Commit Graph
101 Commits
Author SHA1 Message Date
uruk fc13180465 AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
uruk 759e499626 AVALANCHE: Remove unnecessary TODOs. 2014-04-12 19:51:49 +02:00
uruk d09b482bcb AVALANCHE: Implement MainMenu::wait().
Rework other pieces of the engine to fit to it's mechanism.
2014-03-06 23:02:07 +01:00
uruk ce72606616 AVALANCHE: Implement MainMenu::centre().
Also rework connected functions.
2014-03-05 18:28:15 +01:00
uruk 80e01378d3 AVALANCHE: Implement MainMenu::option().
Rework and implement a lot of connected functions.
2014-03-04 20:27:00 +01:00
uruk 8b16fdcede AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().
Also rename menuLoadIcons to menuLoadPictures after the unifying.
2014-03-04 15:25:26 +01:00
uruk d69975af14 AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().
Add and implement necessary graphical functions for the main menu during the process.
2014-03-04 12:01:56 +01:00
uruk 0dff818594 AVALANCHE: Implement the status leds on the toolbar. 2014-03-03 21:11:07 +01:00
uruk e15dafb9e4 AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
uruk d23ced0aed AVALANCHE: Repair ShootEmUp::plotThem(). 2014-02-21 16:22:37 +01:00
uruk c498e910eb AVALANCHE: Implement ShootEmUp::plotThem() and connected functions. 2014-02-19 17:55:32 +01:00
uruk 2e56baeca0 AVALANCHE: Rework GraphicManager::loadPictureSign(). 2014-02-18 15:47:17 +01:00
uruk f20d4e726d AVALANCHE: Introduce GraphicManager::blackOutScreen(). 2014-02-18 14:05:03 +01:00
uruk 589c6ffed2 AVALANCHE: Reimplement the rectangle drawing methods. 2014-02-18 13:56:19 +01:00
Johannes Schickel 854de79c23 AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Strangerke 7c53ba31a4 AVALANCHE: Janitorial - Remove trailing spaces 2014-02-16 18:21:37 +01:00
uruk 5829615820 AVALANCHE: Implement ShootEmUp::instructions().
Also implement connected functions and add fundamental parts to
ShootEmUp::run() during the process.
2014-02-16 15:24:13 +01:00
uruk 616d9959f3 AVALANCHE: Move/rename/implement SEU::titles(). 2014-02-14 17:12:09 +01:00
uruk 5dbe676011 AVALANCHE: Implement mouse control in Help. 2014-02-14 04:55:36 +01:00
uruk 6ffbbc8ab2 AVALANCHE: Move/rename/implement Help::plotButton(). 2014-02-11 23:10:16 +01:00
uruk db2baa6f06 AVALANCHE: Partially implement Help::getMe().
The drawing of the buttons are still missing.
2014-02-11 22:34:27 +01:00
uruk 3f6d71dd25 AVALANCHE: Implement 'winning_pic'. 2014-02-10 10:49:39 +01:00
uruk 2642b0640c AVALANCHE: Implement the animation of the ghost.
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08 16:48:29 +01:00
uruk 737e38eff8 AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation. 2014-02-05 13:36:10 +01:00
uruk 89386900bb AVALANCHE: Add ghostDrawGlerk(). 2014-02-05 10:51:31 +01:00
uruk 5a1c9bc717 AVALANCHE: Implement rest of the loading in Ghostroom.
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
2014-02-04 19:54:41 +01:00
uruk 3eb2c05faf AVALANCHE: Rename/move/implement plainGrab(). 2014-02-04 18:51:13 +01:00
uruk a0e28107d3 AVALANCHE: Some renaming connected to Ghostroom. 2014-02-04 12:06:11 +01:00
uruk 29cd161421 AVALANCHE: Rename/move/implement getMe(). 2014-02-04 10:30:41 +01:00
uruk 9a08e0459c AVALANCHE: Implement loading and drawing of the picture of the ghost. 2014-02-04 08:59:03 +01:00
uruk c53c4ca626 AVALANCHE: Remove/move variables. 2014-01-22 18:09:25 +01:00
uruk de4ec97f6d AVALANCHE: Implement wobble, move it to Animation. 2014-01-15 20:03:06 +01:00
uruk 96d4b67d41 AVALANCHE: Implement, rename, move zonk() and connected functions.
Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
2014-01-15 18:00:04 +01:00
uruk b5b0aa25e0 AVALANCHE: Implement setBackgroundColor(). 2014-01-15 18:00:03 +01:00
uruk eeca348953 AVALANCHE: Move freeing of the used surfaces in Nim to a better place. 2013-12-21 19:09:57 +01:00
uruk 439817d42e AVALANCHE: Rename graphic functions connected to Nim. 2013-12-21 19:02:29 +01:00
uruk c6acf6c049 AVALANCHE: Implement drawing of stones in Nim. 2013-12-17 13:39:43 +01:00
uruk ae16ced5b6 AVALANCHE: Implement text drawing and setup in Nim. 2013-12-17 12:44:15 +01:00
uruk ad9c247ae3 AVALANCHE: Implement picture loading/drawing in Nim. 2013-12-17 11:07:26 +01:00
uruk 16194e227f AVALANCHE: Add some graphic functions for Nim. 2013-12-17 08:35:42 +01:00
Strangerke 6437179de3 AVALANCHE: Get rid of SpriteInfo 2013-10-15 01:07:26 +02:00
urukgit cb54243763 AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to GraphicManager::init(). 2013-10-14 21:59:06 +02:00
Strangerke 304ab6da15 AVALANCHE: Start cleaning includes - remove useless include in header files 2013-10-04 20:50:28 +02:00
Strangerke 89559e07a3 AVALANCHE: Remove file variable from AvalancheEngine 2013-10-04 17:40:24 +02:00
Strangerke 26626125d9 AVALANCHE: Use Doxygen comments in Graphics 2013-10-03 07:14:36 +02:00
Strangerke efe6236e7b AVALANCHE: Make _surface private 2013-10-02 23:39:18 +02:00
Strangerke 5a4bd0d837 AVALANCHE: some more work on variables 2013-10-01 23:31:31 +02:00
uruk bb8157772c AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, implement it. Repair Dialogs::scrollModeDialogue(). 2013-10-01 09:57:41 +02:00
uruk bfb28c7a39 AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it. 2013-10-01 08:51:40 +02:00
Strangerke 63f43aa959 AVALANCHE: Move some more variables out of Avalanche 2013-10-01 07:43:21 +02:00