Eugene Sandulenko
|
11cfbe4bc5
|
FULLPIPE: Fixe few warnings
|
2013-09-06 14:51:22 +03:00 |
|
Eugene Sandulenko
|
f1eb4043c2
|
FULLPIPE: Fix couple of Coverity defects
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
028772d153
|
FULLPIPE: Finish global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
d8bc218ce8
|
FULLPIPE: More work on global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
624309b0db
|
FULLPIPE: Started implementation of global_messageHandler3()
|
2013-09-06 14:51:20 +03:00 |
|
Eugene Sandulenko
|
3e4670e6be
|
FULLPIPE: Implement Scene::initObjectCursors()
|
2013-09-06 14:51:19 +03:00 |
|
Eugene Sandulenko
|
14ca32ee97
|
FULLPIPE: Fix mistype
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
6ba453fa2a
|
FULLPIPE: Fix number of bugs found by Coverity
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
f079565692
|
FULLPIPE: Implement global_messageHandler2()
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
9f52e9f650
|
FULLPIPE: More work on behaviors. Animations start to (buggy) work.
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
4db2d7e21b
|
FULLPIPE: Fix crash
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
13059906c5
|
FULLPIPE: Rename base class variables to avoid ambigiuity
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
687d0624e5
|
FULLPIPE: Fix stupid bug with not processed messages
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
f90371ebce
|
FULLPIPE: Implement global_messageHandler4() and startAnim()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
c12ea8bd2b
|
FULLPIPE: Implement global_messageHandler1()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
cee12678dc
|
FULLPIPE: Implement sceneHandler01()
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
ea91b8f799
|
FULLPIPE: Initial code for SC_1
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
133a77887f
|
FULLPIPE: Started work on intro
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
eeec3a79cb
|
FULLPIPE: Renamed gameobj.h to constants.h
|
2013-09-06 14:51:08 +03:00 |
|
Eugene Sandulenko
|
795a926744
|
FULLPIPE: Unstubbed loadGam() and CGameLoader()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
67bbf26ecd
|
FULLPIPE: Rename messagequeue.* to messages.*
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
b18f08d93b
|
FULLPIPE: Started Statics drawing
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
f54055d1ee
|
FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
22eedf5600
|
FULLPIPE: Further work on Scene switcher
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
9d83eb1aea
|
FULLPIPE: More work on sceneSwitcher. MessageHandler
|
2013-09-06 14:51:04 +03:00 |
|
Eugene Sandulenko
|
7aa2377bf7
|
FULLPIPE: Initial stubs for input system
|
2013-09-06 14:51:04 +03:00 |
|
Eugene Sandulenko
|
82b596a31e
|
FULLPIPE: Several methods for motion controller
|
2013-09-06 14:51:04 +03:00 |
|
Eugene Sandulenko
|
c4499bb4b2
|
FULLPIPE: Further work on sceneSwitcher
|
2013-09-06 14:51:04 +03:00 |
|
Eugene Sandulenko
|
62cbdd81f0
|
FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
c76bec2646
|
FULLPIPE: Further work on sceneSwitcher()
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
3ab56b0cc8
|
FULLPIPE: Initial code for scene switcher.
Does not even compile.
|
2013-09-06 14:51:03 +03:00 |
|