Commit Graph
150 Commits
Author SHA1 Message Date
Retro-Junk 02f0692a62 FULLPIPE: Use proper Surface coordinates 2016-08-13 16:10:24 +02:00
Eugene Sandulenko 6ac435099c FULLPIPE: Split all debug output by channels 2016-07-28 00:37:32 +03:00
Filippos Karapetis 361f4d4717 FULLPIPE: Remove trailing whitespace 2014-10-28 16:22:48 +02:00
Eugene Sandulenko c176a9a534 FULLPIPE: Remove unused variable 2014-06-23 23:04:44 +03:00
Eugene Sandulenko 9dcae18d27 FULLPIPE: Implement Bitmap::flipVertical() 2014-06-20 12:55:42 +03:00
Eugene Sandulenko 0a07cf1481 FULLPIPE: Draw transparent surfaces 2014-06-19 10:25:24 +03:00
Eugene Sandulenko 5a8b613a97 FULLPIPE: Stubbed sceneFade() 2014-06-18 09:37:36 +03:00
Eugene Sandulenko 6c8d48c5a5 FULLPIPE: Cleanup gfx code 2014-06-17 15:24:42 +03:00
Eugene Sandulenko 7c444319cb FULLPIPE: cleanup 2014-06-17 15:06:11 +03:00
Eugene Sandulenko e6af6328c7 FULLPIPE: Implement horizontal flipping 2014-06-17 15:05:10 +03:00
Eugene Sandulenko f404c842a1 FULLPIPE: Skip internal 565 rpresentation for sprites and directly render them in 32bit 2014-06-17 14:55:26 +03:00
Eugene Sandulenko 343910d3ce FULLPIPE: Switch graphics to TransparentSurface 2014-06-17 14:07:19 +03:00
Eugene Sandulenko 8738d55b04 FULLPIPE: Switch engine to 32 bit 2014-06-17 14:00:47 +03:00
Eugene Sandulenko 22de79f924 FULLPIPE: Started switching gfx functions to Surface 2014-06-16 18:36:04 +03:00
Eugene Sandulenko 230e771321 FULLPIPE: Implement MovGraph::doWalkTo() 2014-05-15 12:34:55 +02:00
Eugene Sandulenko 79cb4b994d FULLPIPE: Remove PtrList usage in gfx.cpp 2014-05-02 12:18:39 +03:00
Eugene Sandulenko 6b0d938737 FULLPIPE: Removed couple of PtrList usages for code clarity 2014-05-02 12:09:42 +03:00
Eugene Sandulenko 3091d0ae7f FULLPIPE: Implement couple destructors 2014-04-21 09:38:46 +03:00
Eugene Sandulenko 98fc589434 FULLPIPE: Implement Background::~Background() 2014-04-14 22:47:38 +03:00
Johannes Schickel 387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko b28e740adf FULLPIPE: Fix cursor drawing on the edges 2014-02-01 16:55:44 +02:00
Eugene Sandulenko 89640976c4 FULLPIPE: Implement ModalFinal 2014-01-24 07:21:50 -08:00
Eugene Sandulenko 491a045eea FULLPIPE: Implement Movement::freePixelData() 2014-01-12 10:59:14 +02:00
Eugene Sandulenko 67c70168ad FULLPIPE: Rest of destructor stubs 2014-01-08 18:48:34 +02:00
Eugene Sandulenko 71c8d5edd0 FULLPIPE: Stubbed and implemented some class destructors 2014-01-08 18:37:39 +02:00
Eugene Sandulenko 979cf9ffd7 FULLPIPE: Fix Background::addPictureObject() 2014-01-03 00:55:29 +02:00
Eugene Sandulenko e7ac135919 FULLPIPE: Fix regression with absent background graphics. 2013-12-23 00:39:26 +02:00
Eugene Sandulenko 7f3443c424 FULLPIPE: Implement BigPicture::draw() 2013-12-22 01:44:08 +02:00
Eugene Sandulenko 90532c78a2 FULLPIPE: g_fullpipe -> g_fp for brevity 2013-12-21 16:42:49 +02:00
Eugene Sandulenko 2dac2599fe FULLPIPE: Clean full screen on each frame as corrected by LordHoto 2013-12-11 20:01:27 +02:00
Eugene Sandulenko 354794386c FULLPIPE: Rearrange debug output 2013-12-09 17:38:04 +02:00
Eugene Sandulenko afa735cec4 FULLPIPE: Fix crash at scene03 load 2013-11-29 02:34:38 -05:00
Eugene Sandulenko fb2d0c02df FULLPIPE: CPtrList -> PtrList 2013-09-18 19:39:53 +04:00
Eugene Sandulenko ad43f25c0f FULLPIPE: Fix debug scene 2013-09-12 01:00:20 +03:00
Eugene Sandulenko 7509ffec33 FULLPIPE: Move GameObject::canInteractAny() out of the class 2013-09-10 22:36:14 +03:00
Eugene Sandulenko 747e70a38e FULLPIPE: Implement CInteractionController::handleInteraction() 2013-09-08 23:56:04 +03:00
Eugene Sandulenko af91d2a5ce FULLPIPE: Whitespace fix 2013-09-06 15:58:05 +03:00
Eugene Sandulenko a5800dfe1a FULLPIPE: Fixed compiler warning 2013-09-06 15:49:13 +03:00
Eugene Sandulenko 6b242c0f9f FULLPIPE: Implement GameObject::canInteractAny() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko f61b77e07e FULLPIPE: Implement Bitmap::isPixelHitAtPos() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko d048446768 FULLPIPE: Implement Bitmap::isPixelHitAtPos() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko 8ffbbccbfc FULLPIPE: Bugfix shadow drawing 2013-09-06 14:51:24 +03:00
Eugene Sandulenko eea48b4f12 FULLPIPE: Implement Shadows::initMovement() 2013-09-06 14:51:24 +03:00
Eugene Sandulenko 0dc4914cc4 FULLPIPE: Remove redundant debug info 2013-09-06 14:51:23 +03:00
Eugene Sandulenko 7c3640b2b7 FULLPIPE: Some WIP debugging 2013-09-06 14:51:23 +03:00
Eugene Sandulenko 638bd3014e FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase() 2013-09-06 14:51:21 +03:00
Eugene Sandulenko cac623a821 FULLPIPE: Bugfixes for StaticANIObject::startAnim() 2013-09-06 14:51:21 +03:00
Eugene Sandulenko d8d5e2d67f FULLPIPE: Finished Picture::getPixelAtPosEx() 2013-09-06 14:51:21 +03:00
Eugene Sandulenko 7154d1f2cd FULLPIPE: More *AtPos functions 2013-09-06 14:51:21 +03:00
Eugene Sandulenko 0daaadc604 FULLPIPE: Fixed off-screen bitmap rendering 2013-09-06 14:51:21 +03:00