Commit Graph
31 Commits
Author SHA1 Message Date
Colin Snover 88a2eaba93 FULLPIPE: Make dimensions/coordinate getters pure functions 2017-11-18 22:35:12 +01:00
Eugene Sandulenko 8f4a662b1d FULLPIPE: Simplify demo check in the engine 2016-12-11 18:36:08 +01:00
Eugene Sandulenko 5f26c445c9 FULLPIPE: Implemented support for German demo 2016-12-10 17:15:49 +01:00
Eugene Sandulenko 65c83d8511 FULLPIPE: Fix clock handle in scene08 2016-12-10 14:30:33 +01:00
Eugene Sandulenko 2cbf7da319 FULLPIPE: Rename is GabeObject 2016-09-05 00:11:07 +02:00
Eugene Sandulenko 26f55005b3 FULLPIPE: Rename in ExCommand structure 2016-09-04 23:54:43 +02:00
Eugene Sandulenko b1fc0f6946 JANITORIAL: Fix whitespaces 2016-09-04 14:42:52 +02:00
Eugene Sandulenko 9b95f9f9c1 FULLPIPE: Rename some methods 2015-10-17 12:45:39 +02:00
Johannes Schickel 387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko 8515164117 FULLPIPE: Proper use of copying consturctor for ExCommand 2014-01-04 17:06:23 +02:00
Eugene Sandulenko 51a83e8be1 FULLPIPE: Implement scene11_initScene() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko cb3268dd93 FULLPIPE: Finish renames in scene08. This completes the scene 2013-12-23 01:06:54 +02:00
Eugene Sandulenko cb411b3fa0 FULLPIPE: Renames in scene08 2013-12-23 00:39:27 +02:00
Eugene Sandulenko f8d1633de9 FULLPIPE: Implement scene08_setupMusic() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko 0a210e8f4e FULLPIPE: Implement sceneHandler08_pushCallback() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko 80db7f7bde FULLPIPE: Implement sceneHandler08_startArcade() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko d82218748a FULLPIPE: Implement sceneHandler08_airMoves() 2013-12-23 00:39:26 +02:00
Eugene Sandulenko badfd14f74 FULPIPE: Implement sceneHandler08_calcFlight() 2013-12-22 12:34:49 +02:00
Eugene Sandulenko 0d1876ef2e FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic() 2013-12-22 12:20:20 +02:00
Eugene Sandulenko 24ca8ed2e7 FULLPIPE: Implement sceneHandler08_enterUp() 2013-12-22 12:13:25 +02:00
Eugene Sandulenko 535d7823b0 FULLPIPE: Implement sceneHandler08_checkEndArcade() 2013-12-22 12:09:15 +02:00
Eugene Sandulenko 67c4237a89 FULLPIPE: Implement sceneHandler08_badLuck() 2013-12-22 12:02:02 +02:00
Eugene Sandulenko 9ef756e8d7 FULLPIPE: Implement sceneHandler08_sitDown() 2013-12-22 00:58:42 +02:00
Eugene Sandulenko bccb4d8f00 FULLPIPE: More code to scene08 2013-12-22 00:58:42 +02:00
Eugene Sandulenko c3ee5b4fed FULLPIPE: Implement sceneHandler08_arcadeNow() 2013-12-22 00:58:42 +02:00
Eugene Sandulenko c45720566d FULLPIPE: Implement scene08_updateCursor() 2013-12-22 00:58:42 +02:00
Eugene Sandulenko 90532c78a2 FULLPIPE: g_fullpipe -> g_fp for brevity 2013-12-21 16:42:49 +02:00
Eugene Sandulenko 9816794f8c FULLPIPE: Plug scene08 in 2013-12-21 16:42:48 +02:00
Eugene Sandulenko e5462f415f FULLPIPE: Implement sceneHandler08() 2013-12-21 16:42:48 +02:00
Eugene Sandulenko bf59b074d2 FULLPIPE: Make scene08_initScene() compilable 2013-12-20 00:17:41 +02:00
Eugene Sandulenko 3832f91187 FULLPIPE: Initial code for init_scene08() 2013-12-19 19:09:28 +02:00