Commit Graph
20 Commits
Author SHA1 Message Date
Peter Kohaut b991123e83 BLADERUNNER: Fixed compilation warnings 2018-03-25 15:10:42 +02:00
Peter Kohaut 85b4561fe9 BLADERUNNER: Fixed compilation warning 2018-03-24 17:37:09 +01:00
Peter Kohaut 5e9985bd6e BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen 2a646f8cc2 BLADERUNNER: Save game methods 2018-03-24 17:07:06 +01:00
Eugene Sandulenko cb07644877 BLADERUNNER: Fix PoliceMaze track 2018-03-24 12:42:23 +01:00
Eugene Sandulenko f153da7f85 BLADERUNNER: Finished PoliceMaze implementation 2018-03-24 10:47:07 +01:00
Eugene Sandulenko 967de5d4aa BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject() 2018-03-24 02:45:26 +01:00
Eugene Sandulenko 05144ab3ca BLADERUNNER: Implement setting items as target 2018-03-24 02:45:26 +01:00
Eugene Sandulenko da2c7142ce BLADERUNNER: Implement Item_Spin_In_World() 2018-03-24 02:45:26 +01:00
Peter Kohaut fa1f426ee6 BLADERUNNER: Fixed more compilation warnings 2018-02-18 23:00:42 +01:00
Peter Kohaut 383d6f036d BLADERUNNER: Fixed compilation warnings 2018-02-18 22:44:28 +01:00
Peter Kohaut 7090841ccc BLADERUNNER: Support for running
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
D G Turner e66cec0250 BLADERUNNER: Fix Variable Shadowing Compiler Warnings. 2017-01-11 15:09:14 +00:00
Peter Kohaut 577c3b56a5 BLADERUNNER: added picking up of items
and some formatting
2016-10-12 23:00:33 +02:00
Peter Kohaut 6547c35e15 BLADERUNNER: trying to figure out walking, added structures for obstacles used for pathfinding, fixed bug in searching for walkboxes 2016-10-04 18:15:57 +02:00
Peter Kohaut 89d1805b37 BLADERUNNER: added ADQ, fixed some minor memory leaks 2016-10-02 02:47:12 +02:00
Peter Kohaut 2c15b164d7 BLADERUNNER: added support for rendering items in scenes 2016-10-02 00:20:56 +02:00
Peter Kohaut b67bca20b5 BLADERUNNER: Pull in changes from madmoose 2016-09-29 22:33:40 +02:00
Peter Kohaut 479d2f5b62 BLADERUNNER: still adding structures... and implementing some of script methods... 2016-09-29 22:33:40 +02:00