Thomas Fach-Pedersen
e3363635cb
BLADERUNNER: Implement obstacle polygon merging
2018-05-07 19:17:13 +02:00
Eugene Sandulenko
c395c5f619
BLADERUNNER: Added 'draw actors' debug command.
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Implemented as a hack on top of 'draw obj' with skipping all other
scene objects.
2018-04-02 23:50:47 +02:00
Eugene Sandulenko
21a56c7297
BLADERUNNER: Remove unnecessary returns
2018-03-29 00:08:34 +02:00
Peter Kohaut
5e9985bd6e
BLADERUNNER: Load game methods
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save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Peter Kohaut
19d9e4cec8
BLADERUNNER: Added combat
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Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut
3bec5a7f9d
BLADERUNNER: Added Guzzo actor
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Added "pos" console command
2018-03-10 13:32:06 +01:00
Peter Kohaut
c85201caf5
BLADERUNNER: Added Howie Lee actor
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added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut
e232f13f5d
BLADERUNNER: Added Zuben actor
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Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00