Commit Graph
957 Commits
Author SHA1 Message Date
Max Horn aadb0aa237 oops, forgot to remove the old Platform enum
svn-id: r10863
2003-10-17 15:38:56 +00:00
Max Horn a70460833e moved platform/language constants to common/util.*
svn-id: r10862
2003-10-17 15:35:46 +00:00
Max Horn 116dbee1fc factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn 1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn 7cdb08f307 really removed kDefault*Volume this time :-)
svn-id: r10817
2003-10-15 23:26:07 +00:00
Max Horn d71160af74 removed the kDefault*Volume constants
svn-id: r10816
2003-10-15 23:16:52 +00:00
Max Horn ebd314a9ec fix debug mode 0
svn-id: r10791
2003-10-14 07:52:34 +00:00
Jonathan Gray 15eb5a91b0 zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
2003-10-14 06:02:38 +00:00
Max Horn 5fb358365c set _debugMode to true if a non-zero debug level has been specified in the config
svn-id: r10782
2003-10-13 18:03:13 +00:00
Jamieson Christian c2907a9b20 amiga= is deprecated, so don't auto-write it into the config file anymore
svn-id: r10773
2003-10-12 20:44:52 +00:00
Max Horn 31ba12c800 some more target<->game cleanup
svn-id: r10769
2003-10-12 19:10:17 +00:00
Max Horn 5325ed83cf use gScummVMFullVersion for initial window caption; use ConfigManager::kApplicationDomain instead of hard-coded 'scummvm'
svn-id: r10768
2003-10-12 18:46:50 +00:00
Max Horn 36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn c3f4bbf34f removing last traces of -w/-l
svn-id: r10765
2003-10-12 18:24:28 +00:00
Nicolas Bacca a489795d93 Fix WinCE build
svn-id: r10741
2003-10-12 13:03:34 +00:00
Jamieson Christian 1c3bfd6e73 Patch around another MSVC6 quirk
svn-id: r10735
2003-10-11 14:13:22 +00:00
Jamieson Christian 504fa5c5e0 Hmm, that wasn't the problem after all. Apparently
MSVC6 doesn't like the "using" keyword and consequently
got confused by the namespaces.

svn-id: r10726
2003-10-10 14:58:13 +00:00
Max Horn 251c89b037 fix handling of last argument: if it's not a valid target, treat it like any other arg (in particular, this is now legal: ./scummvm -f -g hq3x)
svn-id: r10724
2003-10-10 14:12:01 +00:00
Jamieson Christian 413ae8aa3e Public constructor/destructor, for the sake of Singleton<>.
Sorry, MSVC6 doesn't seem to properly deal with the line
friend class Singleton<PluginManager>;

svn-id: r10723
2003-10-10 14:01:30 +00:00
Max Horn 5301edc383 some cleanup
svn-id: r10720
2003-10-10 13:55:08 +00:00
Max Horn a8f8ae5452 added my thoughts on our command line options (please feel free to comment and tell me what you thinkg about it!); fixed program exit code for -z
svn-id: r10717
2003-10-10 11:15:14 +00:00
Max Horn eece292342 rearranged code a bit
svn-id: r10715
2003-10-10 10:42:54 +00:00
Max Horn ed5948272d constness
svn-id: r10714
2003-10-10 10:42:37 +00:00
Jonathan Gray 0de202bfb4 make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)
svn-id: r10701
2003-10-09 14:05:09 +00:00
Jonathan Gray e53923eeda give this more chance of working properly
svn-id: r10697
2003-10-09 11:33:34 +00:00
Max Horn 02b132b31c make khaleks correct fix a bit nicer; and add similar safety nets to the other parser...() methods
svn-id: r10696
2003-10-09 11:15:54 +00:00
Torbjörn Andersson d3e35bc731 Temporary (?) fix to stop ScummVM crashing for me. (I don't define any
music driver in my [scummvm] section, which may be what's causing me
problems.)

svn-id: r10692
2003-10-09 06:52:28 +00:00
Max Horn 6e09d35090 turned PluginManager into a proper singleton
svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn d177364715 new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
2003-10-08 21:59:23 +00:00
Jamieson Christian a722d0601e Preliminary preparation for new YM2612 FM emulator.
All the hooks are in, but actual implementation
needs to be checked for portability.

svn-id: r10615
2003-10-05 15:36:52 +00:00
Max Horn b4e5d97994 factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?)
svn-id: r10611
2003-10-05 14:37:16 +00:00
Max Horn fd2c041d79 Make use of new List iterator
svn-id: r10609
2003-10-05 14:03:07 +00:00
Jonathan Gray 8cb0c8c320 bump version
svn-id: r10606
2003-10-05 13:58:46 +00:00
Max Horn e1128abe64 create the timer object a bit earlier
svn-id: r10603
2003-10-05 13:10:28 +00:00
Jonathan Gray 3ef5a410a3 add ability to use boot_param in a config file to specify boot param, this is useful for many things esp loom towns where difficulty select is via boot param
svn-id: r10582
2003-10-04 01:02:23 +00:00
Max Horn bb6765f85d cleanup & restructuring; in particular move the midi driver list to its own source file
svn-id: r10550
2003-10-02 22:52:57 +00:00
Max Horn 0e645f88ae renamed namespace ScummVM to Common
svn-id: r10544
2003-10-02 17:43:02 +00:00
James Brown 9bab58179d Revert kirbens change on 05Sep. Setting debugmode with debuglevel 0 is deliberate and intended behavior (for enabling engine specific 'debug options' without debug messages)
svn-id: r10519
2003-10-01 11:42:32 +00:00
Jonathan Gray eecdf67c63 disable joystick input by default either command line or config file need to be used to enable it now, ability to choose joystick number to use also added
svn-id: r10518
2003-10-01 10:47:19 +00:00
Max Horn 17bf7b95aa removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
svn-id: r10471
2003-09-28 21:08:48 +00:00
Joost Peters 82fd316187 queen initial import
svn-id: r10462
2003-09-28 15:50:47 +00:00
Jamieson Christian 4dcb829e78 Timer services are now available through g_timer, so
you don't have to go through the Engine to get to them.

svn-id: r10450
2003-09-27 23:59:00 +00:00
Max Horn 7d2fff0012 added hq2x scaler
svn-id: r10439
2003-09-27 21:20:00 +00:00
Travis Howell 68c060405c Add optional define for no console
svn-id: r10410
2003-09-26 00:09:09 +00:00
Max Horn 74e3448a4c added HQ3x filter
svn-id: r10346
2003-09-21 12:10:32 +00:00
Nicolas Bacca 9af8549c95 Use banners on WinCE
svn-id: r10345
2003-09-21 09:06:13 +00:00
Max Horn e13060dcb9 fixed AMD64 warning
svn-id: r10342
2003-09-20 20:58:31 +00:00
Max Horn bfbc6ed39a prepend underscore before passing symbols to dlsym, at least on OS X
svn-id: r10328
2003-09-20 01:08:08 +00:00
Max Horn 3afbb22ad7 fix invalid target crash for build using loadable modules
svn-id: r10325
2003-09-20 00:37:09 +00:00
Oliver Kiehl 8fc9d92e32 cleanup
svn-id: r10320
2003-09-19 21:36:27 +00:00