Commit Graph
10 Commits
Author SHA1 Message Date
Johannes Schickel 8c1fc40d3d CINE: Implement extra GUI options using AD's features. 2015-12-28 00:14:11 +01:00
Kirben 3d72bcfa64 CINE: Add English DOS demo of Operation Stealth. 2015-05-17 15:42:20 +10:00
Johannes Schickel 4ad7c5b40d CINE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
D G Turner 85d87e8345 CINE: Mark Operation Stealth as Unstable.
Since the cine engine's support for Operation Stealth is still
incomplete with significant GFX glitches, this should be marked
as "ADGF_UNSTABLE" to warn users and prevent invalid bug reports.
However, it should be noted that the game is completable.
2012-07-16 21:20:01 +01:00
Johannes Schickel c48af08a0b CINE: Implement MT-32 output driver.
The driver is based on Future Wars. I do not own Operation Stealth, thus I do
not know whether it works fine for it.
2011-12-11 05:03:57 +01:00
Strangerke bab4b6f729 LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
Eugene Sandulenko 32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Eugene Sandulenko 28f6f7a3f0 Split out detection tables for Cine engine
svn-id: r49691
2010-06-15 10:14:04 +00:00