Strangerke
|
55df4d0635
|
CGE: Rename some class members, various clean up
|
2011-07-31 00:52:35 +02:00 |
|
Strangerke
|
b53ffa8f2c
|
CGE: Move some conditional defines to variables
|
2011-07-30 15:43:49 +02:00 |
|
Strangerke
|
8b53899ca7
|
CGE: Remove Heart
|
2011-07-30 15:28:57 +02:00 |
|
Strangerke
|
5c7eb9a768
|
CGE: un-static-fy several variables, clean Heart class
|
2011-07-30 12:52:04 +02:00 |
|
Strangerke
|
316b73ee00
|
CGE: Remove Startup class, set _fx and _sound as dynamic
|
2011-07-29 10:02:32 +02:00 |
|
Strangerke
|
7d5eb1ee63
|
CGE: Janitorial: remove trailing spaces
|
2011-07-28 15:35:12 +02:00 |
|
Strangerke
|
dad302b640
|
CGE: Remove _core from Startup class
|
2011-07-25 19:09:12 +02:00 |
|
Strangerke
|
3ef0558aa9
|
CGE: Rename some more constants, some cleanup
|
2011-07-22 11:54:46 +02:00 |
|
Strangerke
|
5d41ab8b5f
|
CGE: Rename some more constants, remove some useless ones
|
2011-07-21 01:56:40 +02:00 |
|
Strangerke
|
420516b45e
|
CGE: Rename Debug channel constants
|
2011-07-20 14:22:56 +02:00 |
|
Strangerke
|
17003d0e90
|
CGE: Fix name of showBak()
|
2011-07-18 23:14:22 +02:00 |
|
Strangerke
|
8aa4f739af
|
CGE: Add debug channels (WIP)
|
2011-07-18 18:05:57 +02:00 |
|
Paul Gilbert
|
e1df646ace
|
CGE: Set up a separate variable for the game tick speed, independent from frame rate
|
2011-07-16 22:28:49 +10:00 |
|
Paul Gilbert
|
00061bc5dd
|
CGE: Added support for GMM save/load and launcher loading
|
2011-07-16 21:12:19 +10:00 |
|
Paul Gilbert
|
c3f3120194
|
CGE: Cleaned up room preview handling code and fixed memory leak
|
2011-07-16 15:17:18 +10:00 |
|
Paul Gilbert
|
453fbb7454
|
CGE: Bugfixes for loading the room preview shapes list
|
2011-07-15 22:56:49 +10:00 |
|
Paul Gilbert
|
11fa6b941c
|
CGE: Fix some errors in the pathfinder setup
|
2011-07-15 20:43:29 +10:00 |
|
Paul Gilbert
|
324ccb1760
|
CGE: Split pathfinding related code into walk.cpp
|
2011-07-13 21:04:44 +10:00 |
|
Paul Gilbert
|
6c97190092
|
CGE: Fixed initialising of _shadow that was crashing the intro sequence
|
2011-07-13 19:18:23 +10:00 |
|
Paul Gilbert
|
e2b19ad9b0
|
CGE: Fixed several memory leaks of main objects
|
2011-07-12 21:53:07 +10:00 |
|
Paul Gilbert
|
a693ff2ecf
|
CGE: A few more fixes for memory leaks identified by Valgrind
|
2011-07-10 19:23:14 +10:00 |
|
Paul Gilbert
|
88c7b25e5b
|
CGE: Fixed more free/delete[] mismatches identified by Valgrind
|
2011-07-10 17:56:29 +10:00 |
|
Paul Gilbert
|
0bbefbef90
|
CGE: Created PocLight class to encapsulate the LI sprite array
|
2011-07-10 10:10:51 +10:00 |
|
Paul Gilbert
|
47b17cd1ce
|
CGE: Create Spike class to encapsulate the SP spite array
|
2011-07-10 10:07:35 +10:00 |
|
Paul Gilbert
|
622dc2d503
|
CGE: Created a CavLight class to encapsulate the PR sprite array
|
2011-07-10 10:04:41 +10:00 |
|
Paul Gilbert
|
9d40a1ba9d
|
CGE: Mouse MC sprite array into the Mouse class
|
2011-07-10 10:00:57 +10:00 |
|
Paul Gilbert
|
817a52ed56
|
CGE: Created a HorizLine stub class to hold the HL sprite array
|
2011-07-10 09:57:19 +10:00 |
|
Paul Gilbert
|
1e83e27925
|
CGE: Moved MB sprite array into Square class
|
2011-07-10 09:51:18 +10:00 |
|
Paul Gilbert
|
989e071bb9
|
CGE: Implemented code for saving games, removing the need for the SavTab array
|
2011-07-10 09:44:46 +10:00 |
|
Strangerke
|
080d7cf7f0
|
CGE: Rename Mouse class
|
2011-07-08 08:22:25 +02:00 |
|
Strangerke
|
fe2e1bb2fd
|
CGE: Remove "bitmaps" files
|
2011-07-07 20:43:09 +02:00 |
|
Strangerke
|
affaa1f4d6
|
CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters to GetText, rename members of SavTab
|
2011-07-07 09:24:08 +02:00 |
|
Strangerke
|
c86c62b288
|
CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine.
|
2011-07-07 09:23:09 +02:00 |
|
Paul Gilbert
|
c676f88da0
|
CGE: Rearrange engine setup so sprite arrays are setup before they're needed
|
2011-07-05 21:39:14 +10:00 |
|
Paul Gilbert
|
44490c378d
|
CGE: _hero isn't meant to be instantiated during the engine setup
|
2011-07-05 21:07:14 +10:00 |
|
Paul Gilbert
|
41c7482a52
|
CGE: Implement random number source
|
2011-07-05 20:51:29 +10:00 |
|
Strangerke
|
fae1d7efd8
|
CGE: This ends the first renaming pass. Also move some functions to CGEEngine
|
2011-07-04 08:15:56 +02:00 |
|
Strangerke
|
c313d2cce8
|
CGE: Even more renaming (WIP)
|
2011-07-03 16:22:26 +02:00 |
|
Strangerke
|
4116189395
|
CGE: Some more renaming (WIP)
|
2011-07-03 11:28:22 +02:00 |
|
Paul Gilbert
|
dff8bd5474
|
CGE: Fix some memory leaks
|
2011-07-03 17:14:47 +10:00 |
|
Strangerke
|
bdc213846e
|
CGE: Some more renaming (WIP)
|
2011-07-02 18:20:41 +02:00 |
|
Paul Gilbert
|
adb2701629
|
CGE: Graceful exit rather than an error
|
2011-07-02 20:38:27 +10:00 |
|
Paul Gilbert
|
bb3d61b137
|
CGE: Created an EventManager class and hooked it up to the Keyboard class
|
2011-07-02 18:38:25 +10:00 |
|
Paul Gilbert
|
d55401c2e1
|
CGE: Changed MOUSE class from using static fields to an instantiated class
|
2011-07-02 16:46:31 +10:00 |
|
Strangerke
|
8e531d0da3
|
CGE: Some more renaming (WIP)
|
2011-07-02 01:02:14 +02:00 |
|
Paul Gilbert
|
c982298cbd
|
CGE: Fix initialisation of the MOUSE class
|
2011-07-01 18:17:58 +10:00 |
|
Strangerke
|
f59c910b8f
|
CGE: Some more renaming (wip)
|
2011-06-30 08:30:23 +02:00 |
|
Strangerke
|
f2f3124246
|
CGE: Some more renaming (wip)
|
2011-06-29 16:13:17 +02:00 |
|
Strangerke
|
290305ad43
|
CGE: Cleanup : Start renaming. Add BMPLoad() function
|
2011-06-29 00:35:21 +02:00 |
|
Paul Gilbert
|
a89ce394bc
|
CGE: Fix initialisation of the TALK class
|
2011-06-28 22:18:21 +10:00 |
|