Commit Graph
165 Commits
Author SHA1 Message Date
Travis Howell fa4f74ab73 Add 3DO platform for HE games
svn-id: r20713
2006-02-16 04:52:10 +00:00
Johannes Schickel 0bea9cf47b Made the kyra debug extensions more generic, i.e. scumm engine could replace
their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.

svn-id: r20695
2006-02-14 23:31:25 +00:00
Max Horn 36934b611d Change CVS keywords to SVN keywords
svn-id: r20510
2006-02-11 09:53:53 +00:00
Eugene Sandulenko 052a42f89f Added new debugN() function which doesn't append newline.
svn-id: r20285
2006-01-29 02:44:30 +00:00
Eugene Sandulenko ea42bad781 Update copyright notice
svn-id: r20088
2006-01-18 17:39:49 +00:00
Travis Howell ad14c53110 Add SegaCD platform and remove SegaCD specific game Id.
svn-id: r20015
2006-01-14 09:28:38 +00:00
Travis Howell 9cde262192 Add Polish version of Simon the Sorcerer 2 (Windows).
svn-id: r19634
2005-11-18 00:59:47 +00:00
Travis Howell 5307f21742 Add acorn platform.
svn-id: r19564
2005-11-12 06:04:32 +00:00
Eugene Sandulenko b36677af71 Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
2005-10-18 01:30:26 +00:00
Eugene Sandulenko 05457402f5 Added Linux platform. Now it is used by some ITE version and is required
for proper game identification (21 subtle distinct versions of same game
which still require individual flags is not a joke)
cvs: ----------------------------------------------------------------------

svn-id: r19073
2005-10-14 02:50:05 +00:00
Eugene Sandulenko 049dd317d7 Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
svn-id: r19016
2005-10-11 11:27:18 +00:00
Eugene Sandulenko 6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Travis Howell 9135c8ddfe Add Norwegian Bokm�l version of Freddi Fish 1.
Set HE70+ games to Windows platform by default.

svn-id: r18213
2005-05-22 02:07:32 +00:00
Eugene Sandulenko fc87c5821a Initial support of C64 MM & Zak
svn-id: r18146
2005-05-17 23:56:21 +00:00
Max Horn 8fddaada1d Simplified debuglevel handling:
- it's only honored in the global level of the config file
 - all checks for it go through gDebugLevel now, which is made global
 - the '-d' switch is handled in a slightly saner and consistent way
 - removed 'debuglevel' from the config format documentation; we do
   not want to encourage the avarage user to use it

svn-id: r17769
2005-04-23 13:52:27 +00:00
Eugene Sandulenko 249134ede3 Add NES platform
svn-id: r17454
2005-04-08 20:49:13 +00:00
Travis Howell 07aa92063a Add Amiga renderer mode for EGA games.
svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko 50f6eb740c Distinguish between green and amber hercules. Now specify it via hercGreen
and hercAmber. Updated documentation accordingly.

svn-id: r16975
2005-03-02 21:46:51 +00:00
Eugene Sandulenko 27469a1896 Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
  o Updated documentation
  o Fixed text colors
  o Implemented Hercules dithering

Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.

TODO:
  Proper ditherers for zak & MM
  EGA ditherers for VGA SCUMM v5 games

svn-id: r16816
2005-02-20 00:17:22 +00:00
Max Horn 47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Jonathan Gray ae73d1a4ee use MAXPATHLEN for path buffer size
svn-id: r15319
2004-09-28 04:14:57 +00:00
Max Horn af80eef70e fix circular header dependency, by moving StackLock class to common/system.h (it ties closely into OSystem anyway)
svn-id: r13292
2004-03-15 01:52:07 +00:00
Eugene Sandulenko 3ca5007779 Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS
svn-id: r13128
2004-03-02 00:37:23 +00:00
Max Horn 99551bd746 const correctness!
svn-id: r12874
2004-02-14 11:15:48 +00:00
James Brown 5ee96b4625 Add mutex tracking to make it easier to debug imuse deadlocks
svn-id: r12870
2004-02-14 08:56:26 +00:00
Travis Howell 343037f0ec Correct hberew
svn-id: r12815
2004-02-10 13:24:12 +00:00
Max Horn d4a71d8eec NL = NetherLands, NederLanden, NiederLande - NO is Norway
svn-id: r12813
2004-02-10 12:37:40 +00:00
Travis Howell 8a440a8496 Add languages
Sync md5
Correct another name

svn-id: r12805
2004-02-10 04:59:02 +00:00
Max Horn 9302e7d888 Make g_platforms global, so that the alauncher can iterate over the list of supported platforms
svn-id: r12765
2004-02-07 17:10:48 +00:00
Max Horn d06316244e Added FM-TOWNS to platforms list
svn-id: r12763
2004-02-07 16:01:00 +00:00
James Brown 1778b01d76 Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
2004-01-10 05:20:15 +00:00
Max Horn 033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Jonathan Gray 2be1b4d68a start work on czech subtitle support, not finished
svn-id: r12175
2004-01-06 12:28:24 +00:00
Max Horn 24fcd71e84 cleanup for language/platform functions
svn-id: r12034
2003-12-30 19:07:55 +00:00
Paweł Kołodziejski b5a7ef0822 cleanup whitespaces
svn-id: r11219
2003-11-08 22:43:46 +00:00
Max Horn 583ae61453 export language list (so that it can be used by the GUI); added methods to convert a Platform/Language ID into a canonical string
svn-id: r11141
2003-11-05 00:58:02 +00:00
Gregory Montoir 3e267ba5f9 make doxygen happy
svn-id: r11030
2003-11-01 20:44:53 +00:00
Max Horn f5a7c67191 added russian as a language (part of patch #823031, adapted to recent code changes)
svn-id: r10878
2003-10-17 18:52:15 +00:00
Max Horn a70460833e moved platform/language constants to common/util.*
svn-id: r10862
2003-10-17 15:35:46 +00:00
Max Horn 0aa58f53c8 init RNG for everybody using time()
svn-id: r10796
2003-10-14 10:24:27 +00:00
Max Horn d4734bd4f2 use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code
svn-id: r10592
2003-10-04 11:50:21 +00:00
Max Horn 110152ddcf moved declaration of error/warning/debug from engine.h to util.h
svn-id: r10149
2003-09-10 12:15:51 +00:00
Max Horn 0df319e952 #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
2003-08-01 12:21:04 +00:00
Max Horn ce9d154957 fixed stack lock at startup
svn-id: r8779
2003-07-05 15:28:28 +00:00
Max Horn d098334fe6 updated code to use type MutexRef; added class StackLock (from sdl backend, now in util.*)
svn-id: r8777
2003-07-05 15:19:11 +00:00
Max Horn a4edad02b6 cleanup
svn-id: r8480
2003-06-14 18:15:14 +00:00
Bertrand Augereau 91a3d553e4 unmacro-ed and templated ABS, MIN & MAX
svn-id: r8311
2003-06-05 03:28:35 +00:00
Max Horn b07927da3d added some doxygen (javadoc style) comments. yes I sure these function probably needed documentation the least, but I just wanted something simple to test this on :-)
svn-id: r8094
2003-05-29 11:40:48 +00:00
Max Horn 24005adfd0 pedantic fixes
svn-id: r7789
2003-05-21 16:59:51 +00:00
Max Horn a5607d3fa2 make ARRAYSIZE 'return' an int
svn-id: r7618
2003-05-17 23:36:47 +00:00