Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Strangerke
|
a6cc9250d3
|
ACCESS: Remove a useless variable, some renaming
|
2014-12-12 23:07:35 -05:00 |
|
Strangerke
|
538782e14e
|
ACCESS: Get rid of the use of 'this' in constructor
|
2014-12-12 23:05:57 -05:00 |
|
Strangerke
|
80dfc3537d
|
ACCESS: Fix _help3 initialization
|
2014-12-12 23:05:46 -05:00 |
|
Strangerke
|
7508e7b5f8
|
ACCESS: Minor River cleanup
|
2014-12-12 23:03:27 -05:00 |
|
Paul Gilbert
|
8e90ef2ec7
|
ACCESS: Minor river code clean up and saving fix
|
2014-12-12 23:03:06 -05:00 |
|
Paul Gilbert
|
f2cd2ee5b3
|
ACCESS: Move river death flags from engine to River class
|
2014-12-12 23:00:16 -05:00 |
|
Paul Gilbert
|
a8e111fae4
|
ACCESS: Refactor opening scenes logic into Opening class
|
2014-12-12 22:52:51 -05:00 |
|
Paul Gilbert
|
01124c3378
|
ACCESS: Moved help table data from AccessEngine to AmazonEngine
|
2014-12-12 22:52:01 -05:00 |
|
Paul Gilbert
|
b478b05df2
|
ACCESS: Move _saveRiver from engine to River class
|
2014-12-12 22:51:43 -05:00 |
|
Paul Gilbert
|
1716cd9b30
|
ACCESS: Major refactoring of Amazon logic into their own classes
|
2014-12-12 22:51:04 -05:00 |
|
Paul Gilbert
|
bfbce8c6a6
|
ACCESS: Cleanup of updateObstacles
|
2014-12-12 22:50:15 -05:00 |
|
Strangerke
|
2735101179
|
ACCESS: Finish the implementation of cmdHelp (still a redraw issue)
|
2014-12-12 22:49:53 -05:00 |
|
Strangerke
|
f75fa68c05
|
ACCESS: Add a replacement of configSelect, currently just initializing _hintLevel
|
2014-12-12 22:48:06 -05:00 |
|
Paul Gilbert
|
7434c764c6
|
ACCESS: gcc compilation fixes
|
2014-12-12 22:47:55 -05:00 |
|
Paul Gilbert
|
9cd2bbf6bd
|
ACCESS: Move slaver guard functions into the Guard class
|
2014-12-12 22:46:36 -05:00 |
|
Strangerke
|
451a29ada5
|
ACCESS: Fix character in first screen when the intro is played
|
2014-12-12 22:45:42 -05:00 |
|
Strangerke
|
79fa346ca0
|
ACCESS: Implement calcIQ
|
2014-12-12 22:45:29 -05:00 |
|
Strangerke
|
2ea4601589
|
ACCESS: Implement helpTitle
|
2014-12-12 22:45:17 -05:00 |
|
Strangerke
|
a8c99d1986
|
ACCESS: Some work on drawHelp (WIP)
|
2014-12-12 22:44:16 -05:00 |
|
Strangerke
|
cc07c2e5a2
|
ACCESS: Implement two more RIVER related functions
|
2014-12-12 22:42:10 -05:00 |
|
Paul Gilbert
|
a0beb08984
|
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
|
2014-12-12 22:39:42 -05:00 |
|
Paul Gilbert
|
ada5ca20f9
|
ACCESS: Reorganise Amazon game-specific variables that are saved
|
2014-12-12 22:39:11 -05:00 |
|
Strangerke
|
7fbd145f5d
|
ACCESS: Use a new structure instead of a byte array for River Objects
|
2014-12-12 22:38:49 -05:00 |
|
Strangerke
|
237404fa70
|
ACCESS: Some more work on RIVER (still WIP)
|
2014-12-12 22:37:57 -05:00 |
|
Strangerke
|
e1e97ec9ff
|
ACCESS: Start the implementation of RIVER (WIP)
|
2014-12-12 22:37:18 -05:00 |
|
Strangerke
|
f70012a115
|
ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources
|
2014-12-12 22:34:03 -05:00 |
|
Strangerke
|
731d7d2039
|
ACCESS: Add more intro code, including credit scrolling
|
2014-12-12 22:33:42 -05:00 |
|
Strangerke
|
2fe5957393
|
ACCESS: Start working on ANT()
|
2014-12-12 22:30:44 -05:00 |
|
Strangerke
|
8a31fca61e
|
ACCESS: Implement mWhileDoOpen
|
2014-12-12 22:23:50 -05:00 |
|
Paul Gilbert
|
3627ff51aa
|
ACCESS: Implemented code for cmdChapter
|
2014-12-12 22:18:37 -05:00 |
|
Strangerke
|
9accfdab6f
|
ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* to ImageEntry
|
2014-09-16 22:04:10 +02:00 |
|
Strangerke
|
6f03127512
|
ACCESS: Implement setInactive and mWhile
|
2014-09-11 23:59:17 +02:00 |
|
Paul Gilbert
|
2f5fb206d3
|
ACCESS: Further cleanup of doEstablish parameters
|
2014-08-30 21:02:22 -04:00 |
|
Paul Gilbert
|
c092e06652
|
ACCESS: Fix parameter usage in doEstablish
|
2014-08-30 20:31:48 -04:00 |
|
Paul Gilbert
|
8b9faf7de5
|
ACCESS: Add synchronize method for savegames
|
2014-08-29 21:03:11 -04:00 |
|
Strangerke
|
ff05b42e02
|
ACCESS: Implement updateSummary
|
2014-08-27 08:13:54 +02:00 |
|
Strangerke
|
610644c4a1
|
ACCESS: Implement tileScreen
|
2014-08-27 01:25:18 +02:00 |
|
Strangerke
|
1568b4a433
|
ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads
|
2014-08-26 23:55:17 +02:00 |
|
Paul Gilbert
|
d31b27ba1b
|
ACCESS: Partially implement cmdHelp
|
2014-08-17 23:04:05 -04:00 |
|
Paul Gilbert
|
a42e52fb5b
|
ACCESS: Implemented code for clicking in room area
|
2014-08-16 17:24:22 -04:00 |
|
Paul Gilbert
|
127a0eeadd
|
ACCESS: Cleanup of Amazon game flags
|
2014-08-09 18:28:33 -04:00 |
|
Paul Gilbert
|
f1309a7b0b
|
ACCESS: Remainder of Amazon game initialization added
|
2014-08-05 20:59:44 -04:00 |
|
Paul Gilbert
|
c4fb766811
|
ACCESS: Moved globals into the main engine classes
|
2014-08-05 20:04:41 -04:00 |
|
Paul Gilbert
|
e6b1d148ce
|
ACCESS: Added Globals classes
|
2014-08-04 22:38:50 -04:00 |
|
Paul Gilbert
|
bb48a153a6
|
ACCESS: Remove graphics manager, and added more skeleton for Amazon intro
|
2014-08-04 21:35:49 -04:00 |
|
Paul Gilbert
|
04d42638cd
|
ACCESS: Fleshed out beginning of title sequence, added Screen::clip
|
2014-08-04 09:21:39 -04:00 |
|
Paul Gilbert
|
a94bf197ef
|
ACCESS: Implement fading routines
|
2014-08-02 10:07:54 -04:00 |
|
Paul Gilbert
|
4d24209eae
|
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
|
2014-08-01 16:20:24 -04:00 |
|