Eugene Sandulenko
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6d59ecdd41
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FULLPIPE: Load gameobj.h
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2017-12-08 23:57:48 +01:00 |
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Eugene Sandulenko
|
c728c29857
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FULLPIPE: More debug output to loading
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2017-12-08 23:57:48 +01:00 |
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Eugene Sandulenko
|
cee6a336f2
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FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title screen
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2017-12-01 22:43:16 +01:00 |
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Colin Snover
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e40b4a348a
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FULLPIPE: Fix memory leaks of arcade keys
Fixes Trac#9657.
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
715d4bd76a
|
FULLPIPE: Fix memory leaks, ownership issues with various point lists
|
2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
bb26bf7994
|
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
14a6ff0810
|
FULLPIPE: Fix memory leaks of MovTable and remove unnecessary extra class
|
2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
ff96db23df
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FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
|
2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
926bcb6740
|
FULLPIPE: Handle quit/RTL events correctly
Fixes Trac#10316.
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
a25246bebe
|
FULLPIPE: Remove unnecessary extra allocation for RNG
|
2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
0cc0b1932e
|
FULLPIPE: Fix memory leaks, ownership issues, and endianness issues in graphics code
|
2017-11-18 22:35:12 +01:00 |
|
Filippos Karapetis
|
a93c8c5d3e
|
Unify all string function parameters to be const Common::String &
Thanks to wjp for the suggestion
|
2017-03-24 00:56:11 +02:00 |
|
Filippos Karapetis
|
abe1c65d62
|
FULLPIPE: Change the sound code to use Common::String
|
2017-03-22 05:22:36 +02:00 |
|
Filippos Karapetis
|
93982b2ca9
|
FULLPIPE: Change more object-related functions to use Common::String
|
2017-03-22 04:32:23 +02:00 |
|
Eugene Sandulenko
|
d4313bf6b5
|
FULLPIPE: Decrease header dependency
|
2016-12-26 19:13:28 +01:00 |
|
Eugene Sandulenko
|
8f4a662b1d
|
FULLPIPE: Simplify demo check in the engine
|
2016-12-11 18:36:08 +01:00 |
|
Eugene Sandulenko
|
5f26c445c9
|
FULLPIPE: Implemented support for German demo
|
2016-12-10 17:15:49 +01:00 |
|
Eugene Sandulenko
|
b03b7902eb
|
FULLPIPE: Implement wide scene autoscrolling
|
2016-12-10 00:05:19 +01:00 |
|
Eugene Sandulenko
|
7e1dc617c4
|
FULLPIPE: Implement isSaveAllowed()
|
2016-12-07 19:03:08 +01:00 |
|
Eugene Sandulenko
|
d712d2bcff
|
FULLPIPE: Initial code for scene04 music
|
2016-11-29 19:39:04 +01:00 |
|
Torbjörn Andersson
|
75e2770fae
|
FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones)
|
2016-11-28 06:42:47 +01:00 |
|
Eugene Sandulenko
|
1523f987c3
|
FULLPIPE: Added 4 sound channels like in original
|
2016-11-25 18:53:16 +01:00 |
|
Eugene Sandulenko
|
5c2bfc4c23
|
FULLPIPE: Added debugging to interaction code
|
2016-10-04 19:48:12 +02:00 |
|
Eugene Sandulenko
|
a687ae3daf
|
FULLPIPE: Add support loading/saving from GMM
|
2016-09-27 19:10:07 +02:00 |
|
Eugene Sandulenko
|
76e25b635d
|
FULLPIPE: Added debugging to scene3
|
2016-08-28 12:44:28 +02:00 |
|
Eugene Sandulenko
|
0f0fee3add
|
FULLPIPE: Implement Inventory2::removeItem()
|
2016-08-28 11:43:25 +02:00 |
|
Eugene Sandulenko
|
da99a44af5
|
FULLPIPE: Remove copy/paste leftover
|
2016-08-15 19:34:46 +02:00 |
|
Eugene Sandulenko
|
060d1f7254
|
FULLPIPE: Rename various mgm variables to aniHandler
|
2016-08-14 21:40:29 +02:00 |
|
Eugene Sandulenko
|
f99e47de6e
|
FULLPIPE: Rename MGM class to AniHandler
|
2016-08-14 21:40:29 +02:00 |
|
Eugene Sandulenko
|
e58545362f
|
FULLPIPE: Put behavior debug output to a separate channel
|
2016-08-13 21:07:43 +02:00 |
|
Eugene Sandulenko
|
6ac435099c
|
FULLPIPE: Split all debug output by channels
|
2016-07-28 00:37:32 +03:00 |
|
Eugene Sandulenko
|
1fb5f55b70
|
FULLPIPE: Added more debug channels
|
2016-07-28 00:37:32 +03:00 |
|
Eugene Sandulenko
|
2d96b5f3e6
|
FULLPIPE: Started using debug channels
|
2016-07-28 00:37:32 +03:00 |
|
Ori Avtalion
|
d32941f657
|
FULLPIPE: Reduce audio header dependencies
|
2016-04-14 17:43:56 +03:00 |
|
Eugene Sandulenko
|
5a8b613a97
|
FULLPIPE: Stubbed sceneFade()
|
2014-06-18 09:37:36 +03:00 |
|
Eugene Sandulenko
|
f404c842a1
|
FULLPIPE: Skip internal 565 rpresentation for sprites and directly render them in 32bit
|
2014-06-17 14:55:26 +03:00 |
|
Eugene Sandulenko
|
343910d3ce
|
FULLPIPE: Switch graphics to TransparentSurface
|
2014-06-17 14:07:19 +03:00 |
|
Eugene Sandulenko
|
c7d017e166
|
FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
|
2014-05-01 12:06:40 +03:00 |
|
Eugene Sandulenko
|
81b24d0c40
|
FULLPIPE: Proper implementation of FullpipeEngine::startSceneTrack()
|
2014-04-26 14:34:12 +03:00 |
|
Eugene Sandulenko
|
d12d69631d
|
FULLPIPE: Implement FullpipeEngine::playTrack()
|
2014-04-26 14:22:50 +03:00 |
|
Eugene Sandulenko
|
23f15c754f
|
FULLPIPE: Implement ModalMainMenu::setSliderPos()
|
2014-04-18 21:18:04 +03:00 |
|
Eugene Sandulenko
|
e6c6eac9af
|
FULLPIPE: Implement ModalMainMenu::updateSliderPos()
|
2014-04-18 21:09:12 +03:00 |
|
Eugene Sandulenko
|
df39d9a963
|
FULLPIPE: Implement ModalMainMenu::init()
|
2014-04-15 22:17:56 +03:00 |
|
Eugene Sandulenko
|
15c6293128
|
FULLPIPE: Implement ModalMainMenu constructor
|
2014-04-09 23:43:50 +03:00 |
|
Johannes Schickel
|
387fe8c141
|
FULLPIPE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
|
Eugene Sandulenko
|
b5182581eb
|
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
|
2014-02-01 16:55:44 +02:00 |
|
Eugene Sandulenko
|
26960936b5
|
FULLPIPE: Implement lift_walkAndGo()
|
2014-02-01 16:55:44 +02:00 |
|
Eugene Sandulenko
|
3dbd8817c3
|
FULLPIPE: Implement lift_animateButton()
|
2014-02-01 16:55:43 +02:00 |
|
Eugene Sandulenko
|
b2438f8d01
|
FULLPIPE: Implement lift_init()
|
2014-01-26 16:53:08 +02:00 |
|
Eugene Sandulenko
|
05ab849247
|
FULLPIPE: Implement lift_setButtonStatics()
|
2014-01-26 16:53:08 +02:00 |
|