Commit Graph
29 Commits
Author SHA1 Message Date
Adrian Frühwirth a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Eugene Sandulenko 21ef072c11 BLADERUNNER: Fix memory leaks 2018-04-04 22:41:12 +02:00
Eugene Sandulenko 5d8ff054f2 BLADERUNNER: Allow quit credits on windows closing 2018-03-28 00:41:56 +02:00
Eugene Sandulenko 3a41e5f364 BLADERUNNER: Implemented EndCredits 2018-03-27 23:44:05 +02:00
Eugene Sandulenko a8efe852a8 BLADERUNNER: Added skeleton for EndCredits 2018-03-27 18:43:27 +02:00
Eugene Sandulenko 53371ed2f7 BLADERUNNER: Complete Scores functionality 2018-03-27 01:07:38 +02:00
Eugene Sandulenko 20c8b949a9 BLADERUNNER: Implement Scores::tick() 2018-03-27 01:07:38 +02:00
Eugene Sandulenko 168ef83866 BLADERUNNER: Implemented Scores closing 2018-03-26 00:54:31 +02:00
Eugene Sandulenko 9d984549d3 BLADERUNNER: Implemented Scores::open() 2018-03-26 00:54:17 +02:00
Eugene Sandulenko cdad8a2e6b BLADERUNNER: Fully plug the Scores into the engine 2018-03-26 00:54:17 +02:00
Eugene Sandulenko 1b53cfff49 BLADERUNNER: Added skeleton for Scores class 2018-03-25 16:52:48 +02:00
Peter Kohaut 5e9985bd6e BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen 2a646f8cc2 BLADERUNNER: Save game methods 2018-03-24 17:07:06 +01:00
Thomas Fach-Pedersen 92c49a8571 BLADERUNNER: Add scene resume 2018-03-04 13:30:26 +01:00
Peter Kohaut 62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut 7090841ccc BLADERUNNER: Support for running
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut 817cb5d7e1 BLADERUNNER: More game constants 2018-02-13 23:08:37 +01:00
Peter Kohaut 1d9a248abe BLADERUNNER: Fixed more Coverity issues 2018-02-12 20:57:26 +01:00
Peter Kohaut 70e68ace18 BLADERUNNER: VK small fixes
Fixed rendering of non-visible objects
2018-02-11 15:31:40 +01:00
Paul Gilbert 0ea996a0ff BLADERUNNER: Fix compilation in Visual Studio 2018-02-10 23:20:18 -05:00
Peter Kohaut 0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut 59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut 19bd3fead8 BLADERUNNER: Fixed compilation warnings 2018-02-04 18:28:04 +01:00
Peter Kohaut 6e9a340640 BLADERUNNER: ESPER interface 2018-02-04 17:34:43 +01:00
Peter Kohaut 7f53a0cd31 BLADERUNNER: Fixed few Coverity issues 2018-02-01 21:38:30 +01:00
Peter Kohaut a4229c9398 BLADERUNNER: Completed KIA interface
Added Diagnostic section - small button above main buttons
Added Pogo section - easter egg - write "pogo" while KIA is open
Code formatting again
2018-01-29 20:42:35 +01:00
Peter Kohaut 0c930b06ed BLADERUNNER: Added KIA interfaces
Crimes interface done
Suspects interface done
Added some game constants
Fixed font rendering for other languages
Fixed anoying clang warning
2018-01-29 18:32:09 +01:00
Peter Kohaut 9dffe62959 BLADERUNNER: Fix compilation issues 2018-01-28 11:14:29 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00