Commit Graph
1310 Commits
Author SHA1 Message Date
Filippos Karapetis 381fba98c5 The animation of the crystals in Mickey is shown correctly now
svn-id: r29003
2007-09-21 08:41:27 +00:00
Filippos Karapetis d042f82a8a Minimize changes to the mouse cursor's palette
svn-id: r29002
2007-09-21 07:54:43 +00:00
Matthew Hoops 4436433cf6 allow for using up/down in menus
svn-id: r28996
2007-09-20 22:44:48 +00:00
Matthew Hoops 3d4f10a302 cleanup with updating the screen; mostly moved to gameLoop
svn-id: r28995
2007-09-20 22:15:09 +00:00
Matthew Hoops b07d3419d7 add stub for playSound in Winnie
svn-id: r28994
2007-09-20 22:05:37 +00:00
Matthew Hoops 9ae47673e0 cleanup to readObj and readRoom
svn-id: r28993
2007-09-20 21:55:37 +00:00
Eugene Sandulenko 341b8f1e67 Last pieces of Troll's Tale. Only missing thing is sound
svn-id: r28992
2007-09-20 21:55:15 +00:00
Eugene Sandulenko 14b89bcf46 Implement inventory in Troll's Tale
svn-id: r28987
2007-09-20 18:18:10 +00:00
Filippos Karapetis 0fc3ee26f9 Some updates to Mickey's BCG logo drawing function
svn-id: r28977
2007-09-20 01:38:07 +00:00
Matthew Hoops f5511b3102 some cleanup using malloc and with readObj
svn-id: r28975
2007-09-19 22:29:14 +00:00
Matthew Hoops fb97e09e93 show the cursor in Troll after the first intro screen
svn-id: r28974
2007-09-19 21:24:27 +00:00
Eugene Sandulenko 77eea722af Modified patch #1738058: "Action recorder".
svn-id: r28968
2007-09-19 13:55:05 +00:00
Eugene Sandulenko 2254028365 Merge several choice-related functions
svn-id: r28967
2007-09-19 09:54:42 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis a89694c0d6 Moved some keyboard code from Winnie together with the other keyboard functions
svn-id: r28965
2007-09-19 08:27:32 +00:00
Filippos Karapetis 85b1bc594d Don't free the picture buffer inside decodePicture(). The buffer should (and is) freed from the functions that decodePicture() is being called from
svn-id: r28964
2007-09-19 08:21:42 +00:00
Eugene Sandulenko a8751e4d73 Fix picture drawing in Troll's Tale. Implement room navigation.
svn-id: r28946
2007-09-18 20:23:06 +00:00
Max Horn 3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn c3d3aebe87 Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
2007-09-18 20:02:04 +00:00
Max Horn 5c08cb1bcf Fix compiler warning
svn-id: r28943
2007-09-18 19:33:05 +00:00
Eugene Sandulenko 55b19a1fd4 First room is shown.
svn-id: r28942
2007-09-18 19:06:05 +00:00
Eugene Sandulenko 34ceaf208f Fix menu and tutorial it Troll's Tale
svn-id: r28941
2007-09-18 17:01:45 +00:00
Eugene Sandulenko 13a73a70b6 WIP for Troll's Tale
svn-id: r28939
2007-09-18 16:20:44 +00:00
Matthew Hoops 8158f3f353 cleanup the intro of Winnie
svn-id: r28896
2007-09-12 22:17:08 +00:00
Matthew Hoops f4414ac084 remove the rest of the PreAGI loader
svn-id: r28895
2007-09-11 21:39:16 +00:00
Matthew Hoops be013e6c45 fix regression: free the picture data after decoding a PreAGI picture
svn-id: r28894
2007-09-11 20:17:36 +00:00
Matthew Hoops c1c7b5f563 PreAGI does not need an AGI resource loader, as it only needs to load pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader
svn-id: r28893
2007-09-11 20:09:39 +00:00
Eugene Sandulenko 35d6862117 Remove/clarify several FIXMEs
svn-id: r28892
2007-09-11 15:49:19 +00:00
Max Horn 4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn a8767a421d Fix compilation / warnings
svn-id: r28885
2007-09-10 13:15:40 +00:00
Filippos Karapetis 2b643875ae Some updates for the BCG Disney logo in Mickey
svn-id: r28884
2007-09-09 23:14:29 +00:00
Filippos Karapetis a86ad9688a It's now possible to move around in Winnie using the mouse, by clicking on the appropriate direction (north, south, east or west)
svn-id: r28883
2007-09-09 23:13:35 +00:00
Filippos Karapetis c5989f098d Mouse is working now in Winnie. Click to move functionality still not completed, though
svn-id: r28882
2007-09-09 15:33:00 +00:00
Filippos Karapetis 25cea17c0b Silence some MSVC8 warnings
svn-id: r28881
2007-09-09 15:28:26 +00:00
Max Horn 127900b33c Fixed various warnings
svn-id: r28879
2007-09-08 11:17:13 +00:00
Matthew Hoops 89bbbe53ac wind and owl's help works in Winnie
svn-id: r28876
2007-09-07 20:47:31 +00:00
Matthew Hoops a3422785c1 saving and loading games now works in Winnie
svn-id: r28875
2007-09-07 20:30:10 +00:00
Matthew Hoops 50c05eab6d objects now work in Winnie
svn-id: r28874
2007-09-07 20:09:00 +00:00
Filippos Karapetis ff52e39620 Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, and it changes when it hovers over the screen edges, but mouse clicking is still not functioning correctly
svn-id: r28873
2007-09-07 16:22:31 +00:00
Matthew Hoops ae0ff88bda enable inventory in Winnie
svn-id: r28872
2007-09-06 23:45:32 +00:00
Matthew Hoops 4a467ee492 This fixes images in Winnie (for me at least)
svn-id: r28871
2007-09-06 23:32:08 +00:00
Filippos Karapetis 9db43997f7 Temporary workaround for crashes occurring in Winnie when a room's picture resource is unloaded
svn-id: r28870
2007-09-06 22:13:33 +00:00
Filippos Karapetis 6964db4592 Some updates for decoding Disney's BCG logo in Mickey
svn-id: r28869
2007-09-06 21:58:57 +00:00
Matthew Hoops 843c35f3a4 room strings now work in Winnie
svn-id: r28868
2007-09-06 21:48:33 +00:00
Matthew Hoops 898043d967 Winnie now enters the main loop and allows for movement (via the menu)
svn-id: r28867
2007-09-06 20:51:40 +00:00
Matthew Hoops cea837ef7d WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
svn-id: r28865
2007-09-06 10:48:00 +00:00
Filippos Karapetis 2d974a22d4 Objects in Mickey are shown correctly now. Also, reduced the places where the screen gets updated
svn-id: r28862
2007-09-06 01:18:13 +00:00
Filippos Karapetis 1aa4e0e8d0 Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented them as debug). For some reason, _DEBUG seems to be set, causing all those code parts to be ran (which lead to all sorts of unexpected behavior)
svn-id: r28861
2007-09-05 22:38:08 +00:00
Filippos Karapetis 8ccd247a74 Only change the cursor palette when the mouse hovers over a hotspot in Mickey, not the whole cursor. This is a much faster operation, which also gives better results
svn-id: r28860
2007-09-05 21:57:57 +00:00
Matthew Hoops 94a96881ae clear the screen after using printStory() so the text does not remain on in the background
svn-id: r28857
2007-09-05 19:47:32 +00:00