Adrian Frühwirth
c7f3416daa
JANITORIAL: Remove trailing whitespace
2018-05-20 23:40:20 +02:00
Peter Kohaut
a70c59f90d
BLADERUNNER: PoliceMaze fix & constants
2018-03-24 16:52:09 +01:00
Eugene Sandulenko
a284213aa0
BLADERUNNER: Implement PoliceMaze hooks
2018-03-24 02:45:26 +01:00
Thomas Fach-Pedersen
5f5cee2be3
BLADERUNNER: Round coordinates to two decimals
...
Also fixes a couple of typos.
2018-03-18 20:36:11 +01:00
Peter Kohaut
19d9e4cec8
BLADERUNNER: Added combat
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Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut
e1c9491187
BLADERUNNER: Code cleanup & unification
2018-03-09 09:08:12 +01:00
Peter Kohaut
ae95bcf31f
BLADERUNNER: Fixed Hysteria Iall door & rotating floor
2018-03-08 23:15:21 +01:00
Peter Kohaut
61bc65168a
BLADERUNNER: Added Gaff actor
2018-03-08 20:20:57 +01:00
Peter Kohaut
001f58ce61
BLADERUNNER: Added Klein actor
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added more constants
fixed bug in checking actor scene
2018-03-07 22:28:06 +01:00
Peter Kohaut
c85201caf5
BLADERUNNER: Added Howie Lee actor
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added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut
e232f13f5d
BLADERUNNER: Added Zuben actor
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Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
8704207550
BLADERUNNER: McCoy script fixed
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Some Coverity issues fixed
KIA script small fix to DNA evidences
Actor selection fixed (bounding box is correcly expanded)
2018-02-19 22:17:08 +01:00
Peter Kohaut
817cb5d7e1
BLADERUNNER: More game constants
2018-02-13 23:08:37 +01:00
Peter Kohaut
1d9a248abe
BLADERUNNER: Fixed more Coverity issues
2018-02-12 20:57:26 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
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Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac
BLADERUNNER: Added more game constants
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Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
6e9a340640
BLADERUNNER: ESPER interface
2018-02-04 17:34:43 +01:00
Peter Kohaut
0c930b06ed
BLADERUNNER: Added KIA interfaces
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Crimes interface done
Suspects interface done
Added some game constants
Fixed font rendering for other languages
Fixed anoying clang warning
2018-01-29 18:32:09 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
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Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut
f79d8cc1fe
BLADERUNNER: Added music support & added Maggie
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added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00
Thomas Fach-Pedersen
9bf07073fb
BLADERUNNER: Add Overlay videos
2017-08-27 22:39:36 +02:00
Thomas Fach-Pedersen
d67e06c7b2
BLADERUNNER: Add support for elevators
2017-08-24 22:34:50 +02:00
Torbjörn Andersson
6cda47ca3d
JANITORIAL: Remove superfluous semicolons
2017-04-18 06:49:14 +02:00
Peter Kohaut
027dc4c38c
BLADERUNNER: fixed lighting cache
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actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
2017-04-02 18:19:26 +02:00
Peter Kohaut
5f36e65855
BLADERUNNER: zbuffer is now updated between scene changes
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updated vqa player udpate code
fixed some warnings
audio preloading still needs some work
2017-03-29 18:48:46 +02:00
Peter Kohaut
d42b39817d
BLADERUNNER: introduced some game constants
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Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Thomas Fach-Pedersen
5f552c9446
BLADERUNNER: Implement ZBuffer class
2017-03-28 17:50:11 +02:00
Peter Kohaut
f5ebf4d680
BLADERUNNER: Added correct video looping and loop switching
2017-03-26 22:09:29 +02:00
Peter Kohaut
1c083fe000
BLADERUNNER: Reorganized script files
2017-03-23 16:20:10 +01:00