Commit Graph
10 Commits
Author SHA1 Message Date
Peter Kohaut 5e9985bd6e BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen 2a646f8cc2 BLADERUNNER: Save game methods 2018-03-24 17:07:06 +01:00
Peter Kohaut 0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut 7f53a0cd31 BLADERUNNER: Fixed few Coverity issues 2018-02-01 21:38:30 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut 1eeafb4e30 BLADERUNNER: Support for different languages
Added support for playing the game with different languages
Added Spanish language to detection tables
2018-01-14 13:36:55 +01:00
Peter Kohaut 0da18320af BLADERUNNER: Added audio mixer & various fixes
Audio mixer is supporting fading and pan animation
Added support for skipping speech by pressing Return
Added proper support for ambient sounds
Added more code to the dialogue menu
Added tooltips to the Spinner
Fixed calculation of volume and pan of walk steps
Code cleanup & formatting
2017-08-24 23:43:47 +02:00
Thomas Fach-Pedersen 125f699997 BLADERUNNER: Fix potential buffer overrun (CID 1364276) 2016-10-24 19:40:18 +02:00
Eugene Sandulenko 281c19ab03 BLADERUNNER: Code formatting fixes 2016-10-03 12:38:43 +02:00
Thomas Fach-Pedersen 74a8b530f1 BLADERUNNER: Add support for ambient sounds, game flags and variables, and use VQA z-buffer when rendering. 2016-09-29 22:33:37 +02:00