 +02:00
Eugene Sandulenko
f27c001527
FULLPIPE: Another fix to gotoLastFrame()
2016-08-25 23:02:12 +02:00
Eugene Sandulenko
797676678d
FULLPIPE: Fix gotoLastFrame() implementation
2016-08-25 22:45:55 +02:00
Retro-Junk
967ef350d2
FULLPIPE: Fix array allocation in StepArray::insertPoints
2016-08-25 22:17:30 +02:00
Eugene Sandulenko
03cf470082
FULLPIPE: Fix if() condition
2016-08-25 09:14:47 +02:00
Eugene Sandulenko
5a6428aac2
FULLPIPE: Restore original tangled logic in stopAnim_maybe
...
The compiler was super-optimizing there, and my initial untangling
was incorrect. Restoring it with nasty goto's and will fix it later
once we have enough test cases.
2016-08-25 09:10:32 +02:00
Eugene Sandulenko
1dc8ae58e4
FULLPIPE: Fix getCurrPoint(). Now Dude walks almost perfectly. Kudos to wanwan
2016-08-20 21:00:45 +02:00
Retro-Junk
c62257f720
FULLPIPE: Fix index overflow in StepArray::gotoNextPoint
2016-08-18 08:08:06 +02:00
Eugene Sandulenko
68508cb87e
FULLPIPE: Renamed rest of the AniHandler class methods
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
1bcec8bcd9
FULLPIPE: Further renames in AniHandler class
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
68828123da
FULLPIPE: Mass renaming of AniHandler class
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
060d1f7254
FULLPIPE: Rename various mgm variables to aniHandler
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
6ac435099c
FULLPIPE: Split all debug output by channels
2016-07-28 00:37:32 +03:00
Eugene Sandulenko
1fb5f55b70
FULLPIPE: Added more debug channels
2016-07-28 00:37:32 +03:00
Eugene Sandulenko
e19922d181
FULLPIPE: Few fixes to the pathfinding code
2016-07-26 19:50:47 +03:00
Eugene Sandulenko
6b62f91437
FULLPIPE: Fix statics initialization
2016-05-07 11:05:48 +02:00
Eugene Sandulenko
24dbee0f06
FULLPIPE: Check result on realloc()
2015-11-27 16:38:06 +01:00
Eugene Sandulenko
882e0ca8cb
FULLPIPE: Sanity check
2015-01-04 19:23:43 +01:00
Eugene Sandulenko
4393d38a31
FULLPIPE: Plug memory leak
2015-01-04 19:18:41 +01:00
Filippos Karapetis
361f4d4717
FULLPIPE: Remove trailing whitespace
2014-10-28 16:22:48 +02:00
Eugene Sandulenko
0a07cf1481
FULLPIPE: Draw transparent surfaces
2014-06-19 10:25:24 +03:00
Eugene Sandulenko
a37bb1dabb
FULLPIPE: Fix crash in scene34. Now it is rendered properly
2014-06-17 15:34:24 +03:00
Eugene Sandulenko
6c8d48c5a5
FULLPIPE: Cleanup gfx code
2014-06-17 15:24:42 +03:00
Eugene Sandulenko
4ff543b22a
FULLPIPE: Fix lockup on game start
2014-06-08 22:07:39 +03:00
Eugene Sandulenko
113a2824c4
FULLPIPE: Fix binary logic. CID 1216221
2014-06-06 15:54:46 +03:00
Eugene Sandulenko
8bdf4e38be
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
2014-06-02 10:36:20 +03:00
Eugene Sandulenko
df0d8bf874
FULLPIPE: Pushed noisy debug message deeper
2014-05-14 12:34:46 +02:00
Eugene Sandulenko
8bf202fe66
FULLPIPE: Fix crash in Movement destructor
2014-05-14 11:32:55 +02:00
Eugene Sandulenko
28cb3e82d1
FULLPIPE: Implement StaticANIObject::~StaticANIObject()
2014-05-02 12:45:42 +03:00
Eugene Sandulenko
e714dea7c7
FULLPIPE: Implement Statics::init()
2014-05-02 12:40:06 +03:00
Eugene Sandulenko
2e7d5caa31
FULLPIPE: Removed PtrList usage in statics.cpp
2014-05-02 12:29:15 +03:00
Eugene Sandulenko
f9c7a5d83f
FULLPIPE: Implement Movement::~Movement()
2014-05-02 11:00:47 +03:00
Eugene Sandulenko
cf97b2ec9e
FULLPIPE: Implement StaticANIObject::calcStepLen()
2014-04-27 11:59:29 +03:00
Eugene Sandulenko
58648b0894
FULLPIPE: Implement StaticANIObject::changeStatics1()
2014-04-25 22:30:10 +03:00
Torbjörn Andersson
4411c816f6
FULLPIPE: Fix GCC warning
...
I assume that the purpose of realloc() here is to increase the
_points memory area, but it's not guaranteed that the new block
will start at the same address as the old one.
2014-04-16 18:09:13 +02:00
Eugene Sandulenko
42f4bb6b1e
FULLPIPE: Implement StepArray::insertPoints()
2014-04-13 11:33:05 +03:00
Eugene Sandulenko
b2c6483d1a
FULLPIPE: Implement StaticANIObject::startAnimSteps()
2014-04-13 11:33:05 +03:00
Eugene Sandulenko
ff93bd18a1
FULLPIPE: Implement StaticANIObject::show2()
2014-04-13 09:46:51 +03:00
Eugene Sandulenko
af06053d6b
FULLPIPE: Implement StaticANIObject::startMQIfIdle()
2014-04-11 23:18:31 +03:00
Eugene Sandulenko
88f8e00773
FULLPIPE: Implement scene19_preload()
2014-03-03 00:14:12 +02:00
Eugene Sandulenko
a1d9281fb4
FULLPIPE: Implement scene18_preload()
2014-03-02 21:04:09 +02:00
Johannes Schickel
387fe8c141
FULLPIPE: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Eugene Sandulenko
491a045eea
FULLPIPE: Implement Movement::freePixelData()
2014-01-12 10:59:14 +02:00
Eugene Sandulenko
4a0bfb751c
FULLPIPE: Implement StaticANIObject::preloadMovements()
2014-01-12 00:48:11 +02:00
Eugene Sandulenko
2d3ac3100c
FULLPIPE: Implement StaticANIObject::adjustSomeXY()
2014-01-12 00:48:11 +02:00