Commit Graph
6575 Commits
Author SHA1 Message Date
Joost Peters 55d7f0b132 _displayName now contains the last path component, not the full path
svn-id: r28962
2007-09-19 08:14:20 +00:00
Filippos Karapetis d6dbb98bc9 Fixed compilation under MSVC8
svn-id: r28951
2007-09-18 23:05:33 +00:00
Max Horn ab8997f64d Fix linker issues when doing a plugin build, and (hopefully) also on Windows
svn-id: r28950
2007-09-18 21:34:57 +00:00
Max Horn 3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn c3d3aebe87 Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
2007-09-18 20:02:04 +00:00
Max Horn 4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Chris Apers bcabdc6caa Updated project files: added Drascula, ASM object files, ...
svn-id: r28807
2007-09-01 19:41:53 +00:00
Chris Apers 19078098eb CW doesn't support ASM source file, this bat is required to execute an external compiler and add object code to CW project
svn-id: r28806
2007-09-01 19:40:35 +00:00
Chris Apers 9b1cf99cbe Cleanup: more 68K related files
svn-id: r28805
2007-09-01 19:24:23 +00:00
Chris Apers f2aea09cbb Cleanup: remove obsolete files related to old 68k version not supported anymore
svn-id: r28804
2007-09-01 19:21:29 +00:00
Chris Apers 88b74c5c91 Cleanup:remove obsolete files related to old 68k version not supported anymore
svn-id: r28802
2007-09-01 19:08:16 +00:00
Chris Apers 9644a764b8 Prepare Drascula support
svn-id: r28799
2007-09-01 17:54:41 +00:00
Chris Apers 31acae5077 Added ARM optimzed code
svn-id: r28798
2007-09-01 17:50:13 +00:00
Chris Apers 25db410ca5 Prepare Drascula support
svn-id: r28797
2007-09-01 17:49:16 +00:00
Chris Apers 4d7f64e37f Prevent orientation change
svn-id: r28796
2007-09-01 17:47:48 +00:00
Chris Apers 88abfcdad8 Fixed compilation
svn-id: r28794
2007-09-01 17:32:39 +00:00
Chris Apers 9e83ee75b3 Removed obsolete code
svn-id: r28793
2007-09-01 17:32:13 +00:00
Chris Apers d2ab08d1c0 Some key related cleanup
svn-id: r28792
2007-09-01 17:31:01 +00:00
Neil Millstone 4ccec7c25a Making DS port build again
svn-id: r28654
2007-08-18 11:10:41 +00:00
David Corrales 1dc13a641d Merged some of the changes from the trunk patch back in to the GSoC fsnode branch.
svn-id: r28649
2007-08-18 05:24:18 +00:00
Torbjörn Andersson c915fb8807 Fixed compilation.
svn-id: r28532
2007-08-11 19:34:46 +00:00
Filippos Karapetis 156fa8e84f windows.h needs to be included before sdl.h, to avoid redefinition of ARRAYSIZE
svn-id: r28522
2007-08-11 11:31:31 +00:00
Max Horn 9402981517 SDL backend cleanup (minor)
svn-id: r28520
2007-08-11 08:44:43 +00:00
Max Horn 4387d82dd8 Removing the DEAD MorphOS port
svn-id: r28515
2007-08-11 08:00:47 +00:00
David Corrales 6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
David Corrales 1400d28bfb Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation.
Also rearranged the factories into a new directory for clarity.

Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects.

Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact.

svn-id: r28395
2007-08-01 22:07:50 +00:00
David Corrales 9752c75f40 Add a removeSavefile() to the default savefile manager based on the new Common::File::remove().
svn-id: r28282
2007-07-29 01:36:59 +00:00
David Corrales b95b3fe4f3 Fixed a subtle bug when browsing directories in the main game chooser.
svn-id: r28149
2007-07-19 20:21:47 +00:00
David Corrales 21f352b2df Added error codes to the SaveFileManager via the SFMError enum. Also, solved TODO's in the default-saves implementation.
svn-id: r28140
2007-07-18 20:51:26 +00:00
Neil Millstone 1b5f06dce5 Word completion code that uses predictive dictionary ported from branch0-10-0
svn-id: r28124
2007-07-16 22:46:49 +00:00
David Corrales 720c974faf Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.

svn-id: r28046
2007-07-12 17:58:15 +00:00
Robin Watts b1feb9c65c This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.

These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them. 

I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.

svn-id: r28016
2007-07-10 20:20:50 +00:00
David Corrales 1a965aad95 Update the interfaces for the getChildren method to include the hidden flag.
Also added some missing method stubs to the gamecard dc port.

svn-id: r27984
2007-07-09 01:26:54 +00:00
David Corrales 8a36379d55 Fixed a couple compilation issues in the windows build.
svn-id: r27983
2007-07-09 01:16:13 +00:00
David Corrales 779f702b69 Fixed a very strange bug with strings. Also added a couple sanity checks.
svn-id: r27973
2007-07-08 17:44:26 +00:00
David Corrales 9bfe5d5354 Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
2007-07-08 16:58:54 +00:00
Max Horn 41c68ac3e4 Removed various obsolete methods from OSystem (screenToOverlayX/Y, overlayToScreenX/Y)
svn-id: r27961
2007-07-08 12:02:38 +00:00
David Corrales 256e4d9521 Initial patch to the listSavefiles method. Now only the existing savegames are marked as available.
svn-id: r27957
2007-07-08 07:19:50 +00:00
John Willis 8e35049c9e Tidy up of the GP2X config.sh and bundle.sh scripts. Add support for libMPEG2 (software YV12 for now). Now needs the latest test Open2x lib pack to build (http://wiki.open2x.org/open2x/wiki/index.php?title=Prebuilt_Library_Packages#Test_Releases).
svn-id: r27922
2007-07-05 14:35:35 +00:00
Max Horn a64b12bb03 Only invoke g_engine->pauseEngine if g_engine != NULL
svn-id: r27831
2007-07-01 18:22:25 +00:00
Max Horn e2ad271bd8 Removing non-ASCII chars from source code
svn-id: r27818
2007-07-01 12:47:07 +00:00
Neil Millstone b49b2b7db3 Adding mistakenly deleted file
svn-id: r27805
2007-06-30 23:42:58 +00:00
Neil Millstone 951ffd0684 Just a test
svn-id: r27804
2007-06-30 23:10:03 +00:00
Neil Millstone 75a05652e5 - Show mouse cursor option
- Support for SAGA, CINE, and AGI
- Key bindings for Gob3
- Assembler optimisations submitted by Robin Watts

svn-id: r27803
2007-06-30 23:03:03 +00:00
Max Horn dc91dcde00 Adding some missing stuff to the PS2 port (it still will require quite some work to get it working again)
svn-id: r27799
2007-06-30 21:20:47 +00:00
Max Horn fed38a794f Added Engine::pauseEngine method (allows outside code, like the backend, to pause/resume the active engine); made the global 'confirm exit' dialog use that feature; implemented ScummEngine::pauseEngine
svn-id: r27797
2007-06-30 18:22:21 +00:00
Max Horn 21624d3eb7 typo
svn-id: r27791
2007-06-30 16:11:20 +00:00
Max Horn c7fa7baf1f Added global support for the (so far undocumented) confirm_exit config key
svn-id: r27788
2007-06-30 12:43:53 +00:00
Max Horn 45aea284d1 whitespaces
svn-id: r27787
2007-06-30 12:39:12 +00:00
John Willis 11fccdbff2 Cleanup of the GP2X port to fix compile issues (and the odd warning).
svn-id: r27728
2007-06-26 08:50:11 +00:00