Commit Graph
121 Commits
Author SHA1 Message Date
Bastien Bouclet eedb53207d AVALANCHE: Push down AD includes 2018-05-01 12:48:05 +02:00
uruk 56e9d41ae8 AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
uruk c04c59a03d AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning. 2014-04-12 19:19:10 +02:00
uruk 5b9cb372cd AVALANCHE: Implement Parser::bossKey().
Revise some other parts of the engine during the process.
2014-03-07 18:24:58 +01:00
uruk da157fbccc AVALANCHE: Rework use of ShootEmUp. 2014-03-07 09:04:27 +01:00
uruk ea5bd95492 AVALANACHE: Rework use of MainMenu. 2014-03-07 09:01:28 +01:00
uruk 437703962a AVALANCHE: Add MainMenu's skeleton. 2014-03-03 23:12:51 +01:00
uruk b19dbace42 AVALANCHE: Rename Menu to DropDownMenu. 2014-03-03 22:38:39 +01:00
uruk 7a7bf4f529 AVALANCHE: Replace majorRedraw() with refreshScreen(). 2014-03-03 22:00:16 +01:00
Johannes Schickel 854de79c23 AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
uruk 6d38d25af3 AVALANCHE: Add ShootEmUp's skeleton. 2014-02-14 13:31:08 +01:00
uruk 3df5f2ad41 AVALANCHE: Remove Pingo. 2014-02-09 15:25:10 +01:00
uruk da4d459812 AVALANCHE: Add Help's skeleton. 2014-02-09 15:21:24 +01:00
uruk 87338af76b AVALANCHE: Add Ghostroom's skeleton. 2014-01-30 12:19:23 +01:00
uruk 681bc68cf6 AVALANCHE: Remove unused code. 2014-01-22 18:00:44 +01:00
uruk 2479a53d65 AVALANCHE: Move kTune and TuneType to Dialogs. 2014-01-22 03:34:45 +01:00
uruk 19ae43aa18 AVALANCHE: Move Clock to dedicated files. 2014-01-15 23:04:59 +01:00
Strangerke 9ed37e68d2 AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of it reusable 2014-01-03 08:10:40 +01:00
Strangerke 84e99ae652 AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
Strangerke 93e5d415c6 AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
urukgit 66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
urukgit 27d302cdb1 AVALANCHE: Fix timer. 2013-11-19 18:25:51 +01:00
Willem Jan Palenstijn 660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit 1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
Strangerke c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Strangerke f10130c414 AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp 2013-10-25 23:37:41 +02:00
Strangerke 862a46d5dd Avalanche: Replace some British English by American English
pointed by clone2727
2013-10-22 06:00:00 +02:00
Strangerke 1c3fcf22a1 AVALANCHE: Some more refactoring 2013-10-17 22:17:10 +02:00
Strangerke 5f0361c03a AVALANCHE: Move Bubble pos to Dialogs, make them private 2013-10-17 22:17:10 +02:00
Strangerke 46c5bfa508 AVALANCHE: Move some variables around 2013-10-12 01:52:43 +02:00
Strangerke b0255c9406 AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) 2013-10-09 06:45:51 +02:00
Strangerke 89559e07a3 AVALANCHE: Remove file variable from AvalancheEngine 2013-10-04 17:40:24 +02:00
Strangerke 19cc272763 AVALANCHE: Remove s_engine 2013-10-04 17:16:54 +02:00
Strangerke 5a4bd0d837 AVALANCHE: some more work on variables 2013-10-01 23:31:31 +02:00
Strangerke c9432b8467 AVALANCHE: more work on variables 2013-10-01 23:23:07 +02:00
Strangerke 199ba0ddf4 AVALANCHE: Remove verbosity related to the use of Magics enum 2013-10-01 23:15:53 +02:00
Strangerke ae45671973 AVALANCHE: More work on variables 2013-10-01 22:52:30 +02:00
Strangerke ce50d86987 AVALANCHE: Remove useless variable, move variables to dialogs 2013-10-01 21:58:01 +02:00
Strangerke f9a5eb4629 AVALANCHE: Set private some more variables 2013-10-01 21:04:37 +02:00
Strangerke 63f43aa959 AVALANCHE: Move some more variables out of Avalanche 2013-10-01 07:43:21 +02:00
Strangerke 15acaa1a77 AVALANCHE: Move _scroll and _scrollNum to Dialogs. Remove a useless variable 2013-10-01 07:11:20 +02:00
Strangerke 6c11712373 AVALANCHE: More refactoring 2013-10-01 06:50:27 +02:00
Strangerke 9b8566ae18 AVALANCHE: Move several variables to make them private 2013-10-01 00:12:28 +02:00
Strangerke 98b5fe757f AVALANCHE: Remove various dead variables and associated code 2013-09-30 22:00:05 +02:00
Strangerke ec41600795 AVALANCHE: Rename getFlag(), change _roomTime to uint32 2013-09-30 07:04:24 +02:00
Strangerke bea6980529 AVALANCHE: Move debug display of magic lines to debugger 2013-09-29 22:19:12 +02:00
Strangerke de12f46db5 AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), set _background private 2013-09-29 17:54:03 +02:00
Strangerke fdbcb5f785 AVALANCHE: Move some more functions to Graphics 2013-09-28 10:41:52 +02:00
Strangerke 726fa64bbf AVALANCHE: Use an enum for the Mouse cursor identifier 2013-09-28 10:11:21 +02:00