Commit Graph
20 Commits
Author SHA1 Message Date
Colin Snover 72a4292727 FULLPIPE: Improve memory safety and fix leaks in sound code 2017-11-18 22:35:12 +01:00
Filippos Karapetis a93c8c5d3e Unify all string function parameters to be const Common::String &
Thanks to wjp for the suggestion
2017-03-24 00:56:11 +02:00
Filippos Karapetis 2649e2b1fc FULLPIPE: Change genFileName() and loadFile() to use Common::String 2017-03-22 04:50:37 +02:00
Filippos Karapetis 907bab8a01 FULLPIPE: Remove unused variable 2016-12-20 02:06:58 +02:00
Torbjörn Andersson 7db3902b44 FULLPIPE: Free _soundItems when SoundList is deleted 2016-09-08 17:24:22 +02:00
Ori Avtalion d32941f657 FULLPIPE: Reduce audio header dependencies 2016-04-14 17:43:56 +03:00
Eugene Sandulenko 64800b2ac2 FULLPIPE: Implement SoundList::getSoundItemById() 2014-04-26 21:58:20 +03:00
Eugene Sandulenko 4d81792b45 FULLPIPE: Implement global_messageHandler_handleSound() 2014-04-26 16:25:01 +03:00
Eugene Sandulenko e76a890481 FULLPIPE: Implement ModalMainMenu::updateSoundVolume() 2014-04-19 17:01:29 +03:00
Johannes Schickel 387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko 67c70168ad FULLPIPE: Rest of destructor stubs 2014-01-08 18:48:34 +02:00
Filippos Karapetis 24836990da FULLPIPE: Add initial implementation of some sound-related functions 2014-01-03 16:03:27 +02:00
Filippos Karapetis aab55c24fd FULLPIPE: Fix compilation with MSVC
Return a fake value for functions that are supposed to return a boolean value
2013-10-01 01:04:25 +03:00
Eugene Sandulenko f2be180c2a FULLPIPE: Fix compiler warnings (for good) 2013-10-01 00:12:04 +03:00
Eugene Sandulenko 24af440261 FULLPIPE: Remove unused class variable. CID 1063185 2013-09-20 22:00:57 +03:00
Eugene Sandulenko f079565692 FULLPIPE: Implement global_messageHandler2() 2013-09-06 14:51:16 +03:00
Eugene Sandulenko c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko 62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko 679c46a5bf FULLPIPE: Finished sound loading 2013-09-06 14:48:16 +03:00