Littleboy
6c14d8a950
BACKENDS: Integrate glib main event loop
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- Unity needs a glib event loop to dispatch events.
- Cleanup whitespace and indentation
2011-06-16 14:22:51 -04:00
Littleboy
984e1968bc
BACKENDS: Add WIP Unity support
2011-06-16 10:38:40 -04:00
Littleboy
c3d9c6afa5
BACKENDS: Add use flag for taskbar integration
2011-06-16 10:38:34 -04:00
Littleboy
a523ade332
BACKENDS: Add stubs for unity taskbar class
2011-06-16 10:37:37 -04:00
Littleboy
2348eeed4c
BACKENDS: Add taskbar integration compat header for MingW
2011-06-16 10:36:39 -04:00
Littleboy
cd7822a29f
BACKENDS: Add engine-level accessor for TaskbarManager
2011-06-16 10:35:24 -04:00
Littleboy
0fd56852b6
BACKENDS: Add support for custom game icon (recent items list and icon overlay)
2011-06-16 10:30:31 -04:00
Littleboy
c0ec09ac66
BACKENDS: Implement Win32 taskbar progress state and recent list
2011-06-16 10:30:06 -04:00
Littleboy
f67975a487
BACKENDS: Add win32 stubs for taskbar integration
2011-06-16 10:29:47 -04:00
Littleboy
71e457783e
BACKENDS: Add generic TaskbarManager class to handle taskbar integration
2011-06-16 10:26:51 -04:00
CeRiAl
2ff4380c55
WINCE: Add support for language auto-detection in WinCE
2011-06-14 22:42:16 +02:00
D G Turner
de96474672
BACKENDS: Fix Compilation.
2011-06-14 00:48:59 +01:00
D G Turner
8c485fe2da
BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.
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This commit corrects a number of minor issues and adds warnings
for when the desired output parameters given to SDL_OpenAudio()
don't match the obtained.
2011-06-14 00:15:50 +01:00
Thierry Crozat
06bbb57ad7
I18N: Make many more GUI MessageDialog strings translatable
2011-06-13 22:19:18 +01:00
CeRiAl
781132aabc
WINCE: Some cleanup (public vs. private scopes), fix freelook
2011-06-11 23:29:52 +02:00
David-John Willis
1c1786b16f
OPENPANDORA: Use the SDL plugin provider not the main POSIX one.
2011-06-11 17:08:54 +01:00
David-John Willis
4fcd65d885
OPENPANDORA: Start to cleanup the backend and move controls into remapkey.
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* Work in progress.
2011-06-11 17:07:21 +01:00
David-John Willis
7878c1ec49
GP2X: Remove remnants of the old GP2X backend.
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The GP2X is now folded into the GPH backend (as the GP2X device).
2011-06-11 17:07:08 +01:00
David-John Willis
f759ff1704
BACKENDS: Remove stale GP2X code references.
2011-06-11 17:07:08 +01:00
David-John Willis
64b8587507
GPH: Cleanup and some WIP refactoring.
2011-06-11 17:07:08 +01:00
David-John Willis
181ea053f4
GPH: Make helper script produce a non-plugin build for the GP2X.
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* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
2011-06-11 17:00:17 +01:00
David-John Willis
045ee136b5
GPH: Update launch script for the GP2X build to match other GPH devices.
2011-06-11 17:00:17 +01:00
Max Horn
fce7f90a94
BACKENDS: Shuffle backends class hierarchy and module initialization
2011-06-08 14:29:22 +02:00
Max Horn
d670b4bb56
BACKENDS: Fix BaseBackend::initBackend() (ouch)
2011-06-08 14:22:00 +02:00
Max Horn
9f40bdcd2c
DS: Prevent OSystem destructor from deleting _savefileManager
2011-06-08 14:14:54 +02:00
Max Horn
83f8f33c40
BACKENDS: cleanup
2011-06-08 12:13:10 +02:00
Max Horn
0b7f475e35
BACKENDS: Add OSystem::resetGraphicsScale() default implementation
2011-06-08 12:10:49 +02:00
Max Horn
c701bdb708
N64: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
0a0c6ac07d
IPHONE: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
c74c8a59d9
WINCE: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
1fafb97d01
WINCE: Remove dead code
2011-06-07 14:57:59 +02:00
Max Horn
98db614cd8
DS: Use OSystem::_savefileManager slot
2011-06-07 14:57:58 +02:00
Max Horn
4ebe2065b6
WINCE: Add FIXME for timer code (maintainer notified)
2011-06-07 14:57:58 +02:00
Max Horn
ff2ada1a05
WII: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
0b859e026d
PSP: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
8ac63a37a8
PS2: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
9e1ed9ee6a
N64: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
14f0a0c682
IPHONE: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
886c4e5417
DS: Use OSystem's 'slot' for timer manager
2011-06-07 14:57:56 +02:00
Max Horn
896e7e23b4
ANDROID: Use OSystem's 'slots' for timer/savefile manager & fsfactory
2011-06-07 14:57:56 +02:00
Max Horn
c30018ef37
DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory
2011-06-07 14:57:56 +02:00
Max Horn
04afdf7c7d
BACKENDS: Move more 'manager slots' from ModularBackend to OSystem
2011-06-07 14:57:56 +02:00
Max Horn
b7be24b835
OPENPANDORA: Remove some dead code
2011-06-07 14:57:55 +02:00
Sven Hesse
7ea4583d2f
IPHONE: Fix a typo, fix compilation (hopefully)
2011-06-07 01:43:48 +02:00
Thierry Crozat
014145f240
I18N: Make some OSD messages translatable
2011-06-06 23:20:11 +01:00
Thierry Crozat
a605c7fd69
OSYSTEM: displayMessageOnOSD() now accepts non-ASCII strings
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It should now accept strings encoded using the current
TranslationManaged charset (e.g. translated text).
2011-06-06 23:20:10 +01:00
Thierry Crozat
592cca5402
GRAPHICS: Get rid of kSODFont (ScummFont)
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OSD is now using the kGUIFont instead. The main advantage is that
the kGUIFont can be used for translated text while only ASCII
characters were present in ScummFont.
2011-06-06 23:20:08 +01:00
Max Horn
72080d8972
DC: Allow use of all symbols
2011-06-06 23:04:32 +02:00
Max Horn
18e8e5c91e
SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol)
2011-06-06 17:18:50 +02:00
Max Horn
96aed4d057
PS2: Add missing semicolon
2011-06-06 17:01:11 +02:00