Travis Howell
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5af4438cd2
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Fix opening credits of Elvira 2
svn-id: r24123
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2006-10-05 10:10:26 +00:00 |
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Travis Howell
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4dd72f0b3b
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Fix loading position of initial items in Elvira 1/2
svn-id: r24122
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2006-10-05 08:54:51 +00:00 |
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Travis Howell
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5074da16d3
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Add more code and stubs for WW
svn-id: r24121
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2006-10-05 05:27:10 +00:00 |
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Travis Howell
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d7ac158813
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Add Amiga versions of Elvira 1/2 and Waxworks
svn-id: r24120
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2006-10-05 03:43:40 +00:00 |
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Travis Howell
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73552266c6
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Elvira 1 require more table memory for now
svn-id: r24119
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2006-10-05 02:08:51 +00:00 |
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Travis Howell
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5fe35cbe9a
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Reduce memory required by each game, and add safety checks
svn-id: r24118
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2006-10-05 01:17:59 +00:00 |
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Travis Howell
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b18fdb4c0a
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Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
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2006-10-05 00:16:50 +00:00 |
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Travis Howell
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a66907e276
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Fix dumping of complete video script output
svn-id: r24112
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2006-10-04 13:29:14 +00:00 |
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Travis Howell
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1dd23850ec
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Correct frame rate in earlier games
svn-id: r24111
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2006-10-04 12:29:37 +00:00 |
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Travis Howell
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8e4ffa4b7a
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Fix palette regression
svn-id: r24110
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2006-10-04 11:44:59 +00:00 |
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Travis Howell
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7cfbf8b3e4
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Add French version of Elvira 2
svn-id: r24109
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2006-10-04 11:17:00 +00:00 |
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Travis Howell
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2d016704f8
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Correct number of variables in Elvira 1/2
svn-id: r24108
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2006-10-04 11:12:59 +00:00 |
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Travis Howell
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4652cdd1ad
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Add video opcode differences in Elvira 2
svn-id: r24107
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2006-10-04 08:53:48 +00:00 |
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Travis Howell
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aab8b9b2a2
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Fix initial resource loading in Elvira 2
svn-id: r24106
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2006-10-04 07:10:22 +00:00 |
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Travis Howell
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baac293911
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Add more code for WW
svn-id: r24103
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2006-10-04 03:29:14 +00:00 |
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Travis Howell
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1f5a69ea11
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Fix sound effects regression in simon1dos and remove excess game ids
svn-id: r24100
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2006-10-03 14:18:17 +00:00 |
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Travis Howell
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ab573e0c62
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Cleanup
svn-id: r24099
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2006-10-03 14:02:14 +00:00 |
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Travis Howell
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1dc5670022
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Fix bugs in VGA resource manager and cleanup
svn-id: r24097
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2006-10-03 13:20:23 +00:00 |
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Travis Howell
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af5c8eb1c3
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Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
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2006-10-03 10:01:08 +00:00 |
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Travis Howell
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9e097f60ab
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Add changes and enable music for Elvira1
svn-id: r24091
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2006-10-03 00:31:24 +00:00 |
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Eugene Sandulenko
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107a9f3bef
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Moved unrelated fields out of ADGameDescription structure.
svn-id: r24090
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2006-10-02 23:31:14 +00:00 |
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Travis Howell
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1ee0c4f1ce
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The name isn't stored in saved games for PP
svn-id: r24088
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2006-10-02 23:01:32 +00:00 |
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Travis Howell
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af21ec036f
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Add basic single slot load/save support for dimp/swampy for now
svn-id: r24086
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2006-10-02 22:33:38 +00:00 |
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Eugene Sandulenko
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988ddf2b36
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Unify SAGA/AGOS detection code so other engines could also reuse it
without further code duplication.
svn-id: r24083
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2006-10-02 22:21:57 +00:00 |
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Travis Howell
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574665be4b
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Fix mistake in startAnOverlayAnim()
svn-id: r24082
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2006-10-02 21:47:45 +00:00 |
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Travis Howell
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e78e1c6987
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Fix crashes in swampy when moving blocks
svn-id: r24081
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2006-10-02 21:41:18 +00:00 |
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Torbjörn Andersson
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9118a731dc
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Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency.
svn-id: r24073
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2006-10-02 16:18:48 +00:00 |
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Travis Howell
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53cf7d65da
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Add video opcodes differences in Elvira1 and cleanup
svn-id: r24072
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2006-10-02 14:32:28 +00:00 |
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Travis Howell
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6201707122
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Fix display and input in dimp
svn-id: r24068
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2006-10-02 11:31:11 +00:00 |
|
Travis Howell
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62df08578b
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Decrease window array size, to maximum required by games
svn-id: r24067
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2006-10-02 10:54:06 +00:00 |
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Travis Howell
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425b243be1
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Increase struct sizes, to maximum required by games
svn-id: r24066
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2006-10-02 10:43:07 +00:00 |
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Travis Howell
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f3831078b6
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Fix tile positions in swampy
svn-id: r24065
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2006-10-02 08:35:15 +00:00 |
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Travis Howell
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ad9b764531
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Fix arrows keys in swampy
svn-id: r24064
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2006-10-02 07:06:20 +00:00 |
|
Travis Howell
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6bcd0183c0
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Add more changes for swampy
svn-id: r24063
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2006-10-02 06:22:05 +00:00 |
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Travis Howell
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97cf93d275
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Fix changing map areas in swampy
svn-id: r24062
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2006-10-02 06:11:05 +00:00 |
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Travis Howell
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2cc1df6fdd
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Add last tiles code and corrections for Swampy
svn-id: r24061
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2006-10-02 05:39:27 +00:00 |
|
Torbjörn Andersson
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d7b786ea41
|
Implemented "iconify window" opcode. This, of course, needs support in the
backend to work, and so far it's only done in the SDL backend. See the new
kFeatureIconifyWindow flag. (This is patch #1568775.)
svn-id: r24060
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2006-10-02 04:46:50 +00:00 |
|
Travis Howell
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42cb69827e
|
Add more tiles code for Swampy
svn-id: r24059
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2006-10-02 01:39:50 +00:00 |
|
Travis Howell
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3fc8aec422
|
Add more tiles code for Swampy
svn-id: r24058
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2006-10-02 01:09:50 +00:00 |
|
Travis Howell
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6b0cd7c841
|
Fix cursor regression in FF
svn-id: r24057
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2006-10-01 11:18:05 +00:00 |
|
Johannes Schickel
|
890a2ef93c
|
Fixed msvc8 build.
svn-id: r24054
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2006-10-01 10:56:12 +00:00 |
|
Travis Howell
|
c7a2d1eb6b
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Update vga timer code to match original PP
svn-id: r24052
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2006-10-01 10:48:06 +00:00 |
|
Travis Howell
|
0e2d209cce
|
Fix error in debug opcode table for PP
svn-id: r24051
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2006-10-01 10:07:57 +00:00 |
|
Travis Howell
|
53473f0498
|
Add debug opcode table for PP and other minor changes for PP
svn-id: r24050
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2006-10-01 10:04:23 +00:00 |
|
Torbjörn Andersson
|
f59bc6f4a1
|
Some Elvira opcodes/stubs
svn-id: r24049
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2006-10-01 08:36:31 +00:00 |
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Torbjörn Andersson
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2eb61bd1e3
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Split the seupOpcodes() function into several functions for - hopefully -
better readability, and to make it easier for Elvira to replace the entire
opcode table.
svn-id: r24048
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2006-10-01 07:22:01 +00:00 |
|
Torbjörn Andersson
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ff67752f54
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When escaping a cutscene, stop its soundtrack as well. (I can't check if this
is a problem in 0.9.0 as well, but surely not...?)
svn-id: r24047
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2006-10-01 07:17:34 +00:00 |
|
Max Horn
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bf6a1cc734
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Fix compiler warning
svn-id: r24042
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2006-09-30 13:34:17 +00:00 |
|
Travis Howell
|
119ee3fb8b
|
Add support for skipping swampy introduction
svn-id: r24041
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2006-09-30 13:02:31 +00:00 |
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Torbjörn Andersson
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23c1ba8cd6
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Another PP opcode stub.
svn-id: r24040
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2006-09-30 12:39:34 +00:00 |
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