Filippos Karapetis
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b4d77e60cf
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The dimensions of the picture resources in preagi games is different for each game. Mickey's pictures are shown correctly now
svn-id: r28819
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2007-09-02 13:23:07 +00:00 |
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Filippos Karapetis
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762aaca73b
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The picture files in Mickey have a different width
svn-id: r28818
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2007-09-02 12:56:55 +00:00 |
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Filippos Karapetis
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38c21d6539
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Merged all the different picture decoding functions
svn-id: r28811
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2007-09-02 00:49:03 +00:00 |
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Eugene Sandulenko
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fae7dcadbd
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Fix regression
svn-id: r28809
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2007-09-01 23:02:36 +00:00 |
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Eugene Sandulenko
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7f08865ec5
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An early WIP of PreAGI (TrollVM) support
svn-id: r28787
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2007-09-01 14:58:46 +00:00 |
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Eugene Sandulenko
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ce71254b9f
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Add older picture formats parsers
svn-id: r28784
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2007-09-01 11:39:51 +00:00 |
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Kari Salminen
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f55d08a2d9
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Fix saving & restoring with AGI256 and AGI256-2 games.
(Should save, restore and use decodePicture's agi256-parameter correctly now).
svn-id: r27730
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2007-06-26 16:06:58 +00:00 |
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Kari Salminen
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a741f3c010
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Fix priority screen showing when using AGI256 or AGI256-2.
svn-id: r27707
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2007-06-25 14:40:40 +00:00 |
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Kari Salminen
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dbac0054c1
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Make drawing & blitting always use the correct screen
(Always 16 color screen for vector stuff, 256 color screen for everything else in AGI256 mode).
svn-id: r27570
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2007-06-20 23:36:59 +00:00 |
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Kari Salminen
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582fa4cdf0
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Add AGI256 picture resource decoding support to PictureMgr::decodePicture.
svn-id: r27568
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2007-06-20 23:12:38 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Stuart George
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843b304031
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Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2
svn-id: r25222
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2007-01-27 01:59:37 +00:00 |
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David Symonds
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080d7083d0
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Fix a minor compiler warning.
svn-id: r25105
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2007-01-16 13:12:05 +00:00 |
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Paweł Kołodziejski
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b47eb95316
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Formating names in source code
svn-id: r25101
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2007-01-16 12:40:51 +00:00 |
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Eugene Sandulenko
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1403c8e6b0
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Slighty modified patch #1631229: "Revamp of AGI savegame system"
svn-id: r25069
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2007-01-12 02:29:20 +00:00 |
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David Symonds
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ee1d36b915
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Removed almost all the remaining hires code.
svn-id: r25037
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2007-01-06 17:53:15 +00:00 |
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David Symonds
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5e2bd94f7a
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Start removing hires code from AGI engine.
svn-id: r25033
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2007-01-06 17:07:13 +00:00 |
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Paweł Kołodziejski
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1d3ca2e409
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first phase of objectisation of agi engine
svn-id: r24808
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2006-12-06 19:27:02 +00:00 |
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Max Horn
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b5cbbd705a
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Added some more const keywords
svn-id: r24330
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2006-10-15 02:15:38 +00:00 |
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Torbjörn Andersson
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4a583216fb
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Fixed most - not all - GCC warnings.
svn-id: r22614
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2006-05-24 19:51:37 +00:00 |
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Paweł Kołodziejski
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20cf952b68
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removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
svn-id: r22609
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2006-05-24 14:00:08 +00:00 |
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Paweł Kołodziejski
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107073537e
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imported AGI engine
svn-id: r22588
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2006-05-23 23:43:52 +00:00 |
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