Commit Graph
49 Commits
Author SHA1 Message Date
Strangerke 492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke a6cc9250d3 ACCESS: Remove a useless variable, some renaming 2014-12-12 23:07:35 -05:00
Strangerke 538782e14e ACCESS: Get rid of the use of 'this' in constructor 2014-12-12 23:05:57 -05:00
Strangerke 80dfc3537d ACCESS: Fix _help3 initialization 2014-12-12 23:05:46 -05:00
Strangerke 7508e7b5f8 ACCESS: Minor River cleanup 2014-12-12 23:03:27 -05:00
Paul Gilbert 8e90ef2ec7 ACCESS: Minor river code clean up and saving fix 2014-12-12 23:03:06 -05:00
Paul Gilbert f2cd2ee5b3 ACCESS: Move river death flags from engine to River class 2014-12-12 23:00:16 -05:00
Paul Gilbert a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Paul Gilbert 01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert b478b05df2 ACCESS: Move _saveRiver from engine to River class 2014-12-12 22:51:43 -05:00
Paul Gilbert 1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Strangerke 2735101179 ACCESS: Finish the implementation of cmdHelp (still a redraw issue) 2014-12-12 22:49:53 -05:00
Strangerke f75fa68c05 ACCESS: Add a replacement of configSelect, currently just initializing _hintLevel 2014-12-12 22:48:06 -05:00
Paul Gilbert 7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Paul Gilbert 9cd2bbf6bd ACCESS: Move slaver guard functions into the Guard class 2014-12-12 22:46:36 -05:00
Strangerke 451a29ada5 ACCESS: Fix character in first screen when the intro is played 2014-12-12 22:45:42 -05:00
Strangerke 79fa346ca0 ACCESS: Implement calcIQ 2014-12-12 22:45:29 -05:00
Strangerke 2ea4601589 ACCESS: Implement helpTitle 2014-12-12 22:45:17 -05:00
Strangerke a8c99d1986 ACCESS: Some work on drawHelp (WIP) 2014-12-12 22:44:16 -05:00
Strangerke cc07c2e5a2 ACCESS: Implement two more RIVER related functions 2014-12-12 22:42:10 -05:00
Paul Gilbert a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Paul Gilbert ada5ca20f9 ACCESS: Reorganise Amazon game-specific variables that are saved 2014-12-12 22:39:11 -05:00
Strangerke 7fbd145f5d ACCESS: Use a new structure instead of a byte array for River Objects 2014-12-12 22:38:49 -05:00
Strangerke 237404fa70 ACCESS: Some more work on RIVER (still WIP) 2014-12-12 22:37:57 -05:00
Strangerke e1e97ec9ff ACCESS: Start the implementation of RIVER (WIP) 2014-12-12 22:37:18 -05:00
Strangerke f70012a115 ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources 2014-12-12 22:34:03 -05:00
Strangerke 731d7d2039 ACCESS: Add more intro code, including credit scrolling 2014-12-12 22:33:42 -05:00
Strangerke 2fe5957393 ACCESS: Start working on ANT() 2014-12-12 22:30:44 -05:00
Strangerke 8a31fca61e ACCESS: Implement mWhileDoOpen 2014-12-12 22:23:50 -05:00
Paul Gilbert 3627ff51aa ACCESS: Implemented code for cmdChapter 2014-12-12 22:18:37 -05:00
Strangerke 9accfdab6f ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* to ImageEntry 2014-09-16 22:04:10 +02:00
Strangerke 6f03127512 ACCESS: Implement setInactive and mWhile 2014-09-11 23:59:17 +02:00
Paul Gilbert 2f5fb206d3 ACCESS: Further cleanup of doEstablish parameters 2014-08-30 21:02:22 -04:00
Paul Gilbert c092e06652 ACCESS: Fix parameter usage in doEstablish 2014-08-30 20:31:48 -04:00
Paul Gilbert 8b9faf7de5 ACCESS: Add synchronize method for savegames 2014-08-29 21:03:11 -04:00
Strangerke ff05b42e02 ACCESS: Implement updateSummary 2014-08-27 08:13:54 +02:00
Strangerke 610644c4a1 ACCESS: Implement tileScreen 2014-08-27 01:25:18 +02:00
Strangerke 1568b4a433 ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads 2014-08-26 23:55:17 +02:00
Paul Gilbert d31b27ba1b ACCESS: Partially implement cmdHelp 2014-08-17 23:04:05 -04:00
Paul Gilbert a42e52fb5b ACCESS: Implemented code for clicking in room area 2014-08-16 17:24:22 -04:00
Paul Gilbert 127a0eeadd ACCESS: Cleanup of Amazon game flags 2014-08-09 18:28:33 -04:00
Paul Gilbert f1309a7b0b ACCESS: Remainder of Amazon game initialization added 2014-08-05 20:59:44 -04:00
Paul Gilbert c4fb766811 ACCESS: Moved globals into the main engine classes 2014-08-05 20:04:41 -04:00
Paul Gilbert e6b1d148ce ACCESS: Added Globals classes 2014-08-04 22:38:50 -04:00
Paul Gilbert bb48a153a6 ACCESS: Remove graphics manager, and added more skeleton for Amazon intro 2014-08-04 21:35:49 -04:00
Paul Gilbert 04d42638cd ACCESS: Fleshed out beginning of title sequence, added Screen::clip 2014-08-04 09:21:39 -04:00
Paul Gilbert a94bf197ef ACCESS: Implement fading routines 2014-08-02 10:07:54 -04:00
Paul Gilbert 4d24209eae ACCESS: Add Amazon floppy detection and skeleton for Amazon engine 2014-08-01 16:20:24 -04:00