Travis Howell
5de19ecb28
Cleanup.
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svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
3a4cc4b88d
time.h include no longer required.
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svn-id: r36229
2009-02-07 01:45:32 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Travis Howell
885922240e
Fix startup of AtariST demo of Elvira 1.
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svn-id: r36212
2009-02-04 05:52:14 +00:00
Max Horn
341bc64aaf
do not include common/debug.h from common/util.h
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svn-id: r36143
2009-01-30 05:25:17 +00:00
Max Horn
4d87acf8b4
AGOS: Added TODO about the possibility of using special debug levels
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svn-id: r36137
2009-01-30 04:07:41 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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svn-id: r36127
2009-01-29 05:26:12 +00:00
Filippos Karapetis
a359f7c1da
Silence MSVC warnings
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svn-id: r36100
2009-01-27 17:08:09 +00:00
Travis Howell
f9d0d2a44a
Add/Update comments.
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svn-id: r36094
2009-01-27 03:26:51 +00:00
Travis Howell
f002e06fe0
Add looping support to makeVOCStream().
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svn-id: r36093
2009-01-27 03:21:05 +00:00
Max Horn
8e447d1ee9
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to directly return the AudioStream created by makeADPCMStream
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svn-id: r36085
2009-01-27 00:42:43 +00:00
Max Horn
ca730e8f7e
Allow quitting Simon 2 during the intro
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svn-id: r36082
2009-01-27 00:38:56 +00:00
Travis Howell
53c71f8e4d
Add support for text compression in the AtariST version of Elvira 1.
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svn-id: r36065
2009-01-26 04:22:19 +00:00
Travis Howell
75518d5a6e
Update detection table with known file sizes.
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svn-id: r36032
2009-01-24 06:06:14 +00:00
Travis Howell
d5c12447bd
Trigger error in German versions of Elvira 1/2 and Waxworks, since we still lack the font table data.
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svn-id: r36019
2009-01-23 04:09:57 +00:00
Travis Howell
c36eb09237
Remove unused shutdown() code.
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svn-id: r36018
2009-01-23 04:05:10 +00:00
Travis Howell
8914ef89ea
Remove last use of time() in AGOS engine.
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svn-id: r36016
2009-01-23 04:01:38 +00:00
Travis Howell
f8da825177
Bypass copy protection screen completely in Waxworks, since copy protection is disabled in Good Old Games release.
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svn-id: r35963
2009-01-20 22:49:59 +00:00
Travis Howell
6a999bdc05
Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.
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svn-id: r35935
2009-01-20 05:43:57 +00:00
Filippos Karapetis
e47379c966
Updated AGOS with the latest changes to video players
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svn-id: r35758
2009-01-06 17:45:39 +00:00
Travis Howell
1409526f6b
Remove unused code, since room flags are always zero in Elvira 1.
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svn-id: r35738
2009-01-05 09:49:57 +00:00
Travis Howell
85c9decb8d
Quit immediately in Elvira 1, and don't let opcodes continue.
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svn-id: r35737
2009-01-05 09:47:59 +00:00
Torbjörn Andersson
4273d0db92
Fixed a crash when quitting Swampy Adventures. (Regression from the RTL changes.)
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svn-id: r35722
2009-01-04 13:14:11 +00:00
Filippos Karapetis
efcfada33e
AGOS Smacker player: Wait for the *next* frame to be displayed, not the current one
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svn-id: r35707
2009-01-03 16:24:27 +00:00
Sven Hesse
c40b7b1840
Properly using SMKPlayer::getFrameWaitTime() in MoviePlayerSMK::processFrame()
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svn-id: r35699
2009-01-03 13:32:14 +00:00
Torbjörn Andersson
23e6fff0bf
Make it possible to quit or return to launcher while the Feeble Files list of
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savegames is scrolling by. (Agonizingly slowly.)
svn-id: r35697
2009-01-03 13:11:42 +00:00
Sven Hesse
5de6898694
This should fix the SMK playing bug discussed in the forums
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SMKPlayer::getFrameDelay() returns the time to wait _in 1/100 ms_.
svn-id: r35696
2009-01-03 12:32:19 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Travis Howell
9d80f21031
Add Italian Amiga AGA version of Simon the Sorcerer 1.
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svn-id: r35646
2009-01-01 07:21:16 +00:00
Torbjörn Andersson
e9693874cd
Added punctuation to the error dialog I added before.
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svn-id: r35643
2008-12-31 21:14:09 +00:00
Torbjörn Andersson
29a4403a21
Display an error message if the cutscene cannot be found. (Afterwards, ScummVM
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will trigger an assertion and die, so this is still far from ideal...)
svn-id: r35640
2008-12-31 16:06:55 +00:00
Filippos Karapetis
2a5c513647
Fixed typo
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svn-id: r35611
2008-12-29 15:08:10 +00:00
Travis Howell
5ef6d928b9
Cleanup.
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svn-id: r35477
2008-12-22 00:32:01 +00:00
Travis Howell
f66bd9c57b
Correct the number of speech available in Simon the Sorcerer 1 & 2.
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svn-id: r35474
2008-12-21 23:10:31 +00:00
Eugene Sandulenko
829cbc4110
Move all video players to separate directory
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svn-id: r35470
2008-12-21 21:08:17 +00:00
Travis Howell
587e70809a
Return exact frame rate in Smacker player, and minor cleanup.
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svn-id: r35458
2008-12-21 05:55:37 +00:00
Travis Howell
76624fc69c
Add initial Smacker support for The Feeble Files.
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svn-id: r35457
2008-12-21 04:36:11 +00:00
Travis Howell
9c20a533bb
Enable Smacker support, and switch later HE games to Smacker support (since they aren't supported yet).
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svn-id: r35368
2008-12-14 23:41:48 +00:00
Travis Howell
81d060675c
Resort game types.
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svn-id: r35349
2008-12-14 01:18:55 +00:00
Travis Howell
bff3c9cf60
Cleanup.
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svn-id: r35348
2008-12-14 01:13:59 +00:00
Travis Howell
c2daf686d6
Add upper case code for oe1_pcName() in Elvira 1/2.
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svn-id: r35330
2008-12-13 07:38:37 +00:00
Travis Howell
3c86a24d70
Add Polish 2CD version of The Feeble Files.
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svn-id: r35329
2008-12-13 07:05:18 +00:00
Travis Howell
0abcf302c6
Fix display of spell status in Elvira 2, caused by newline in oe1_pcName().
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svn-id: r35328
2008-12-13 04:55:54 +00:00
Travis Howell
a1fdbb8695
Fix regression, that caused text to be cut short in Elvira 1/2.
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svn-id: r35327
2008-12-13 04:52:51 +00:00
Travis Howell
1e31438c57
Ooops, didn't virtual genSaveName().
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svn-id: r35324
2008-12-13 03:16:20 +00:00
Travis Howell
e593015402
Cleanup.
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svn-id: r35323
2008-12-13 03:12:56 +00:00
Robin Watts
8f3b2e9b4d
Remove warnings from NDS build.
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svn-id: r35172
2008-11-29 18:01:16 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
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- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00