It's now a static function since it doesn't require any local variables and is really separate from the resource fork code. Also, actually assigning the keycolor (which was just being ignored).
svn-id: r52075
This fix a regression introduced in revision 50448 ("Add support for
locale-dependant font'). When disabling localization a function was
declared, called but not implemented.
svn-id: r52048
These devices are not able to create appropriate drivers.
The only purpose for now is having proper gui options and flags and music types for the device detector.
The corresponding GUIO flags for the new devices have been added, too.
svn-id: r51995
The GUI now uses the content of the Language field from the po file
header if it is present and not empty for the language selection
PopupWidget. If not present it uses the file name as before (e.g.
ru_RU).
Also update all the translation template and all the translation files.
svn-id: r51542
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager.
svn-id: r51492
Currently it ws not decided where to put fonts, but if you put BDF files into
themepath, they will get picked up.
The font name has to contain same codepage specification as in the .po file,
i.e. fixed5x8-iso-8859-5.bdf for Cyrillic codepage. In case the font does not
exist, default will be used.
All built in fonts get proper names.
TODO: Currently there is a bug with our font cacher. Font clR6x12-iso-8859-5
is empty after loading from FCC file. Reason is unknown.
svn-id: r50448
Note that this might break support for Windows versions older than Win2k,
at least according to the MSVC docs GetLocaleInfo is only supported by Win2k+.
I added a comment about that though.
svn-id: r50348
In recent discussions on -devel it turned out, that this
feature is rather superfluous and instead we should rather
implement a proper error reporting in our GUI.
I also removed the dependency on iconv along with this.
svn-id: r50335
Along with it I added a suffix "-scummvm" to the version variable,
since we also feature some custom extensions like the charset
specification.
svn-id: r50239