Retro-Junk
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02f0692a62
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FULLPIPE: Use proper Surface coordinates
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2016-08-13 16:10:24 +02:00 |
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Eugene Sandulenko
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6ac435099c
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FULLPIPE: Split all debug output by channels
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2016-07-28 00:37:32 +03:00 |
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Filippos Karapetis
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361f4d4717
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FULLPIPE: Remove trailing whitespace
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2014-10-28 16:22:48 +02:00 |
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Eugene Sandulenko
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c176a9a534
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FULLPIPE: Remove unused variable
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2014-06-23 23:04:44 +03:00 |
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Eugene Sandulenko
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9dcae18d27
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FULLPIPE: Implement Bitmap::flipVertical()
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2014-06-20 12:55:42 +03:00 |
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Eugene Sandulenko
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0a07cf1481
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FULLPIPE: Draw transparent surfaces
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2014-06-19 10:25:24 +03:00 |
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Eugene Sandulenko
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5a8b613a97
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FULLPIPE: Stubbed sceneFade()
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2014-06-18 09:37:36 +03:00 |
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Eugene Sandulenko
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6c8d48c5a5
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FULLPIPE: Cleanup gfx code
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2014-06-17 15:24:42 +03:00 |
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Eugene Sandulenko
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7c444319cb
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FULLPIPE: cleanup
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2014-06-17 15:06:11 +03:00 |
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Eugene Sandulenko
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e6af6328c7
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FULLPIPE: Implement horizontal flipping
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2014-06-17 15:05:10 +03:00 |
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Eugene Sandulenko
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f404c842a1
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FULLPIPE: Skip internal 565 rpresentation for sprites and directly render them in 32bit
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2014-06-17 14:55:26 +03:00 |
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Eugene Sandulenko
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343910d3ce
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FULLPIPE: Switch graphics to TransparentSurface
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2014-06-17 14:07:19 +03:00 |
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Eugene Sandulenko
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8738d55b04
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FULLPIPE: Switch engine to 32 bit
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2014-06-17 14:00:47 +03:00 |
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Eugene Sandulenko
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22de79f924
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FULLPIPE: Started switching gfx functions to Surface
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2014-06-16 18:36:04 +03:00 |
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Eugene Sandulenko
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230e771321
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FULLPIPE: Implement MovGraph::doWalkTo()
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2014-05-15 12:34:55 +02:00 |
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Eugene Sandulenko
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79cb4b994d
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FULLPIPE: Remove PtrList usage in gfx.cpp
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2014-05-02 12:18:39 +03:00 |
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Eugene Sandulenko
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6b0d938737
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FULLPIPE: Removed couple of PtrList usages for code clarity
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2014-05-02 12:09:42 +03:00 |
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Eugene Sandulenko
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3091d0ae7f
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FULLPIPE: Implement couple destructors
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2014-04-21 09:38:46 +03:00 |
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Eugene Sandulenko
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98fc589434
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FULLPIPE: Implement Background::~Background()
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2014-04-14 22:47:38 +03:00 |
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Johannes Schickel
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387fe8c141
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
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Eugene Sandulenko
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b28e740adf
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FULLPIPE: Fix cursor drawing on the edges
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2014-02-01 16:55:44 +02:00 |
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Eugene Sandulenko
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89640976c4
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FULLPIPE: Implement ModalFinal
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2014-01-24 07:21:50 -08:00 |
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Eugene Sandulenko
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491a045eea
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FULLPIPE: Implement Movement::freePixelData()
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2014-01-12 10:59:14 +02:00 |
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Eugene Sandulenko
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67c70168ad
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FULLPIPE: Rest of destructor stubs
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2014-01-08 18:48:34 +02:00 |
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Eugene Sandulenko
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71c8d5edd0
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FULLPIPE: Stubbed and implemented some class destructors
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2014-01-08 18:37:39 +02:00 |
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Eugene Sandulenko
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979cf9ffd7
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FULLPIPE: Fix Background::addPictureObject()
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2014-01-03 00:55:29 +02:00 |
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Eugene Sandulenko
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e7ac135919
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FULLPIPE: Fix regression with absent background graphics.
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2013-12-23 00:39:26 +02:00 |
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Eugene Sandulenko
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7f3443c424
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FULLPIPE: Implement BigPicture::draw()
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2013-12-22 01:44:08 +02:00 |
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Eugene Sandulenko
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90532c78a2
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FULLPIPE: g_fullpipe -> g_fp for brevity
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2013-12-21 16:42:49 +02:00 |
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Eugene Sandulenko
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2dac2599fe
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FULLPIPE: Clean full screen on each frame as corrected by LordHoto
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2013-12-11 20:01:27 +02:00 |
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Eugene Sandulenko
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354794386c
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FULLPIPE: Rearrange debug output
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2013-12-09 17:38:04 +02:00 |
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Eugene Sandulenko
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afa735cec4
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FULLPIPE: Fix crash at scene03 load
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2013-11-29 02:34:38 -05:00 |
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Eugene Sandulenko
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fb2d0c02df
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FULLPIPE: CPtrList -> PtrList
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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ad43f25c0f
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FULLPIPE: Fix debug scene
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2013-09-12 01:00:20 +03:00 |
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Eugene Sandulenko
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7509ffec33
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FULLPIPE: Move GameObject::canInteractAny() out of the class
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2013-09-10 22:36:14 +03:00 |
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Eugene Sandulenko
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747e70a38e
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FULLPIPE: Implement CInteractionController::handleInteraction()
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2013-09-08 23:56:04 +03:00 |
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Eugene Sandulenko
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af91d2a5ce
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FULLPIPE: Whitespace fix
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2013-09-06 15:58:05 +03:00 |
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Eugene Sandulenko
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a5800dfe1a
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FULLPIPE: Fixed compiler warning
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2013-09-06 15:49:13 +03:00 |
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Eugene Sandulenko
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6b242c0f9f
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FULLPIPE: Implement GameObject::canInteractAny()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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f61b77e07e
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FULLPIPE: Implement Bitmap::isPixelHitAtPos()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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d048446768
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FULLPIPE: Implement Bitmap::isPixelHitAtPos()
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2013-09-06 14:51:25 +03:00 |
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Eugene Sandulenko
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8ffbbccbfc
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FULLPIPE: Bugfix shadow drawing
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2013-09-06 14:51:24 +03:00 |
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Eugene Sandulenko
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eea48b4f12
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FULLPIPE: Implement Shadows::initMovement()
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2013-09-06 14:51:24 +03:00 |
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Eugene Sandulenko
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0dc4914cc4
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FULLPIPE: Remove redundant debug info
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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7c3640b2b7
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FULLPIPE: Some WIP debugging
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2013-09-06 14:51:23 +03:00 |
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Eugene Sandulenko
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638bd3014e
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FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase()
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
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cac623a821
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FULLPIPE: Bugfixes for StaticANIObject::startAnim()
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
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d8d5e2d67f
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FULLPIPE: Finished Picture::getPixelAtPosEx()
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
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7154d1f2cd
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FULLPIPE: More *AtPos functions
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2013-09-06 14:51:21 +03:00 |
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Eugene Sandulenko
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0daaadc604
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FULLPIPE: Fixed off-screen bitmap rendering
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2013-09-06 14:51:21 +03:00 |
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