Bendegúz Nagy
|
22d6973de5
|
DM: Add sound loading
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2016-08-26 23:02:22 +02:00 |
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Bendegúz Nagy
|
2b2a028332
|
DM: Add f444_endGame and checks for Common::EVENT_QUIT
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
734abf8d48
|
DM: Adjust idle delay when renaming champion
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2016-08-26 23:02:22 +02:00 |
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Bendegúz Nagy
|
715ef2d404
|
DM: Debug loading savegames, add missing save loading parts
|
2016-08-26 23:02:22 +02:00 |
|
Strangerke
|
e8e1a54cea
|
DM: Rename mapTime in dm.cpp
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2016-08-26 23:02:22 +02:00 |
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Strangerke
|
cdbbc15e56
|
DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename _moveSens
|
2016-08-26 23:02:22 +02:00 |
|
Strangerke
|
b174331e71
|
DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
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2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
e8bdaee8bf
|
DM: Add DialogMan
|
2016-08-26 23:02:22 +02:00 |
|
Strangerke
|
831eca5c42
|
DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32
|
2016-08-26 23:02:22 +02:00 |
|
Strangerke
|
0f02cc5b02
|
DM: Fix compilation using MSVC9
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
ee3973aa15
|
DM: Add code for loading the save files
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
aacecd6c06
|
DM: Add entrance processing
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
11704d0c50
|
DM: Add savegame functions
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
d7c7f110c1
|
DM: Fix pressure plate on level 0
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
78cf0030e3
|
DM: Fix missing messages at the bottom of the screen
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
3f01beea8a
|
DM: Add ChampionMan::f331_applyTimeEffects
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
3a654ff91e
|
DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
75fe72b27c
|
DM: Add input timeout and fix movement after throwing a projectile
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
42cbf35b0b
|
DM: Clean up f380_processCommandQueue, add _g318_waitForInputMaxVerticalBlankCount
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
0f76448e57
|
DM: Fix up main loop
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
536e9c1bb9
|
DM: Add f248_timelineProcessEvent6_squareWall
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
12f06fd1d9
|
DM: Add f219_processEvents48To49_projectile
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
dd3f12c7d5
|
DM: Complete main gameloop
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
8c7760bd61
|
DM: Add F0239_TIMELINE_ExtractFirstEvent
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
9c79d02a1f
|
DM: Add missing code to command move party
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
14bef5326a
|
DM: Add warning with repeat parameter
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
1f73323113
|
DM: Add proper keyboard input handling
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
89473344d8
|
DM: Fix several bugs realted to dungeon thing management and item handling
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
723c96fffe
|
DM: Clean up some initialization
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
c95b23317c
|
DM: Add some missing code
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
411ad40ca4
|
DM: Add missing code to several display functions
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
7fef7b8312
|
DM: Add paritial drawing of doors
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
94c878143e
|
DM: Add F0108_DUNGEONVIEW_DrawFloorOrnament
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
816319c659
|
DM: Revert to using byteWidths where the original does so as well
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
bd06132072
|
DM: Box objects are not expected to conatain inclusive boundaries, blitting and other methods adapted
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
d69236e674
|
DM: Rename functions
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
ce1c52bceb
|
DM: Remove blitToScreen overloads
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
8c06b0afd0
|
DM: Add F0097_DUNGEONVIEW_DrawViewport
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
683230207c
|
DM: Refactor DisplayMan::_walsetBitmaps
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
46b9b1100e
|
DM: Refactor DungeonMan
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
63ff1666d6
|
DM: More constant and global variable renaming
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
ce45a71ba0
|
DM: More renaming
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
a9cda9df7c
|
DM: More renaming
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
71e4b5b2bc
|
DM: Renaming in champion.c/h
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
da317f14be
|
DM: Massive renameing in gfx.cpp
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
e2300bd04c
|
DM: Massive renaming in gfx.h
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
d312ac086d
|
DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
6d2d839d27
|
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
5bb19fd261
|
DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups
|
2016-08-26 23:02:22 +02:00 |
|
Bendegúz Nagy
|
bc583bf0d5
|
DM: Fix missing call to initArrays()
|
2016-08-26 23:02:22 +02:00 |
|