Peter Kohaut
b991123e83
BLADERUNNER: Fixed compilation warnings
2018-03-25 15:10:42 +02:00
Peter Kohaut
85b4561fe9
BLADERUNNER: Fixed compilation warning
2018-03-24 17:37:09 +01:00
Peter Kohaut
5e9985bd6e
BLADERUNNER: Load game methods
...
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen
2a646f8cc2
BLADERUNNER: Save game methods
2018-03-24 17:07:06 +01:00
Eugene Sandulenko
cb07644877
BLADERUNNER: Fix PoliceMaze track
2018-03-24 12:42:23 +01:00
Eugene Sandulenko
f153da7f85
BLADERUNNER: Finished PoliceMaze implementation
2018-03-24 10:47:07 +01:00
Eugene Sandulenko
967de5d4aa
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
2018-03-24 02:45:26 +01:00
Eugene Sandulenko
05144ab3ca
BLADERUNNER: Implement setting items as target
2018-03-24 02:45:26 +01:00
Eugene Sandulenko
da2c7142ce
BLADERUNNER: Implement Item_Spin_In_World()
2018-03-24 02:45:26 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
...
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
fa1f426ee6
BLADERUNNER: Fixed more compilation warnings
2018-02-18 23:00:42 +01:00
Peter Kohaut
383d6f036d
BLADERUNNER: Fixed compilation warnings
2018-02-18 22:44:28 +01:00
Peter Kohaut
7090841ccc
BLADERUNNER: Support for running
...
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut
817cb5d7e1
BLADERUNNER: More game constants
2018-02-13 23:08:37 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
...
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Thomas Fach-Pedersen
5f552c9446
BLADERUNNER: Implement ZBuffer class
2017-03-28 17:50:11 +02:00
D G Turner
e66cec0250
BLADERUNNER: Fix Variable Shadowing Compiler Warnings.
2017-01-11 15:09:14 +00:00
Peter Kohaut
577c3b56a5
BLADERUNNER: added picking up of items
...
and some formatting
2016-10-12 23:00:33 +02:00
Peter Kohaut
e0efee2eba
BLADERUNNER: added suspects db & fixed crimes db
2016-10-06 00:59:11 +02:00
Peter Kohaut
6547c35e15
BLADERUNNER: trying to figure out walking, added structures for obstacles used for pathfinding, fixed bug in searching for walkboxes
2016-10-04 18:15:57 +02:00
Eugene Sandulenko
77be430824
BLADERUNNER: Added missing copyright headers and normalized the rest
2016-10-03 11:24:13 +02:00
Peter Kohaut
89d1805b37
BLADERUNNER: added ADQ, fixed some minor memory leaks
2016-10-02 02:47:12 +02:00
Peter Kohaut
2c15b164d7
BLADERUNNER: added support for rendering items in scenes
2016-10-02 00:20:56 +02:00
Peter Kohaut
b67bca20b5
BLADERUNNER: Pull in changes from madmoose
2016-09-29 22:33:40 +02:00
Peter Kohaut
de7f961f48
BLADERUNNER: added implementation of more script methods added combat structure (maybe it combat mode??)
2016-09-29 22:33:40 +02:00
Peter Kohaut
479d2f5b62
BLADERUNNER: still adding structures... and implementing some of script methods...
2016-09-29 22:33:40 +02:00