Commit Graph
34 Commits
Author SHA1 Message Date
Peter Kohaut e232f13f5d BLADERUNNER: Added Zuben actor
Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut 1d9a248abe BLADERUNNER: Fixed more Coverity issues 2018-02-12 20:57:26 +01:00
Peter Kohaut 6e9a340640 BLADERUNNER: ESPER interface 2018-02-04 17:34:43 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut f79d8cc1fe BLADERUNNER: Added music support & added Maggie
added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00
Thomas Fach-Pedersen 7ec2a3aad2 BLADERUNNER: Fix build 2017-08-27 22:46:55 +02:00
Thomas Fach-Pedersen 9bf07073fb BLADERUNNER: Add Overlay videos 2017-08-27 22:39:36 +02:00
Peter Kohaut a97fe8f89f BLADERUNNER: Support for AESC 2017-08-26 23:00:54 +02:00
Torbjörn Andersson 0c6496b111 BLADERUNNER: Fix potential memory leak (CppCheck warning) 2017-08-13 16:20:50 +02:00
Thomas Fach-Pedersen d3e64544b3 BLADERUNNER: Move surfaces out of VQA player
Rename the surfaces to more meaningful names and move ownership out
of the VQA classes. This means that the VQA classes no longer
create their own internal surfaces but instead draw on externally
provided surfaces.
2017-07-31 00:15:33 +02:00
Peter Kohaut 5f36e65855 BLADERUNNER: zbuffer is now updated between scene changes
updated vqa player udpate code
fixed some warnings
audio preloading still needs some work
2017-03-29 18:48:46 +02:00
Thomas Fach-Pedersen 5f552c9446 BLADERUNNER: Implement ZBuffer class 2017-03-28 17:50:11 +02:00
D G Turner 68de00b367 BLADERUNNER: Fix Unused Variable Compiler Warnings. 2017-01-11 15:10:01 +00:00
Kirben ef99a71d2a BLADERUNNER: Avoid using alloca, which might not be available on all systems. 2016-11-12 20:09:18 +11:00
Eugene Sandulenko 281c19ab03 BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
Peter Kohaut bf44e97d79 BLADERUNNER: added all scene scripts, esper script, kia script, vk script, completed init script. Added decoding of lights from VQA. Moved view from scene. 2016-09-29 22:33:41 +02:00
Peter Kohaut b67bca20b5 BLADERUNNER: Pull in changes from madmoose 2016-09-29 22:33:40 +02:00
Peter Kohaut 6672e443a8 BLADERUNNER: just basic objects description scene stuff - lightning and effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere
does not compile, because new files are not in makefile...
2016-09-29 22:33:40 +02:00
Thomas Fach-Pedersen da33169b75 BLADERUNNER: Fix a couple of memory leaks 2016-09-29 22:33:38 +02:00
Thomas Fach-Pedersen 420d7f9ecc BLADERUNNER: Remove commented out code 2016-09-29 22:33:37 +02:00
Thomas Fach-Pedersen 74a8b530f1 BLADERUNNER: Add support for ambient sounds, game flags and variables, and use VQA z-buffer when rendering. 2016-09-29 22:33:37 +02:00
Thomas Fach-Pedersen d9453057ab BLADERUNNER: Add View matrix loading 2016-09-29 22:33:37 +02:00
Thomas Fach-Pedersen d93ecabc7a BLADERUNNER: Fix memory leaks in VQADecoder 2016-09-29 22:33:35 +02:00
Thomas Fach-Pedersen 691d0f9888 BLADERUNNER: Avoid global constructor for pixelformat 2016-09-29 22:33:35 +02:00
Thomas Fach-Pedersen 8cbfd9ab50 BLADERUNNER: Unshadow variable size in VQADecoder::readMSCI 2016-09-29 22:33:35 +02:00
Sven Hesse ff1df93e9d BLADERUNNER: Rename _vptr to _vpointer
_vptr is a reserved keyword!
2016-09-29 22:33:33 +02:00
Thomas Fach-Pedersen 5cb4ba9a9b BLADERUNNER: Add basic Scene, Set, and Script support. 2016-09-29 22:33:28 +02:00
Thomas Fach-Pedersen d260f993aa BLADERUNNER: No semicolon after namespace closing brace 2016-09-29 22:33:23 +02:00
Thomas Fach-Pedersen 8217ed6065 BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway
VideoDecoder doesn't handle audio underflow very well,
and Blade Runner's VQA files don't have any audio prebuffer.

VQAPlayer doesn't handle it perfectly either, but underflow
happens a lot less. To be improved.
2016-09-29 22:33:17 +02:00
Thomas Fach-Pedersen a67e9e16bd BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder 2016-09-29 22:33:11 +02:00
Thomas Fach-Pedersen 5fd05a41d7 BLADERUNNER: Damn copy/paste... 2016-09-29 22:33:04 +02:00
Thomas Fach-Pedersen f0432bdf25 BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player 2016-09-29 22:21:00 +02:00
Thomas Fach-Pedersen 5c69ed5995 BLADERUNNER: Style 2016-09-29 22:21:00 +02:00
Thomas Fach-Pedersen 2e3fd7cf05 BLADERUNNER: Start port to scummvm engine
Just shows the splash for now. VQA decoder partially ported but without
audio and some minor special features.
2016-09-29 22:21:00 +02:00