Strangerke
|
99087c7f45
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ACCESS: Use enum instead of int to initialize video flag
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2014-12-21 22:55:24 +01:00 |
|
Strangerke
|
8bc30d0dfb
|
ACCESS: Initialize header in videoPlayer constructor
|
2014-12-21 22:53:20 +01:00 |
|
Strangerke
|
4a1ddd5d0c
|
ACCESS: Remove unused variable
|
2014-12-21 22:49:18 +01:00 |
|
Strangerke
|
24f0cce9c6
|
ACCESS: Fix bug in setHorizontalCode()
|
2014-12-21 22:43:12 +01:00 |
|
Paul Gilbert
|
7cb18f8e7a
|
ACCESS: Fix crash in the introduction sequence
|
2014-12-20 10:59:16 -05:00 |
|
Paul Gilbert
|
a7bfa55aa8
|
ACCESS: Fix compiler warnings
|
2014-12-20 10:01:52 -05:00 |
|
Paul Gilbert
|
18df28f74d
|
ACCESS: Extra initialization for various classes
|
2014-12-19 23:36:53 -05:00 |
|
Paul Gilbert
|
37b5ee24f5
|
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
|
2014-12-19 22:45:00 -05:00 |
|
Paul Gilbert
|
93bbe3a45e
|
ACCESS: Manually implement ASurface::copyFrom for performance
The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
|
2014-12-18 21:52:59 -05:00 |
|
Paul Gilbert
|
95aa9a13a6
|
ACCESS: Refactor most of ASurface statics to instance variables
|
2014-12-18 21:45:55 -05:00 |
|
Strangerke
|
864cab5e47
|
ACCESS: Fix issue related to demo-only (and unused afawk) opcodes
|
2014-12-19 01:35:33 +01:00 |
|
Strangerke
|
3fca9d42f3
|
ACCESS: Use Common::String to display bubble box text
|
2014-12-18 07:23:18 +01:00 |
|
Strangerke
|
7895c5408c
|
ACCESS: Constify general messages
|
2014-12-18 07:14:21 +01:00 |
|
Strangerke
|
20bcc7f7aa
|
ACCESS: Rename CMDPUSHLOCATION
|
2014-12-17 23:45:41 +01:00 |
|
Strangerke
|
8fe8cf8e43
|
ACCESS: Use AD_ENTRY1s in detection tables
|
2014-12-17 23:35:12 +01:00 |
|
Strangerke
|
c11b6e3eb3
|
ACCESS: Add original engine dates
|
2014-12-17 23:27:55 +01:00 |
|
Strangerke
|
beba3cd3f2
|
ACCESS: Fix indentation issue pointed out by _sev
|
2014-12-17 23:22:50 +01:00 |
|
Strangerke
|
a990323703
|
ACCESS: Format the definition of ImagerFlag
and fix a comment
|
2014-12-17 23:21:13 +01:00 |
|
Strangerke
|
cd4183a463
|
ACCESS: Fix indentation of METHODS in animate()
|
2014-12-17 23:15:13 +01:00 |
|
Strangerke
|
79b51f20e4
|
ACCESS: Use clear to empty Common::String variables
|
2014-12-17 23:08:54 +01:00 |
|
Strangerke
|
207c4012ad
|
ACCESS: replace an assert by an error as suggested by LordHoto
|
2014-12-17 23:05:22 +01:00 |
|
Strangerke
|
240b9dcaeb
|
ACCESS: Format Direction enum as suggested by LordHoto
|
2014-12-17 22:54:29 +01:00 |
|
Strangerke
|
223038924b
|
ACCESS: Get rid of a goto
|
2014-12-17 22:49:01 +01:00 |
|
Strangerke
|
c57f191960
|
ACCESS: Constify some resources in MM too
|
2014-12-17 22:38:01 +01:00 |
|
Strangerke
|
bb01fa31f8
|
ACCESS: Constify some resources
|
2014-12-17 22:31:29 +01:00 |
|
Strangerke
|
e141da25e8
|
ACCESS: Use a uint instead of a int in a loop based on size()
|
2014-12-17 21:39:26 +01:00 |
|
Strangerke
|
fe627c5ce1
|
ACCESS: Fix spacing around semicolumn in class definitions
|
2014-12-17 21:31:26 +01:00 |
|
Strangerke
|
ce1f04b1d5
|
ACCESS: Get rid of hardcoded size when using Common::Fill
|
2014-12-17 21:19:33 +01:00 |
|
Strangerke
|
df7fa78a86
|
ACCESS: Fix three out of bounds
|
2014-12-17 21:10:50 +01:00 |
|
Strangerke
|
67a40fd9b0
|
ACCESS: Add missing space before semicolumn in constructors
|
2014-12-17 19:14:14 +01:00 |
|
Strangerke
|
9daf9a30c0
|
ACCESS: Modify the indentation of constructor when it's multiline
|
2014-12-17 19:13:23 +01:00 |
|
Strangerke
|
7d73acbccc
|
ACCESS: Remove useless defines
|
2014-12-17 18:36:49 +01:00 |
|
Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Strangerke
|
c8d6370edf
|
ACCESS: Fix broken file header
|
2014-12-17 18:27:01 +01:00 |
|
Strangerke
|
82dfe2a5bc
|
ACCESS: Use writeString in writeSavegameHeader
|
2014-12-17 18:25:24 +01:00 |
|
Strangerke
|
1496ad9717
|
ACCESS: Split mouse data per line
|
2014-12-17 08:29:24 +01:00 |
|
Strangerke
|
56d28bc4c8
|
ACCESS: Split doCredit in two, putting demo code in a separate function
|
2014-12-17 07:58:24 +01:00 |
|
Strangerke
|
3a1203ff73
|
ACCESS: Use a while statement as suggested by _sev in the merge request
Also fix a formatting issue pointed out by _sev
|
2014-12-17 07:47:55 +01:00 |
|
Paul Gilbert
|
7ae4fca38e
|
ACCESS: Fix foreground parallex in opening scene
|
2014-12-16 22:21:49 -05:00 |
|
Strangerke
|
c3312749ff
|
ACCESS: Fix crash when getting randomly shot in the cabin
|
2014-12-16 22:41:27 +01:00 |
|
Strangerke
|
64435ef25f
|
ACCESS: Fix cmdFreeSound, which fixes the sound played during the death animation
|
2014-12-16 19:40:27 +01:00 |
|
Strangerke
|
8120cbfde3
|
ACCESS: Remove extra qualification stupidly accepted by MSVC
|
2014-12-15 19:48:02 +01:00 |
|
Paul Gilbert
|
0e4a4a28ad
|
ACCESS: Fix distortion occurring at left edge of jungle scrolling in introduction
|
2014-12-14 21:33:14 -05:00 |
|
Paul Gilbert
|
e806c63332
|
ACCESS: Formatting fixes
|
2014-12-14 18:37:31 -05:00 |
|
Paul Gilbert
|
37aefd08f2
|
ACCESS: Add enum for inventory items referred in hardcoded logic
|
2014-12-14 18:27:29 -05:00 |
|
Strangerke
|
450deabd45
|
ACCESS: Fix a couple of typos in comments
|
2014-12-14 23:55:22 +01:00 |
|
Strangerke
|
66bf0ec741
|
ACCESS: Some refactoring concerning the mouse cursor
|
2014-12-14 23:51:01 +01:00 |
|
Strangerke
|
dcc6ceb117
|
ACCESS: Fix icon when unselecting a menu button
|
2014-12-14 23:22:54 +01:00 |
|
Strangerke
|
27ed5246b8
|
ACCESS: Use the same (weird) key mapping than in the original game
|
2014-12-14 22:43:01 +01:00 |
|
Paul Gilbert
|
831a3f7f35
|
ACCESS: Implement dirty rect merging
|
2014-12-14 15:39:37 -05:00 |
|