Commit Graph
65 Commits
Author SHA1 Message Date
Eugene Sandulenko cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko 856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko 4d215a849d FULLPIPE: Moved all engine initialization functions to init.cpp 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 67bbf26ecd FULLPIPE: Rename messagequeue.* to messages.* 2013-09-06 14:51:06 +03:00
Eugene Sandulenko f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00
Eugene Sandulenko 7aa2377bf7 FULLPIPE: Initial stubs for input system 2013-09-06 14:51:04 +03:00
Eugene Sandulenko 62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko c76bec2646 FULLPIPE: Further work on sceneSwitcher() 2013-09-06 14:51:03 +03:00
Eugene Sandulenko 5f7cf0131c FULLPIPE: Started sound loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko 0b6591e491 FULLPIPE: Continued work on scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko 77ab4241d9 FULLPIPE: Continued work on Scene loading. Pictures 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 2412eb23ad FULLPIPE: Further refactoring classes into separate files 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 8de8a901cb FULLPIPE: Put all inventory-related classes into separate file 2013-09-06 14:48:13 +03:00
Eugene Sandulenko a8d733b2b2 FULLPIPE: Split out motion-related classes 2013-09-06 14:48:12 +03:00
Eugene Sandulenko 5eaa5696e7 FULLPIPE: Added module.mk
OOPS!
2013-09-06 14:48:12 +03:00