Commit Graph
6575 Commits
Author SHA1 Message Date
Littleboy 6c14d8a950 BACKENDS: Integrate glib main event loop
- Unity needs a glib event loop to dispatch events.
 - Cleanup whitespace and indentation
2011-06-16 14:22:51 -04:00
Littleboy 984e1968bc BACKENDS: Add WIP Unity support 2011-06-16 10:38:40 -04:00
Littleboy c3d9c6afa5 BACKENDS: Add use flag for taskbar integration 2011-06-16 10:38:34 -04:00
Littleboy a523ade332 BACKENDS: Add stubs for unity taskbar class 2011-06-16 10:37:37 -04:00
Littleboy 2348eeed4c BACKENDS: Add taskbar integration compat header for MingW 2011-06-16 10:36:39 -04:00
Littleboy cd7822a29f BACKENDS: Add engine-level accessor for TaskbarManager 2011-06-16 10:35:24 -04:00
Littleboy 0fd56852b6 BACKENDS: Add support for custom game icon (recent items list and icon overlay) 2011-06-16 10:30:31 -04:00
Littleboy c0ec09ac66 BACKENDS: Implement Win32 taskbar progress state and recent list 2011-06-16 10:30:06 -04:00
Littleboy f67975a487 BACKENDS: Add win32 stubs for taskbar integration 2011-06-16 10:29:47 -04:00
Littleboy 71e457783e BACKENDS: Add generic TaskbarManager class to handle taskbar integration 2011-06-16 10:26:51 -04:00
CeRiAl 2ff4380c55 WINCE: Add support for language auto-detection in WinCE 2011-06-14 22:42:16 +02:00
D G Turner de96474672 BACKENDS: Fix Compilation. 2011-06-14 00:48:59 +01:00
D G Turner 8c485fe2da BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.
This commit corrects a number of minor issues and adds warnings
for when the desired output parameters given to SDL_OpenAudio()
don't match the obtained.
2011-06-14 00:15:50 +01:00
Thierry Crozat 06bbb57ad7 I18N: Make many more GUI MessageDialog strings translatable 2011-06-13 22:19:18 +01:00
CeRiAl 781132aabc WINCE: Some cleanup (public vs. private scopes), fix freelook 2011-06-11 23:29:52 +02:00
David-John Willis 1c1786b16f OPENPANDORA: Use the SDL plugin provider not the main POSIX one. 2011-06-11 17:08:54 +01:00
David-John Willis 4fcd65d885 OPENPANDORA: Start to cleanup the backend and move controls into remapkey.
* Work in progress.
2011-06-11 17:07:21 +01:00
David-John Willis 7878c1ec49 GP2X: Remove remnants of the old GP2X backend.
The GP2X is now folded into the GPH backend (as the GP2X device).
2011-06-11 17:07:08 +01:00
David-John Willis f759ff1704 BACKENDS: Remove stale GP2X code references. 2011-06-11 17:07:08 +01:00
David-John Willis 64b8587507 GPH: Cleanup and some WIP refactoring. 2011-06-11 17:07:08 +01:00
David-John Willis 181ea053f4 GPH: Make helper script produce a non-plugin build for the GP2X.
* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
2011-06-11 17:00:17 +01:00
David-John Willis 045ee136b5 GPH: Update launch script for the GP2X build to match other GPH devices. 2011-06-11 17:00:17 +01:00
Max Horn fce7f90a94 BACKENDS: Shuffle backends class hierarchy and module initialization 2011-06-08 14:29:22 +02:00
Max Horn d670b4bb56 BACKENDS: Fix BaseBackend::initBackend() (ouch) 2011-06-08 14:22:00 +02:00
Max Horn 9f40bdcd2c DS: Prevent OSystem destructor from deleting _savefileManager 2011-06-08 14:14:54 +02:00
Max Horn 83f8f33c40 BACKENDS: cleanup 2011-06-08 12:13:10 +02:00
Max Horn 0b7f475e35 BACKENDS: Add OSystem::resetGraphicsScale() default implementation 2011-06-08 12:10:49 +02:00
Max Horn c701bdb708 N64: Use OSystem's _fsFactory slot 2011-06-07 14:57:59 +02:00
Max Horn 0a0c6ac07d IPHONE: Use OSystem's _fsFactory slot 2011-06-07 14:57:59 +02:00
Max Horn c74c8a59d9 WINCE: Use OSystem's _fsFactory slot 2011-06-07 14:57:59 +02:00
Max Horn 1fafb97d01 WINCE: Remove dead code 2011-06-07 14:57:59 +02:00
Max Horn 98db614cd8 DS: Use OSystem::_savefileManager slot 2011-06-07 14:57:58 +02:00
Max Horn 4ebe2065b6 WINCE: Add FIXME for timer code (maintainer notified) 2011-06-07 14:57:58 +02:00
Max Horn ff2ada1a05 WII: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn 0b859e026d PSP: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn 8ac63a37a8 PS2: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn 9e1ed9ee6a N64: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn 14f0a0c682 IPHONE: Use OSystem's 'slots' for timer/savefile manager 2011-06-07 14:57:57 +02:00
Max Horn 886c4e5417 DS: Use OSystem's 'slot' for timer manager 2011-06-07 14:57:56 +02:00
Max Horn 896e7e23b4 ANDROID: Use OSystem's 'slots' for timer/savefile manager & fsfactory 2011-06-07 14:57:56 +02:00
Max Horn c30018ef37 DC: Use OSystem's 'slots' for timer/savefile manager & fsFactory 2011-06-07 14:57:56 +02:00
Max Horn 04afdf7c7d BACKENDS: Move more 'manager slots' from ModularBackend to OSystem 2011-06-07 14:57:56 +02:00
Max Horn b7be24b835 OPENPANDORA: Remove some dead code 2011-06-07 14:57:55 +02:00
Sven Hesse 7ea4583d2f IPHONE: Fix a typo, fix compilation (hopefully) 2011-06-07 01:43:48 +02:00
Thierry Crozat 014145f240 I18N: Make some OSD messages translatable 2011-06-06 23:20:11 +01:00
Thierry Crozat a605c7fd69 OSYSTEM: displayMessageOnOSD() now accepts non-ASCII strings
It should now accept strings encoded using the current
TranslationManaged charset (e.g. translated text).
2011-06-06 23:20:10 +01:00
Thierry Crozat 592cca5402 GRAPHICS: Get rid of kSODFont (ScummFont)
OSD is now using the kGUIFont instead. The main advantage is that
the kGUIFont can be used for translated text while only ASCII
characters were present in ScummFont.
2011-06-06 23:20:08 +01:00
Max Horn 72080d8972 DC: Allow use of all symbols 2011-06-06 23:04:32 +02:00
Max Horn 18e8e5c91e SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol) 2011-06-06 17:18:50 +02:00
Max Horn 96aed4d057 PS2: Add missing semicolon 2011-06-06 17:01:11 +02:00