Commit Graph
126 Commits
Author SHA1 Message Date
Eugene Sandulenko 7f332e1f20 FULLPIPE: Second part of scene drawing 2013-09-06 14:51:05 +03:00
Eugene Sandulenko aaf5bae026 FULLPIPE: Fixed initial scene drawing. Scene bg is shown 2013-09-06 14:51:05 +03:00
Eugene Sandulenko dbe5524fe0 FULLPIPE: First part of scene drawing code 2013-09-06 14:51:05 +03:00
Eugene Sandulenko f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00
Eugene Sandulenko 22eedf5600 FULLPIPE: Further work on Scene switcher 2013-09-06 14:51:05 +03:00
Eugene Sandulenko 9d83eb1aea FULLPIPE: More work on sceneSwitcher. MessageHandler 2013-09-06 14:51:04 +03:00
Eugene Sandulenko 7aa2377bf7 FULLPIPE: Initial stubs for input system 2013-09-06 14:51:04 +03:00
Eugene Sandulenko c4499bb4b2 FULLPIPE: Further work on sceneSwitcher 2013-09-06 14:51:04 +03:00
Eugene Sandulenko 62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko c76bec2646 FULLPIPE: Further work on sceneSwitcher() 2013-09-06 14:51:03 +03:00
Eugene Sandulenko d0c9392862 FULLPIPE: Implemented quitting from picture browsing 2013-09-06 14:48:18 +03:00
Eugene Sandulenko 57e03aedd3 FULLPIPE: Initial code for bitmap rendering 2013-09-06 14:48:18 +03:00
Eugene Sandulenko 56cb726ebc FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation 2013-09-06 14:48:17 +03:00
Eugene Sandulenko c2103bb9cd FULLPIPE: Fix indentation 2013-09-06 14:48:17 +03:00
Eugene Sandulenko ee5dc16eaa FULLPIPE: Implement Background::addPictureObject 2013-09-06 14:48:16 +03:00
Eugene Sandulenko 5f7cf0131c FULLPIPE: Started sound loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko 77ab4241d9 FULLPIPE: Continued work on Scene loading. Pictures 2013-09-06 14:48:14 +03:00
Eugene Sandulenko bb4ea153ff FULLPIPE: Started scene loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 2412eb23ad FULLPIPE: Further refactoring classes into separate files 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 569b794bfe FULLPIPE: Continued work on Inventory 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 8de8a901cb FULLPIPE: Put all inventory-related classes into separate file 2013-09-06 14:48:13 +03:00
Eugene Sandulenko 249c4bd118 FULLPIPE: implement initObjectStates() 2013-09-06 14:48:13 +03:00
Eugene Sandulenko 4eb9176274 FULLPIPE: Moved global variables to fullpipe.cpp 2013-09-06 14:48:07 +03:00
Eugene Sandulenko fa30dcef15 FULLPIPE: Add loader for GameProject 2013-09-06 14:48:07 +03:00
Eugene Sandulenko c69415112f FULLPIPE: Implemented NMI archive parser 2013-09-06 14:48:06 +03:00
Eugene Sandulenko 26e6f50860 FULLPIPE: Initial engine skeleton with detection 2013-09-04 11:53:13 +03:00