Commit Graph
79 Commits
Author SHA1 Message Date
uruk 921385b30c CGE2: Add stub for keyboard handling. 2014-05-26 09:23:31 +02:00
uruk eb80080784 CGE2: Some refactoring and fixing regarding runCommand(). 2014-05-24 00:11:43 +02:00
uruk 947f4b8607 CGE2: Partially implement CommandHandler::runCommand(). 2014-05-23 15:23:19 +02:00
uruk e2ca4382d8 CGE2: Implement CommandHandler::idle(). 2014-05-23 13:06:50 +02:00
uruk e98554309d CGE2: Add mainLoop() and handleFrame().
Also implement connecting things.
2014-05-23 10:55:58 +02:00
uruk bf820481b7 CGE2: Implement feedSnail(). 2014-05-19 23:24:23 +02:00
uruk e6229a2596 CGE2: Add Mouse in events.h to further implement caveUp(). 2014-05-19 17:10:18 +02:00
uruk 57b9a31ac2 CGE2: Add stubbed Font and Talk.
All to further implement caveUp().
2014-05-19 16:32:53 +02:00
uruk f121349503 CGE2: Further implement caveUp(), add stubbed loadMap(). 2014-05-17 22:34:31 +02:00
uruk cb72489106 CGE2: Fix deinit(). 2014-05-17 22:18:57 +02:00
uruk 365bad47ae CGE2: Move showTitle() from cge2.cpp to cge2_main.cpp. 2014-05-15 12:23:27 +02:00
uruk 6d7becb1da CGE2: Add newRandom(). 2014-05-15 12:21:24 +02:00
uruk 4e7bcb5f36 CGE2: Fix ShowTitle().
Now it REALLY puts the picture to the middle of the screen.
2014-05-15 11:20:13 +02:00
uruk 945f12f2ad CGE2: Move setEye()s to CGE2Engine. 2014-05-15 10:58:59 +02:00
uruk 78429a7238 CGE2: More revision and stubbing in Sprite. 2014-05-13 16:47:55 +02:00
uruk e30296976c CGE2: Instantiate CommandHandler. 2014-05-13 10:33:15 +02:00
uruk 49d7852792 CGE2: Add Spare. 2014-05-12 22:24:21 +02:00
uruk 724899fc19 CGE2: Rework Sprite a bit, make _eye an engine variable.
Also move screenToGround() during the process.
2014-05-10 11:12:30 +02:00
uruk cb65489197 CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
2014-05-09 13:11:50 +02:00
uruk 72cccb8000 CGE2: Add Hero. 2014-05-08 16:51:03 +02:00
uruk 0cbed1f53b CGE2: Start implementation of movie() and connected functions. 2014-05-06 21:02:58 +02:00
uruk b595d9ee0a CGE2: Add Text and a reduced skeleton of cge2_main. 2014-05-05 18:59:17 +02:00
uruk 8e3bbbea7c CGE2: Add sound code with working MIDI parts. 2014-05-01 22:52:20 +02:00
uruk ec71f93628 CGE2: Add parts of the graphics code. 2014-04-29 09:50:40 +02:00
uruk 258d7ea535 CGE2: Implement deinitialization properly. 2014-04-28 10:24:35 +02:00
uruk d9e0e882b7 CGE2: Deallocate _resman in destructor. 2014-04-28 09:34:34 +02:00
uruk b58965e4e6 CGE2: Add file I/O. 2014-04-26 08:02:00 +02:00
uruk aad77304a8 CGE2: Add copyright comments to the source files. 2014-04-25 20:11:32 +02:00
uruk 2141c99b59 CGE2: Initial commit, implement detection. 2014-04-25 16:55:41 +02:00