Commit Graph
51 Commits
Author SHA1 Message Date
Colin Snover 8e8932f38d FULLPIPE: Remove unnecessary and illegal C-style casts 2017-11-18 22:35:12 +01:00
Colin Snover a25246bebe FULLPIPE: Remove unnecessary extra allocation for RNG 2017-11-18 22:35:12 +01:00
Eugene Sandulenko 88a3a2bc4d FULLPIPE: Clarify null callback usage across the scenes 2016-12-10 14:42:36 +01:00
Eugene Sandulenko 475ae058e3 FULLPIPE: Fix crash on reentering scene27.
The scene destructor will take care of the allocated bats.
2016-10-04 19:18:14 +02:00
Eugene Sandulenko fedceaf51c FULLPIPE: Fix bat rewinding in scene27 2016-09-11 13:43:06 +02:00
Eugene Sandulenko 92b22b4c8a FULLPIPE: More debug output to scene27 2016-09-09 19:32:15 +02:00
Eugene Sandulenko 7865308d5e FULLPIPE: Fix bat knocking in scene27 2016-09-09 18:47:20 +02:00
Eugene Sandulenko 4fc6f02331 FULLPIPE: Make calculation in scene27 more readable 2016-09-09 17:08:08 +02:00
Eugene Sandulenko 96e418743a FULLPIPE: Further work on scene27 bats knocking logic 2016-09-09 10:59:11 +02:00
Eugene Sandulenko 5c07eee841 FULLPIPE: Further corrections to scene27 2016-09-08 18:45:23 +02:00
Eugene Sandulenko 573df106cd FULLPIPE: Fixed bat fall logic in scene27 2016-09-08 11:31:55 +02:00
Eugene Sandulenko 2e643276df FULLPIPE: Fix bat minigame in scene27 2016-09-07 18:44:17 +02:00
Eugene Sandulenko 3e34c4408a FULLPIPE: First round of getting rid of BallChain in scene27 2016-09-07 18:38:38 +02:00
Eugene Sandulenko 2cbf7da319 FULLPIPE: Rename is GabeObject 2016-09-05 00:11:07 +02:00
Eugene Sandulenko 26f55005b3 FULLPIPE: Rename in ExCommand structure 2016-09-04 23:54:43 +02:00
Eugene Sandulenko b1fc0f6946 JANITORIAL: Fix whitespaces 2016-09-04 14:42:52 +02:00
Eugene Sandulenko 62656b89a2 FULLPIPE: Swap atan2 arguments 2016-08-14 09:50:03 +02:00
Eugene Sandulenko 9b95f9f9c1 FULLPIPE: Rename some methods 2015-10-17 12:45:39 +02:00
Matthew Hoops 9075bd71cd FULLPIPE: Silence a gcc warning 2014-09-28 15:29:49 -04:00
Johannes Schickel 387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko 8b9eb3148f FULLPIPE: Fix compiler warning 2014-02-17 21:01:59 +02:00
Eugene Sandulenko 1970bf81e5 FULLPIPE: Finish renames in scene27. This completes the scene 2014-02-10 23:30:36 +02:00
Eugene Sandulenko 39e28d5cf7 FULLPIPE: Finish var renames in scene27 2014-02-10 23:30:35 +02:00
Eugene Sandulenko f3629af0d5 FULLPIPE: Started renames in scene27 2014-02-10 23:30:35 +02:00
Eugene Sandulenko a12e32983c FULLPIPE: Fix buffer overruns in scene27 2014-02-09 22:02:06 +02:00
Eugene Sandulenko a90c5369e1 FULLPIPE: Implement sceneHandler27_sub02() 2014-02-08 12:45:32 +02:00
Eugene Sandulenko 085c53b0ec FULLPIPE: Implement sceneHandler27_maidSwitchback() 2014-02-08 00:21:17 +02:00
Eugene Sandulenko b39086861e FULLPIPE: Implement sceneHandler27_driverPushButton() 2014-02-08 00:21:17 +02:00
Eugene Sandulenko d492457c34 FULLPIPE: Implement sceneHandler27_batLogic() 2014-02-06 23:50:37 +02:00
Eugene Sandulenko 2d2c9929f6 FULLPIPE: Implement sceneHandler27_calcWinArcade() 2014-02-06 23:50:37 +02:00
Eugene Sandulenko a231d6c7d2 FULLPIPE: Bugfix in scene27 2014-02-05 23:58:44 +02:00
Eugene Sandulenko ff50ea73bf FULLPIPE: Implement sceneHandler27_knockBats() 2014-02-05 23:58:43 +02:00
Eugene Sandulenko 7ece1b1ea6 FULLPIPE: Implement sceneHandler27_batSetColors() 2014-02-05 23:58:43 +02:00
Eugene Sandulenko a1a4e809f8 FULLPIPE: Implement sceneHandler27_batFallLogic() 2014-02-05 00:18:49 +02:00
Eugene Sandulenko a67b7f487c FULLPIPE: Implement sceneHandler27_batCalcDistance() 2014-02-03 22:58:08 +02:00
Eugene Sandulenko 140f110377 FULLPIPE: Implement sceneHandler27_animateBats() 2014-02-03 22:50:51 +02:00
Eugene Sandulenko db02b57262 FULLPIPE: Implement sceneHandler27_startBat() 2014-02-03 22:22:24 +02:00
Eugene Sandulenko b2518bdadf FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07() 2014-02-03 22:09:21 +02:00
Eugene Sandulenko 2ed9d0da3e FULLPIPE: Implementated sceneHandler27_showNextBat() 2014-02-03 21:36:36 +02:00
Eugene Sandulenko a52c6eb5a5 FULLPIPE: Implement sceneHandler27_takeVent() 2014-02-03 21:30:59 +02:00
Eugene Sandulenko 5d99d91fb0 FULLPIPE: Implement sceneHandler27_driverGiveVent() 2014-02-03 21:27:36 +02:00
Eugene Sandulenko 75a6aec6a1 FULLPIPE: Update scene27 callbacks 2014-02-03 21:23:46 +02:00
Eugene Sandulenko 090d971d25 FULLPIPE: Implement sceneHandler27_throwBat() 2014-02-03 21:20:45 +02:00
Eugene Sandulenko bdd282efe7 FULLPIPE: Implement sceneHandler27_clickBat() 2014-02-03 21:14:24 +02:00
Eugene Sandulenko b128b8cacb FULLPIPE: Implement sceneHandler27_startAiming() 2014-02-03 21:04:32 +02:00
Eugene Sandulenko e34c357b47 FULLPIPE: Implement sceneHandler27_winArcade() 2014-02-03 20:58:41 +02:00
Eugene Sandulenko f5ffef7b66 FULLPIPE: Implement sceneHandler27_aimDude() 2014-02-03 15:46:39 +02:00
Eugene Sandulenko a7c0495d70 FULLPIPE: Implement sceneHandler27() 2014-02-03 15:46:39 +02:00
Eugene Sandulenko 8f9bc161f4 FULLPIPE: Plug scene27 in 2014-02-03 15:46:39 +02:00
Eugene Sandulenko b7ad4c39cd FULLPIPE: Implement scene27_updateCursor() 2014-02-02 16:51:11 +02:00