Johannes Schickel
6778175f6d
AGI: Fix formatting.
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This mostly enforces tabs for indentation and spaces for formatting. But also
fixes spaces on empty lines, some extra/missing spaces.
astyle + manual fixup
2016-02-02 20:15:18 +01:00
Martin Kiewitz
4bc01ab7d5
AGI: getflag/setflag/etc. cleanup
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renamed getflag() to getFlag()
renamed setflag() to setFlag()
renamed flipflag() to flipFlag()
preagi: renamed setFlag for this engine to setWinnieFlag
2016-01-31 17:56:53 +01:00
Johannes Schickel
6aac905dfd
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
b4d0a8ba66
JANITORIAL: Enforce "} // End of namespace" with a single space after }.
2013-01-26 19:38:02 +01:00
Matthew Hoops
6f83052b40
AGI: Cleanup PreAGI console code
2011-08-15 22:24:42 -04:00
Matthew Hoops
fcd0cda9a9
AGI: Make Winnie inherit from PreAgiEngine
2011-08-15 11:55:01 -04:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Matthew Hoops
8dd17a2ae1
AGI: Replace Winnie macros with functions
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From patch #3298149
2011-05-07 15:25:55 -04:00
Eugene Sandulenko
8ad5694cb1
Reduce header dependencies for AGI engine.
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svn-id: r46942
2010-01-03 20:15:44 +00:00
Filippos Karapetis
05b28340bf
Cleanup and simplification
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svn-id: r30405
2008-01-11 10:59:43 +00:00
Filippos Karapetis
1603afe632
Cleanup and simplification
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svn-id: r30403
2008-01-11 09:52:06 +00:00
Filippos Karapetis
3980bd73ea
Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter
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svn-id: r29771
2007-12-08 18:25:00 +00:00
Max Horn
402a3dbbe3
cleanup
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svn-id: r29617
2007-11-23 10:51:16 +00:00
Sven Hesse
a84c9504e9
Fixing compilation
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svn-id: r29216
2007-10-13 23:51:08 +00:00
Filippos Karapetis
a08b6606a6
Add a debug console in Winnie (patch by clone2727)
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svn-id: r29215
2007-10-13 23:48:59 +00:00
Matthew Hoops
5788598f10
allow Winnie Apple II to start up, however room images are slightly distorted and the intro is not shown; other cleanup
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svn-id: r29090
2007-09-24 19:37:57 +00:00
Eugene Sandulenko
7da28f6129
Rename class variables to conform our coding guidelines.
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svn-id: r29059
2007-09-23 17:00:35 +00:00
Filippos Karapetis
4a8dc7aa68
Cleanup. Also, changed isBigEndian to be a boolean
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svn-id: r29054
2007-09-23 16:32:03 +00:00
Eugene Sandulenko
c4ad96b91e
Add Tigger and Mist events implementation
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svn-id: r29052
2007-09-23 15:09:48 +00:00
Matthew Hoops
4e0913b19f
changes for Winnie Amiga (now playable) and C64
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svn-id: r29049
2007-09-23 12:31:21 +00:00
Eugene Sandulenko
fe2f83efce
More endianness and alignment fixes
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svn-id: r29048
2007-09-23 12:25:44 +00:00
Eugene Sandulenko
f260e47512
Portability fix
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svn-id: r29045
2007-09-23 11:54:26 +00:00
Matthew Hoops
352566ee64
allow Winnie C64 to start, although there are problems with the images (probably wrong offset) and logo.pic/intro.pic are not working, so the intro is skipped
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svn-id: r29037
2007-09-23 02:15:48 +00:00
Matthew Hoops
110da1b1cf
readRoom is now Endian-safe
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svn-id: r29035
2007-09-23 00:12:07 +00:00
Matthew Hoops
b4ed831666
some cleanup involving Winnie Amiga, however it still only shows the intro
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svn-id: r29027
2007-09-22 20:16:24 +00:00
Matthew Hoops
b07d3419d7
add stub for playSound in Winnie
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svn-id: r28994
2007-09-20 22:05:37 +00:00
Matthew Hoops
9ae47673e0
cleanup to readObj and readRoom
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svn-id: r28993
2007-09-20 21:55:37 +00:00
Matthew Hoops
f5511b3102
some cleanup using malloc and with readObj
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svn-id: r28975
2007-09-19 22:29:14 +00:00
Eugene Sandulenko
13a73a70b6
WIP for Troll's Tale
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svn-id: r28939
2007-09-18 16:20:44 +00:00
Matthew Hoops
8158f3f353
cleanup the intro of Winnie
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svn-id: r28896
2007-09-12 22:17:08 +00:00
Matthew Hoops
89bbbe53ac
wind and owl's help works in Winnie
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svn-id: r28876
2007-09-07 20:47:31 +00:00
Matthew Hoops
a3422785c1
saving and loading games now works in Winnie
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svn-id: r28875
2007-09-07 20:30:10 +00:00
Matthew Hoops
50c05eab6d
objects now work in Winnie
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svn-id: r28874
2007-09-07 20:09:00 +00:00
Matthew Hoops
ae0ff88bda
enable inventory in Winnie
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svn-id: r28872
2007-09-06 23:45:32 +00:00
Matthew Hoops
843c35f3a4
room strings now work in Winnie
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svn-id: r28868
2007-09-06 21:48:33 +00:00
Matthew Hoops
898043d967
Winnie now enters the main loop and allows for movement (via the menu)
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svn-id: r28867
2007-09-06 20:51:40 +00:00
Matthew Hoops
cea837ef7d
WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
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svn-id: r28865
2007-09-06 10:48:00 +00:00