Eugene Sandulenko
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7f332e1f20
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FULLPIPE: Second part of scene drawing
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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aaf5bae026
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FULLPIPE: Fixed initial scene drawing. Scene bg is shown
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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dbe5524fe0
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FULLPIPE: First part of scene drawing code
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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f54055d1ee
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FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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22eedf5600
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FULLPIPE: Further work on Scene switcher
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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9d83eb1aea
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FULLPIPE: More work on sceneSwitcher. MessageHandler
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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7aa2377bf7
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FULLPIPE: Initial stubs for input system
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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c76bec2646
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FULLPIPE: Further work on sceneSwitcher()
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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d0c9392862
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FULLPIPE: Implemented quitting from picture browsing
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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57e03aedd3
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FULLPIPE: Initial code for bitmap rendering
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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56cb726ebc
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FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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c2103bb9cd
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FULLPIPE: Fix indentation
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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ee5dc16eaa
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FULLPIPE: Implement Background::addPictureObject
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2013-09-06 14:48:16 +03:00 |
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Eugene Sandulenko
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5f7cf0131c
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FULLPIPE: Started sound loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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77ab4241d9
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FULLPIPE: Continued work on Scene loading. Pictures
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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bb4ea153ff
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FULLPIPE: Started scene loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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2412eb23ad
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FULLPIPE: Further refactoring classes into separate files
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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569b794bfe
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FULLPIPE: Continued work on Inventory
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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8de8a901cb
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FULLPIPE: Put all inventory-related classes into separate file
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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249c4bd118
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FULLPIPE: implement initObjectStates()
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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4eb9176274
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FULLPIPE: Moved global variables to fullpipe.cpp
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2013-09-06 14:48:07 +03:00 |
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Eugene Sandulenko
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fa30dcef15
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FULLPIPE: Add loader for GameProject
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2013-09-06 14:48:07 +03:00 |
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Eugene Sandulenko
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c69415112f
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FULLPIPE: Implemented NMI archive parser
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2013-09-06 14:48:06 +03:00 |
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Eugene Sandulenko
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26e6f50860
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FULLPIPE: Initial engine skeleton with detection
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2013-09-04 11:53:13 +03:00 |
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