Commit Graph
1276 Commits
Author SHA1 Message Date
Travis Howell 5af4438cd2 Fix opening credits of Elvira 2
svn-id: r24123
2006-10-05 10:10:26 +00:00
Travis Howell 4dd72f0b3b Fix loading position of initial items in Elvira 1/2
svn-id: r24122
2006-10-05 08:54:51 +00:00
Travis Howell 5074da16d3 Add more code and stubs for WW
svn-id: r24121
2006-10-05 05:27:10 +00:00
Travis Howell d7ac158813 Add Amiga versions of Elvira 1/2 and Waxworks
svn-id: r24120
2006-10-05 03:43:40 +00:00
Travis Howell 73552266c6 Elvira 1 require more table memory for now
svn-id: r24119
2006-10-05 02:08:51 +00:00
Travis Howell 5fe35cbe9a Reduce memory required by each game, and add safety checks
svn-id: r24118
2006-10-05 01:17:59 +00:00
Travis Howell b18fdb4c0a Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
2006-10-05 00:16:50 +00:00
Travis Howell a66907e276 Fix dumping of complete video script output
svn-id: r24112
2006-10-04 13:29:14 +00:00
Travis Howell 1dd23850ec Correct frame rate in earlier games
svn-id: r24111
2006-10-04 12:29:37 +00:00
Travis Howell 8e4ffa4b7a Fix palette regression
svn-id: r24110
2006-10-04 11:44:59 +00:00
Travis Howell 7cfbf8b3e4 Add French version of Elvira 2
svn-id: r24109
2006-10-04 11:17:00 +00:00
Travis Howell 2d016704f8 Correct number of variables in Elvira 1/2
svn-id: r24108
2006-10-04 11:12:59 +00:00
Travis Howell 4652cdd1ad Add video opcode differences in Elvira 2
svn-id: r24107
2006-10-04 08:53:48 +00:00
Travis Howell aab8b9b2a2 Fix initial resource loading in Elvira 2
svn-id: r24106
2006-10-04 07:10:22 +00:00
Travis Howell baac293911 Add more code for WW
svn-id: r24103
2006-10-04 03:29:14 +00:00
Travis Howell 1f5a69ea11 Fix sound effects regression in simon1dos and remove excess game ids
svn-id: r24100
2006-10-03 14:18:17 +00:00
Travis Howell ab573e0c62 Cleanup
svn-id: r24099
2006-10-03 14:02:14 +00:00
Travis Howell 1dc5670022 Fix bugs in VGA resource manager and cleanup
svn-id: r24097
2006-10-03 13:20:23 +00:00
Travis Howell af5c8eb1c3 Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
2006-10-03 10:01:08 +00:00
Travis Howell 9e097f60ab Add changes and enable music for Elvira1
svn-id: r24091
2006-10-03 00:31:24 +00:00
Eugene Sandulenko 107a9f3bef Moved unrelated fields out of ADGameDescription structure.
svn-id: r24090
2006-10-02 23:31:14 +00:00
Travis Howell 1ee0c4f1ce The name isn't stored in saved games for PP
svn-id: r24088
2006-10-02 23:01:32 +00:00
Travis Howell af21ec036f Add basic single slot load/save support for dimp/swampy for now
svn-id: r24086
2006-10-02 22:33:38 +00:00
Eugene Sandulenko 988ddf2b36 Unify SAGA/AGOS detection code so other engines could also reuse it
without further code duplication.

svn-id: r24083
2006-10-02 22:21:57 +00:00
Travis Howell 574665be4b Fix mistake in startAnOverlayAnim()
svn-id: r24082
2006-10-02 21:47:45 +00:00
Travis Howell e78e1c6987 Fix crashes in swampy when moving blocks
svn-id: r24081
2006-10-02 21:41:18 +00:00
Torbjörn Andersson 9118a731dc Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.
svn-id: r24073
2006-10-02 16:18:48 +00:00
Travis Howell 53cf7d65da Add video opcodes differences in Elvira1 and cleanup
svn-id: r24072
2006-10-02 14:32:28 +00:00
Travis Howell 6201707122 Fix display and input in dimp
svn-id: r24068
2006-10-02 11:31:11 +00:00
Travis Howell 62df08578b Decrease window array size, to maximum required by games
svn-id: r24067
2006-10-02 10:54:06 +00:00
Travis Howell 425b243be1 Increase struct sizes, to maximum required by games
svn-id: r24066
2006-10-02 10:43:07 +00:00
Travis Howell f3831078b6 Fix tile positions in swampy
svn-id: r24065
2006-10-02 08:35:15 +00:00
Travis Howell ad9b764531 Fix arrows keys in swampy
svn-id: r24064
2006-10-02 07:06:20 +00:00
Travis Howell 6bcd0183c0 Add more changes for swampy
svn-id: r24063
2006-10-02 06:22:05 +00:00
Travis Howell 97cf93d275 Fix changing map areas in swampy
svn-id: r24062
2006-10-02 06:11:05 +00:00
Travis Howell 2cc1df6fdd Add last tiles code and corrections for Swampy
svn-id: r24061
2006-10-02 05:39:27 +00:00
Torbjörn Andersson d7b786ea41 Implemented "iconify window" opcode. This, of course, needs support in the
backend to work, and so far it's only done in the SDL backend. See the new
kFeatureIconifyWindow flag. (This is patch #1568775.)

svn-id: r24060
2006-10-02 04:46:50 +00:00
Travis Howell 42cb69827e Add more tiles code for Swampy
svn-id: r24059
2006-10-02 01:39:50 +00:00
Travis Howell 3fc8aec422 Add more tiles code for Swampy
svn-id: r24058
2006-10-02 01:09:50 +00:00
Travis Howell 6b0cd7c841 Fix cursor regression in FF
svn-id: r24057
2006-10-01 11:18:05 +00:00
Johannes Schickel 890a2ef93c Fixed msvc8 build.
svn-id: r24054
2006-10-01 10:56:12 +00:00
Travis Howell c7a2d1eb6b Update vga timer code to match original PP
svn-id: r24052
2006-10-01 10:48:06 +00:00
Travis Howell 0e2d209cce Fix error in debug opcode table for PP
svn-id: r24051
2006-10-01 10:07:57 +00:00
Travis Howell 53473f0498 Add debug opcode table for PP and other minor changes for PP
svn-id: r24050
2006-10-01 10:04:23 +00:00
Torbjörn Andersson f59bc6f4a1 Some Elvira opcodes/stubs
svn-id: r24049
2006-10-01 08:36:31 +00:00
Torbjörn Andersson 2eb61bd1e3 Split the seupOpcodes() function into several functions for - hopefully -
better readability, and to make it easier for Elvira to replace the entire
opcode table.

svn-id: r24048
2006-10-01 07:22:01 +00:00
Torbjörn Andersson ff67752f54 When escaping a cutscene, stop its soundtrack as well. (I can't check if this
is a problem in 0.9.0 as well, but surely not...?)

svn-id: r24047
2006-10-01 07:17:34 +00:00
Max Horn bf6a1cc734 Fix compiler warning
svn-id: r24042
2006-09-30 13:34:17 +00:00
Travis Howell 119ee3fb8b Add support for skipping swampy introduction
svn-id: r24041
2006-09-30 13:02:31 +00:00
Torbjörn Andersson 23c1ba8cd6 Another PP opcode stub.
svn-id: r24040
2006-09-30 12:39:34 +00:00