uruk
fc13180465
AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
2014-04-12 21:03:17 +02:00
uruk
759e499626
AVALANCHE: Remove unnecessary TODOs.
2014-04-12 19:51:49 +02:00
uruk
d09b482bcb
AVALANCHE: Implement MainMenu::wait().
...
Rework other pieces of the engine to fit to it's mechanism.
2014-03-06 23:02:07 +01:00
uruk
ce72606616
AVALANCHE: Implement MainMenu::centre().
...
Also rework connected functions.
2014-03-05 18:28:15 +01:00
uruk
80e01378d3
AVALANCHE: Implement MainMenu::option().
...
Rework and implement a lot of connected functions.
2014-03-04 20:27:00 +01:00
uruk
8b16fdcede
AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().
...
Also rename menuLoadIcons to menuLoadPictures after the unifying.
2014-03-04 15:25:26 +01:00
uruk
d69975af14
AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().
...
Add and implement necessary graphical functions for the main menu during the process.
2014-03-04 12:01:56 +01:00
uruk
0dff818594
AVALANCHE: Implement the status leds on the toolbar.
2014-03-03 21:11:07 +01:00
uruk
e15dafb9e4
AVALANCHE: Rework use of Common::Rect.
...
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
uruk
d23ced0aed
AVALANCHE: Repair ShootEmUp::plotThem().
2014-02-21 16:22:37 +01:00
uruk
c498e910eb
AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
2014-02-19 17:55:32 +01:00
uruk
2e56baeca0
AVALANCHE: Rework GraphicManager::loadPictureSign().
2014-02-18 15:47:17 +01:00
uruk
f20d4e726d
AVALANCHE: Introduce GraphicManager::blackOutScreen().
2014-02-18 14:05:03 +01:00
uruk
589c6ffed2
AVALANCHE: Reimplement the rectangle drawing methods.
2014-02-18 13:56:19 +01:00
Johannes Schickel
854de79c23
AVALANCHE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Strangerke
7c53ba31a4
AVALANCHE: Janitorial - Remove trailing spaces
2014-02-16 18:21:37 +01:00
uruk
5829615820
AVALANCHE: Implement ShootEmUp::instructions().
...
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
2014-02-16 15:24:13 +01:00
uruk
616d9959f3
AVALANCHE: Move/rename/implement SEU::titles().
2014-02-14 17:12:09 +01:00
uruk
5dbe676011
AVALANCHE: Implement mouse control in Help.
2014-02-14 04:55:36 +01:00
uruk
6ffbbc8ab2
AVALANCHE: Move/rename/implement Help::plotButton().
2014-02-11 23:10:16 +01:00
uruk
db2baa6f06
AVALANCHE: Partially implement Help::getMe().
...
The drawing of the buttons are still missing.
2014-02-11 22:34:27 +01:00
uruk
3f6d71dd25
AVALANCHE: Implement 'winning_pic'.
2014-02-10 10:49:39 +01:00
uruk
2642b0640c
AVALANCHE: Implement the animation of the ghost.
...
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08 16:48:29 +01:00
uruk
737e38eff8
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
2014-02-05 13:36:10 +01:00
uruk
89386900bb
AVALANCHE: Add ghostDrawGlerk().
2014-02-05 10:51:31 +01:00
uruk
5a1c9bc717
AVALANCHE: Implement rest of the loading in Ghostroom.
...
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
2014-02-04 19:54:41 +01:00
uruk
3eb2c05faf
AVALANCHE: Rename/move/implement plainGrab().
2014-02-04 18:51:13 +01:00
uruk
a0e28107d3
AVALANCHE: Some renaming connected to Ghostroom.
2014-02-04 12:06:11 +01:00
uruk
29cd161421
AVALANCHE: Rename/move/implement getMe().
2014-02-04 10:30:41 +01:00
uruk
9a08e0459c
AVALANCHE: Implement loading and drawing of the picture of the ghost.
2014-02-04 08:59:03 +01:00
uruk
c53c4ca626
AVALANCHE: Remove/move variables.
2014-01-22 18:09:25 +01:00
uruk
de4ec97f6d
AVALANCHE: Implement wobble, move it to Animation.
2014-01-15 20:03:06 +01:00
uruk
96d4b67d41
AVALANCHE: Implement, rename, move zonk() and connected functions.
...
Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
2014-01-15 18:00:04 +01:00
uruk
b5b0aa25e0
AVALANCHE: Implement setBackgroundColor().
2014-01-15 18:00:03 +01:00
uruk
eeca348953
AVALANCHE: Move freeing of the used surfaces in Nim to a better place.
2013-12-21 19:09:57 +01:00
uruk
439817d42e
AVALANCHE: Rename graphic functions connected to Nim.
2013-12-21 19:02:29 +01:00
uruk
c6acf6c049
AVALANCHE: Implement drawing of stones in Nim.
2013-12-17 13:39:43 +01:00
uruk
ae16ced5b6
AVALANCHE: Implement text drawing and setup in Nim.
2013-12-17 12:44:15 +01:00
uruk
ad9c247ae3
AVALANCHE: Implement picture loading/drawing in Nim.
2013-12-17 11:07:26 +01:00
uruk
16194e227f
AVALANCHE: Add some graphic functions for Nim.
2013-12-17 08:35:42 +01:00
Strangerke
6437179de3
AVALANCHE: Get rid of SpriteInfo
2013-10-15 01:07:26 +02:00
urukgit
cb54243763
AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to GraphicManager::init().
2013-10-14 21:59:06 +02:00
Strangerke
304ab6da15
AVALANCHE: Start cleaning includes - remove useless include in header files
2013-10-04 20:50:28 +02:00
Strangerke
89559e07a3
AVALANCHE: Remove file variable from AvalancheEngine
2013-10-04 17:40:24 +02:00
Strangerke
26626125d9
AVALANCHE: Use Doxygen comments in Graphics
2013-10-03 07:14:36 +02:00
Strangerke
efe6236e7b
AVALANCHE: Make _surface private
2013-10-02 23:39:18 +02:00
Strangerke
5a4bd0d837
AVALANCHE: some more work on variables
2013-10-01 23:31:31 +02:00
uruk
bb8157772c
AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, implement it. Repair Dialogs::scrollModeDialogue().
2013-10-01 09:57:41 +02:00
uruk
bfb28c7a39
AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.
2013-10-01 08:51:40 +02:00
Strangerke
63f43aa959
AVALANCHE: Move some more variables out of Avalanche
2013-10-01 07:43:21 +02:00